King Feraligatr

King Feraligatr's Halo 1 Mod

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More Pictures: https://imgur.com/a/r9HoOdG

 

I've finally done it. After years of on and off working, I've finally gotten my Halo 1 mod to a releasable state! Link: https://www.moddb.com/mods/kfs-halo-1-mod

DL Link: https://www.moddb.com/downloads/start/230030

 

Description (copied from mod page):

(REQUIRES OPEN SAUCE) A simple revamp of Halo 1's campaign featuring improved friendlies, revised encounters, simple weapon rebalances, an extra weapon, and more. All without going too crazy on the changes and additions.

 

More detailed features:

  • Improved friendly AI, including immortal/invincible ones at certain points.
  • Simple weapon rebalances.
  • Revised encounters.
  • Touched up enemy AI.
  • An extra weapon: a Focus Rifle based on SPV3.
  • Health regeneration for Master Chief and drivable Covenant vehicles up to 33.4%.
  • Some error and/or continuity fixes.
  • Some added encounters.
  • A faster introduction curve.
  • Covenant in the Library.
  • A mod balanced around Legendary.
  • A mod that doesn't go too crazy with the changes, generally.
  • Completely standalone maps. Won't replace any existing maps (almost certainly).
  • And more.

As stated before, this mod absolutely needs Open Sauce to be played. I might change this in the far future, if needed, but them's the breaks. Please read the readme for more detailed changes and the like.

 

Installation:

1. First, make sure you have Open Sauce installed. It is absolutely necessary to play the mod.

2. Extract all the .yelo files to your Custom Edition install’s “maps” folder.

3. Boot up Halo Custom Edition with console commands and devmode enabled.

4. Use “game_difficulty_set <difficulty>” in the console to set the difficulty of your choice. Difficulty settings.

  • easy = Easy
  • normal = Normal (default)
  • hard = Heroic (minimum recommended difficulty)
  • impossible = Legendary (recommended difficulty)

5. Use “map_name <map file name without extension>” in the console to load up the level of your choice. Campaign is self contained should not replace the original levels. Using “map_name” with the same difficulty you last played on will resume your progress on a given level, assuming you have not triggered a checkpoint on some other level. Map names:

  • am_a10_rm_campaign = The Pillar of Autumn
  • am_a30_rm_campaign = Halo
  • am_a50_rm_campaign = Truth and Reconciliation
  • am_b30_rm_campaign = The Silent Cartographer
  • am_b40_rm_campaign = Assault on the Control Room
  • am_c10_rm_campaign = 343 Guilty Spark
  • am_c20_rm_campaign = The Library
  • am_c40_rm_campaign = Two Betrayals
  • am_d20_rm_campaign = Keyes
  • am_d40_rm_campaign = The Maw

6. Enjoy.

 

Uninstallation:

  1. Delete the mod’s .yelo files from your Custom Edition install’s “maps” folder. That is all.

 

Permissions:

You are free to use anything of mine or any idea of mine in this mod as you wish, without permission. All I ask is that you credit me and those who’ve helped me.

I sadly cannot say the same for the resources I’ve used. Reuse those at your discretion.

 

Special Thanks:

Playtesters:

  • GreppiM
  • Elote
  • Etc.

 

Other:

  • Kavawuvi
  • GBMichelle
  • Elote
  • GreppiM
  • MosesOfEgypt
  • Mia Midol
  • TheLag
  • Silentgamer64
  • Markel
  • Echo-77
  • Spiral (help and Awesome Marine/”Halo 3” Marine model tags)
  • Nullen (“colorable” Marine tags)
  • InfernoPlus (some Marksman Jackal related things)
  • FD (up to date SPV3 Focus Rifle sound tags)
  • BestSakuya
  • Conduct
  • Refined Team
  • Open Sauce Team
  • Halo Modding Reclaimers
  • TSC:E Team
  • SPV3 Team
  • Halo CE Community
  • Masterz1337
  • Bungie
  • Gearbox Software
  • 343 Industries
  • Microsoft

 

More detailed information can be found on the attached readme. I hope you enjoy. :) And expect a Halo 3 mod and a remade ODST mod from me in the future.

 

KF's H1 Mod Readme.7z

Sceny and Takka like this

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