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Kavawuvi

Build 44 is released: More interpolation enhancements

There's a new build out already.

Chimera build 44 changelog
New features:
- chimera_block_vehicle_camera_leveling - This prevents the camera from automatically leveling in vehicles. Note that if you aim your vehicle higher or lower than allowed, your vehicle may not handle properly.
Changed features:
- chimera_interpolate:
  + vehicle antennas are now interpolated (level 1+)
  + flag cloth is now interpolated (level 3+)
  
Other things:
- chimera_interpolate uses considerably less CPU time

 

Takka, tp7 and Zetren like this

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Tiddy-bits:

1 minute ago, 002 said:

- chimera_block_vehicle_camera_leveling - This prevents the camera from automatically leveling in vehicles.

With no frame cap, the game was practically unplayable in vehicles for me before this. So glad you solved this!


Oddly, this is familiar to you... as if from an old dream.  

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I've had a few questions about my decisions of the minimum requirements I've posted for interpolation, so I'll answer them here.

 

The requirements in question:

 

CPU (Intel): Intel Core 2 Duo E8400 (3.0 GHz) or better
CPU (AMD): AMD Athlon II X2 250 (3.0 GHz) or better

 

Graphics (Intel): Intel HD 3000 or newer
Graphics (Nvidia): NVIDIA GeForce 8600 GT or better
Graphics (AMD): ATI Radeon HD 5450 or better

 

RAM: 4 GB

 

OS: Windows 7 or newer

 

These, to the best of my knowledge, are enough to maintain an average of approximately 60 FPS with the highest Halo settings at 1080p with interpolation set to 3. As you can see, these settings are very low end compared to today's standards.

 

The CPUs listed were some of the best mid-ranged CPUs available to consumers when they came out (2008-2009), and they perform around the same. Chimera's interpolation is purely CPU-bound and uses only one thread, thus I recommend a clock speed that is 3 GHz or higher for CPUs from around this era. The latest x86 CPUs from AMD and Intel, however, can do the job just at even lower frequencies.

 

The GPUs were especially low end even by their own standards, but they are more than enough for Halo PC. Chimera's interpolation doesn't use hardware acceleration, so if your PC's GPU was fast enough for Halo PC, it probably will be fast enough for Halo PC plus interpolation.

 

The RAM recommendation is 4 GB or higher, as Halo doesn't have a big RAM requirement, and Chimera does not increase Halo's RAM requirements by very much. That said, I would not buy or build a PC in 2017 with under 8 GB of RAM.

 

Lastly, the OS requirement is Windows 7 or newer. Although Chimera has been found to work on Windows XP and Windows Vista, I cannot guarantee stability on them. Please do not report bugs to me if you are using operating systems that are older than Windows 7.

 

If your PC can't run the game very well with interpolation enabled due to your PC's specifications being worse than these, I think it's time for you to buy a new PC.

Takka likes this

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