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EST. 14th of February, 2012

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Disable fall damage under certain conditions

This script disables fall damage if:

  • Player speed is increased (you can set to what speed);
  • Player left a banshee (or any other vehicle specified in the script). Fall damage will be enabled after player touches the ground.

Both can be disabled in the script. I haven't tested too much but everything should work fine. The script may not work on protected maps.


DOWNLOAD: fall_damage_thingy.lua

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