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EST. 14th of February, 2012


Modding in Halo CE is an Absolute Nightmare - Part 1


I really enjoyed the video. I disagree about the engine being complicated to make a map for, but love it because anyone who has ever made a map can relate to the seemingly bullshit errors tool and the editing kit throws back at you.
Considering the engine dates back to 2001 it holds up really well in it's simplistic nature of the tag system. The editing kit came with plenty of documentation for making a map but not so much for other things like weapons and characters. There are a lot of nuances in working with the engine but it is relatively straight forward to work with.
Anyway great video, I really enjoyed the humor and want to see more like this!

PopeTX28, Hiralis and Vuthakral like this

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The kit is complicating for someone new to level design for sure. Someone who has had past experience with other engines for level design could probably figure it out easily. The level design portion of the HEK Tutorial sucks, but it does have decent info about other things (Portals, materials, errors, etc).

Hiralis likes this

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