Posted January 15, 2021 (edited) Part of the campaign levels turned into multiplayer maps series. Authors: Legend996 & Pro Shooter Map: Eluded (this map is a continuation of Cartographer) Version: 3.4 Supported gametypes: All Description Eluded takes place on the picturesque island on the level The Silent Cartographer, one day after John-117's and various other forces' assault on the island in order to search for the cartographer that would lead to Installation 04's control room. Gameplay The map supports all game modes, both team and free for all, but is best played on big team based modes such as Team Slayer, CTF and Race. The symmetries of this map are very complicated and hard to explain, but through many months of planning and thinking, it can be said that both teams are balanced well relative to the map in most if not all game modes.Red base has a more "defense" nature, it's more open and has more territory to cover and defend from enemies but the team itself tends to be more a bit exposed on the beach. It is easier to infiltrate but harder to escape from successfully.Blue base has a more "offense" nature, it's more closed and easier to defend, but once the enemies manage to break in it becomes hard to hold off the attack and the team could be sandwiched inside the base. It is harder to infiltrate but easier to escape from successfully. Below is a picture with the approximate layout suggesting the various dynamics and strategies that can be used: There are 7 hidden weapons on the map, 7 deadly sins, 7 means to apocalypse, as well as a hidden vehicle. Look out for the clues. Acknowledgement The following vehicles are heavily modded and improved variants or counterparts of already existing vehicles from other maps or sources: -Phantom, Spectre, Gausshog and Civihog from Extinction by (DA)Ender -Pelican from Hugeass by Tiamat -Wasp by Mothergoat -Shadow by Advancebo -Flamehog whose author we couldn't find Additional info -Press your flashlight button when in a Pelican or a Spirit to pick up vehicles (only works at their original spawn points, and once dropped cannot be picked up again unless at original spawn point) NOTE: This feature is experimental and will get improved in the future to be able to dynamically pick up any vehicle at any place and time. -Smoke and vine will take you to apocalypse -Lost ordnance deliveries and failed recon missions... ? Download: Eluded_v3,4.zip Edited January 23, 2021 by Legend996 PopeTX28, Pfhunkie, Enclusion and 5 others like this Share this post Link to post Share on other sites
Posted January 15, 2021 Awesome, thanks for sharing this! Oddly, this is familiar to you... as if from an old dream. Share this post Link to post Share on other sites
Posted October 15, 2021 Error when capturing the flag with heavy weapons. Share this post Link to post Share on other sites
Posted October 15, 2021 (edited) Any more details or at least can you specify which weapons? The map is a complex one and your feedback doesn't help very much with fixing any eventual problems. But anyway thanks and have a nice day. Edited October 15, 2021 by Legend996 Share this post Link to post Share on other sites
Posted October 15, 2021 2 hours ago, Legend996 said: Any more details or at least can you specify which weapons? The map is a complex one and your feedback doesn't help very much with fixing any eventual problems. But anyway thanks and have a nice day. THE ERROR IS WITH HEAVY GUNS IS THERE ANY LUA SCRIPT? Share this post Link to post Share on other sites
Posted October 15, 2021 (edited) I can't tell much from that video, but i'm pretty sure that doesn't have to do anything with the weapon you're holding, to me it looks like a problem related to either an external Lua script running in the server, an improper SAPP configuration or some event running preventing the flags from spawning, and the solution to all of those would have to be discussed with the respective server owner. Moreover, a problem with players spawning and waiting for space to clear has been reported a handful of times, we are currently still trying to track down the cause of it and will try to improve it among many other things in the next version. Edited October 16, 2021 by Legend996 Share this post Link to post Share on other sites
Posted October 19, 2021 YOU HAVE A LUA SCRIPT FOR HEAVY GUN FLAG ERROR? Share this post Link to post Share on other sites
Posted October 19, 2021 WHY ARE WE YELLING? D= Sunstriker7 likes this Oddly, this is familiar to you... as if from an old dream. Share this post Link to post Share on other sites
Posted October 19, 2021 (edited) 7 hours ago, rodher said: YOU HAVE A LUA SCRIPT FOR HEAVY GUN FLAG ERROR? 6 hours ago, Tucker933 said: WHY ARE WE YELLING? D= Edited October 19, 2021 by Legend996 Takka likes this Share this post Link to post Share on other sites