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A resource for Halo Custom Edition and MCC modding, with unique means of rewarding content creation and support. Have a wander to see why we're worth the time! - EST. 2012

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Gonza7200

Skedar (Perfect Dark)

11 posts in this topic

Tiddy-bits:

I can't remember the last time I signed in here, but had to to compliment you on this. This is fantastic and you did a superb job. If you're ever interested in porting a perfrect dark campaign map to CE, I'd totally be down to help. Super cool stuff, you should be proud.

Tucker933, Gonza7200, Java and 1 other like this

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3 hours ago, miriem said:

apparently there are 2 bugs and one of them is due to fp_legs

 

*pic*

That's actually a normal bug with anything that uses RTR on the floors, you can see it in the stock game in the control room too. Few people use RTR floors however, so it's a pretty common complaint when people notice them for the first time. 

miriem, ST34MF0X, Gonza7200 and 1 other like this

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27 minutes ago, Masterz1337 said:

That's actually a normal bug with anything that uses RTR on the floors, you can see it in the stock game in the control room too. Few people use RTR floors however, so it's a pretty common complaint when people notice them for the first time. 

thanks for the info, I just reported it because it seemed weird to me. I thought someone might be able to fix the duplication of the biped that fp_legs.lua does.

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