Posted January 25, 2021 Disconnect (Beta 2) Disconnect is a map I started roughly two weeks ago, but had 99% of its work done in the past three days, so B2 is basically a map made in three days. There's a couple of visual issues, but no game-stopping issues that I caught. This map is compiled using the Refined tagset & Jesse's High Resolution HUD. This map is very much still unfinished, and I've got a lot more bsp work to do, but I've got (most of) the playable area done. This is a very fast-paced map with team-oriented spawns. All gametypes should be supported. If you want to see what this map was three days ago: Spoiler ABOUT THE MAP Disconnect is a derelict Forerunner relay station adrift somewhere in space near Installation 04, relay stations like these are used to coordinate all communication within the Forerunner Empire, but with the violent destruction of Installation 04, this station now sits adrift, barely able to sustain power floating through the orbit of the gas giant Theshold. The station's distant groans can be faintly heard as parts of the station which were impacted directly shift and tear themselves apart, with no coordination center left for the sentinel subsystems of the station it will forever drift in disrepair. SCREENSHOTS A thanks to SBB for helping me with testing in beta1 to expose some pretty bad screwups. Download from Google Drive (SBB) Storm, PopeTX28, ST34MF0X and 7 others like this || My YouTube Channel || Gamebanana || Steam Community Profile || Share this post Link to post Share on other sites
Posted January 26, 2021 It was fun testing it with SBB. Can't wait to play it more! Share this post Link to post Share on other sites
Posted February 2, 2021 At this moment, the video is still being processed, so come back for a better video pixel quality! Vuthakral, aLTis, Takka and 1 other like this https://youtube.com/StormUndBlackbird Share this post Link to post Share on other sites