Welcome to Open Carnage

A resource for gamers and technology enthusiasts, with unique means of rewarding content creation and support. Have a wander to see why we're worth the time!

Sign in to follow this  
Followers 0
EmmanuelCD

HNH Episode 2 Release

Posted (edited)

Copy paste from Halo Maps Forum, link below

 

http://forum.halomaps.org/index.cfm?page=topic&topicID=50755

 

Well this map was going to be released last year in October but school didn't let me finish it, so now even if its not 100% finished I'm releasing it because I won't be making maps again, I will finish all of my crap and then I will retire, there's no point being in this community, I need to move. Nobody will miss me anyways

Well this is a "Horror Map Simulator", its supposed to be scary, it depends heavy on jump-scares since I couldn't achieved a horror atmosphere correctly (This doesn't mean the game its not scary).

Your sent to a Non specified planet where the UNSC researches bio-weaponry and as always things went wrong...

dimLPot.png

Ftq63h6.png

IuzzRQT.png

lOLU9uC.png

o4pXiVm.png

6tDaQLL.png

dA4fdwu.png

Download for Standard Halo CE

https://mega.nz/#!K08gzDTZ!daghaXVvs7V_ylf-TIB0kVV3l9LAHBFuTdo2KPbQ7Fc

Download for Spanish Halo CE

https://mega.nz/#!Ot83RSiY!6vJs4Hc8rzPrSuZjgXlseyK80xPdLJ4LxUfjVojIvv8

Troubleshooting

In case your bitmaps are wrong download the bitmap.map you need:

https://mega.nz/#!rsUVjbpY!3w9NhX7C6qI-cXzmlfY4c1LMhAYm-D1R7DGGS9DcJy4

Know Issues

-Some enemies get stuck in the Woods

-Large geometry areas in the BSP are not affected to dynamic light due to large smoothing groups

-Terminals don't work very well with Chimera (Develper mode 182 or something like that)

-High system requirements (not very much, don't expect a PIV to run it)

-Trigger volumes may not work well, I put some anticheat scripts not sure they actually work.

etc

 

Edit:

Credit go to

 

-Master Chief 117 for fp models, bipeds fand HUD

- Parsec Productions for ambience sounds

-Bungie and 343 for original content

-Sled for some scripting

-Treyarch for hazmat soldiers

Edited by EmmanuelCD
Forgot Credits
PopeTX28 likes this

Share this post


Link to post
Share on other sites

Members of Open Carnage never see off-site ads.

2 hours ago, Tucker933 said:

Nice; these are your assets as well?

 

Most of them, the HCEA tagset was already made.

Sounds enemies and else was made by me

Share this post


Link to post
Share on other sites
2 hours ago, EmmanuelCD said:

Most of them, the HCEA tagset was already made.

Sounds enemies and else was made by me

You need to have credit in your OP, then.


dual.png

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0
  • Recently Browsing   0 members

    No registered users viewing this page.