Posted July 15, 2020 (edited) I honestly don't feel this needs to be made; however, for sake of completeness: The fmeta format: The fmeta file format simply links dependent files together. It is as follows: 4 bytes : child count 4 byte : padding string (256 bytes) : name 4 bytes : padding 4 bytes : type (0 for s3dpak, 1 for .map) 8 bytes : decompressed size (if file is a .map) the decompressed size is -1 (ffff ffff) if it's a s3dpak I guess I should also point out it's a fixed size file coming in at a whopping 18 kb IT SHOULD BE NOTED As of season 6 it appears as though the fmeta is no longer utilized by the engine to determine file dependencies. In 2 years we'll look back at this and go "oh yea, that was a thing." Time is fickle Edited July 6, 2021 by Zatarita Vaporeon and Takka like this Specifications: S3dpak - format - Imeta/ipak - format - Fmeta - format Programs: H2a-inflate - SuP Share this post Link to post Share on other sites