Posted August 2, 2021 (edited) Hello, fellow earthlings I am working on porting cyborg animations to the marine skeletal structure my 1st time in contributing something to the modding community I will be releasing these animations regularly for now I have just put flamethrower animations, also if you have old cmt chaingun rename the lable to cg so when marines use it they have recoil animations though the flamethrower does not have any because it looks tacky. Anyway guys have fun . EDIT: I forgot to mention it's based off of SOI animation graph (hi SOI!) that he has made for the marines which further pushed my curiosity into doing this project and these marines also have melee animations and i would reccomend that you make the melee distance when in the melee and beserk part of the actor variant to 0.6 or 0.8 and make the cutoff distance to 1 I changed the rifle melee to be a rifle butt for marines and you may want to give the marine biped their own custom melee effect that has a radius of 0.2 - I know what the ladiez like. marine__flame_thrower_animations.rar Edited August 3, 2021 by The Fluffers Vaporeon, Takka, Enclusion and 2 others like this Share this post Link to post Share on other sites
Posted August 2, 2021 Hey, welcome to the community! Please make sure you add a screenshot or video of the animation for your release. Enclusion and The Fluffers like this Oddly, this is familiar to you... as if from an old dream. Share this post Link to post Share on other sites
Posted August 2, 2021 Completely forgot will do. Was just too excited to upload it haha. Enclusion likes this Share this post Link to post Share on other sites
Posted August 3, 2021 Welcome!!! And these look really cool. Share this post Link to post Share on other sites
Posted August 3, 2021 Thx! yeah these are spirals odst they're pretty epic. I just changed the bitmap work wanna make them project orion "mk 1's" haha Enclusion likes this Share this post Link to post Share on other sites