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Kavawuvi

Invader

105 posts in this topic

Tiddy-bits:

4 hours ago, WaeV said:

Haha, love this technical term.

The needler is a very naughty model.

 

I did look into the issue a bit further. Funnily enough, invader-extract is not the only extraction tool that exhibited this bug.

Ryx likes this

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Invader has dropped MCC support.

 

For an explanation and what I plan to do on going forward, please read this post:

 

ST34MF0X likes this

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I've finally done a version bump to 0.35.0. This one is a pretty big one.

 

For starters, we now have an icon designed by @ST34MF0X.

eU4sn03.png

 

A palette-swapped version is used for invader-edit-qt (the normal orange/brown version is planned to be used as an icon for something else that will be much bigger).

 

cztwP5o.png

 

Word wrapping is now present in a number of warnings and errors for terminals wider than 80 characters (Windows and Linux only for now - other systems simply wrap to 80 characters)

AyPjbcR.png

 

I've also fixed a number of issues with invader-build:

  • Some maps with fog planes that would crash (such as d40) no longer crashes when built with invader-build
  • Detail objects now appear when they're supposed to
  • A number of issues with decals have been fixed
  • Some errors have been made even more descriptive
  • And more!

For more information, read the changelog at https://github.com/Kavawuvi/invader/blob/master/CHANGELOG.md#0350---2020-07-14

Tucker933 and WaeV like this

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