Posted June 6, 2022 (edited) "This ancient Forerunner structure acts as a hydroelectric facility of some sort. Though the science team is very interested in its power generation capabilities, the Corps is more interested in using it as Spartan training grounds." MEGA link: https://mega.nz/file/R50w1K7b#x9JFvrRYCx3QFLv5iKrYjncwlJxHN4V04YZOesx4EZs Nexus link: https://www.nexusmods.com/halothemasterchiefcollection/mods/1724 (I have other maps too, feel free to have a look) Cliffhanger is a custom made multiplayer map for Halo: Combat Evolved! A big team battle map, Cliffhanger makes use of Warthogs, Ghosts and Banshees to control a circuit around the map, while players can fight on foot in interior structures away from the vehicular carnage. The map is still in the process of being finished, as I have yet to fully texture portions of the map. However, the map works and is available to play right now, so let me know what you think and I shall make changes where possible. The finished product shall be here at some point, as I'm a little distracted with other projects at the moment. This is my second custom made Halo CE map, and I am still learning the ropes, so if you have any Halo modding knowledge feel free to give me some advice! Some YT footage from months ago: PS I know that there is already a map called Cliffhanger, so if I or anyone else can think of a clever name for this one I'll rename it. Ta. Edited June 7, 2022 by PrecutODST26220 Slatchey, tarikja, PopeTX28 and 6 others like this Share this post Link to post Share on other sites
Posted June 14, 2022 (edited) Precut, love the map, we need to have another ctf session on this map again. Only issue is that there are already 2 CE maps with the same name: http://hce.halomaps.org/index.cfm?fid=209 & http://hce.halomaps.org/index.cfm?fid=4298 @Split We need to run through this map again it seems promising. Edited June 14, 2022 by Slatchey adding pictures PopeTX28 and PrecutODST26220 like this Share this post Link to post Share on other sites
Posted June 14, 2022 29 minutes ago, Slatchey said: Precut, love the map, we need to have another ctf session on this map again. Glad to hear it! I'll let you know when I'm next available for a Sunday session. Quote Only issue is that there are already 2 CE maps with the same name: PopeTX28, tarikja, Sceny and 2 others like this Share this post Link to post Share on other sites
Posted June 16, 2022 (edited) LOL I'm calling it Fissure Cliff from now on, in reference to Fissure fall and the authors Cliffhanger name Actually I think pope's name is perfect...Fractured Peak. We will be putting this map on one of our map packs. Thanks precut Edited July 31, 2022 by Split update PopeTX28 and PrecutODST26220 like this Share this post Link to post Share on other sites
Posted June 18, 2022 Fractured_Peak.map Split and PrecutODST26220 like this Share this post Link to post Share on other sites
Posted June 22, 2022 Fun map. PrecutODST26220 likes this Share this post Link to post Share on other sites
Posted June 22, 2022 I really like this map-- the asethetics are spot on and the layout and flow are very nice. By the way, do you have a custom edition build of this map too? PrecutODST26220 likes this Share this post Link to post Share on other sites
Posted June 22, 2022 Thanks for the kind comments guys! I'll have to come back and finish off the map soon. I don't have a Custom Edition build of the map at the moment, but if it's easy enough to port over I'd be happy to do so. Share this post Link to post Share on other sites
Posted June 26, 2022 It can be as simple as just building the map with CE tools, or using invader and setting the map type to custom edition. If you have stuff that CE can't handle like shader transparent generic you'd have to change that, but I don't think this map has it. PrecutODST26220 likes this Share this post Link to post Share on other sites
Posted June 30, 2022 Hmm, I'll download Custom Edition and have a looksy then. Ta. Enclusion and Takka like this Share this post Link to post Share on other sites