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Devieth

[self-solved] Always random spawns?

Posted (edited)

Looking for a script that would allow me to make Halo's spawning system always random in large team games (mainly ctf), so that spawns are not death traps.

Edited by Devieth
title since i did it myself

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1 hour ago, Tucker933 said:

...but then you'll have reds spawning at blue team's base, practically at the objectives; preposterous!

Well not that random, instead of breaking the spawn system, I just over-wrote it using Kavawavi's ralliedteams as a resource.  What I wanted was to have the game not force a teammate to spawn close to another teammate, but still use team-sided spawns.  Which the script I wrote does.
 

random_team_spawns.lua

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