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Custom collision models

I've made a custom model and injected it already. How do i make a collision model that fits my custom model using ech., HMT, or HHT?

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Only way to make custom collision models is through messy hex editing of the meta data, (Eg Hamp's Log mod things) or making an entirely new one through 3ds max and the custom edition tools. You can't just inject one like you can with normal models. It unfortunately just doens't work.

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DeadHampster's collision modifier is what you're looking for, it's in the hpc tools pack.

it's pretty basic though, you'll need to know the size of your object in whatever units halo uses (collision models are boxes).

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