Zatarita

Halo 3 - Foliage Bundle

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Yo
I'll keep it sweet and simple.

Download ( if it asks for a key: ysqtyy6YGoSdEyxqlfqrvRt8pOMsSOCyc5r2nWwIDfw )

 

I feel having assets available allows for making custom maps a lot easier. Level designers don't want to always have to stop and make scenery. I see no shame in using perfectly good assets that already have the "halo" vibe. With them recently giving us permission to use assets across mcc I decided to backport some foliage. These tags are formatted to work with mcc; however, they will work in your custom edition maps as well. Keep in mind they have no collision. They are strictly for decoration. Just drag them into your tags folder. All of the scenery objects can be found in scenery/halo_3/foliage

 

I take ZERO credit for anything besides ripping the models/textures, and creating the (basic) tags from them. I tried upscalling the textures, but I feel like high quality things look strange in halo 1 aesthetic.

I plan creating more scenery backports. Hopefully this will allow people to design "halo" feeling levels a bit quicker.

Sunstriker7, Takka, tarikja and 1 other like this

Specifications:

S3dpak - format - Imeta/ipak - format - Fmeta - format

Programs:

H2a-inflate - SuP

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Tiddy-bits:

4 minutes ago, Zatarita said:

I feel having assets available allows for making custom maps a lot easier.

Definitely; thanks a lot!


Oddly, this is familiar to you... as if from an old dream.  

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