What happened to OC? - CLOSED Carnage?!
PiRate

Accurate Camera Position (or camera_track and You!)

Tiddy-bits:

This is really cool and useful!  I don't understand much of the math behind this, (I was happy when I figured out a way to find a point on the edge of a sphere given its origin).  But my first thoughts were that this information could be used to make a wall-hack detection probability calculator of some type.  Possibly by using statistics for how often and how long someone has their crosshairs on a player before having actual line of sight, combined with whether they have seen them at all since their last spawn, how many times they have had line of sight up until killing a specific player, and other information.  I don't know how exactly to create a wall hack detection script, but from this set of information it seems like it would be possible.  If there already is something like what I'm talking about I haven't been able to find a copy of it.  In the end it would be an estimation, yet a useful estimation to take into account along with other variables when making a decision.  The proposed script may be very difficult to create considering changes in fov, but I really think it's possible in some form.

Share this post


Link to post
Share on other sites
  • Recently Browsing   0 members

    No registered users viewing this page.