Friendly fire desync

Hello, greetings!.

I don't know if it's possible to have a lua that disables grenade and rocket launcher explosions from your own teammates with effect towards you, to avoid desyncs, delays, lag, etc.


- A teammate carries the flag and you shoot him to slow him down, cause lag, desync. And may he not die at the hands of enemies.

- A teammate shoots or explodes a grenade at you, causing a desynchronization. And enemies do not register death.

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Posted (edited)

@ranarene Alternatively, you can use this script (wrote it specifically for you just now). If you have any issues, let me know.

It is designed to only block grenade and rocket launcher damage against teammates, whereas the script @Enclusion linked will block all damage (regardless of weapon) against teammates.

Edited by Chalwk
Takka, Enclusion, MXWK and 1 other like this

- I invite you to join my Halo Discord Server.

- Add me on discord: Chalwk#9284

- HSP Repo Wiki (new)

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