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Kavawuvi

Update: Block camera shake is back; fixes moved to commands

By popular demand, chimera_block_camera_shake is back. This means you can now choose between playing with the fixed camera shaking behavior... or no camera shaking behavior.

 

Also, a number of fixes have been moved to commands:

  • chimera_fix_blue_particles - Fix blue particles appearing in 32-bit maps.
  • chimera_fix_contrails - Fix contrail behavior on high frame rates.
  • chimera_fix_flashlight - Fix flashlight being too dim.
  • chimera_fix_inverted_flags - Fix various shader behavior being inverted.
  • chimera_fix_lens_flare_scaling - Fix lens flares not scaling at higher resolutions.
  • chimera_fix_motion_sensor - Fix motion sensor behavior on high frame rates.

 

These fixes are still on by default, of course. But now you get to choose how broken you want Halo to be!

 

I also added chimera_invert_shader_flags for Custom Edition which allows you to choose to whether to un-fix (break) Halo's behavior in terms of fog and detail over reflection.

ST34MF0X, Enclusion and DSalimander like this

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Tiddy-bits:

Quote

Also, a number of fixes have been moved to commands

I like this a lot. Great update (as always)!

Edited by Enclusion
:)

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Who needs good netcode when you have and uninstall button. 


Sigh... We just need that new client in 10 years that bakes in all the fixes.  By that time 

Spoiler

LAWS MIGHT CATCH UP TO SUPPORT THESE OLD ASS GAMES AND THE FACT THAT DEVELOPERS ARE NO LONGER SUPPORTING THEM.
 

Spoiler

HAHA yeah right... That wont happen.

 

 

Vaporeon likes this

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