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SBBMichelle

Hornet's Nest v0.1.1

17 posts in this topic

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I'm looking forward to the feedback I'll be getting.

 

What I currently have in my TODO list:

-Improve portalling.

-Fix crate collision.

-Lower the volume of the background sound.

-Fix projectile collision on the windows.

-Fix the found phantom bsps.

-Improve the texturing on the walls.

-Add all the missing geometry.

-Add more cover.

-Add more gametype specific vehicles to improve flow.

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The detail in the architecture here is nuts. I'm sad there wasn't anything hidden on those catwalks though. =[

 

One thing that stood out as a problem to me was your platforms at the turns on the main loop:

 

beTJ1DO.jpg

 

You can easily get a hog clipped in them, and as you can't crouch to get under them anyway, you could probably use collision there preventing that.

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dual.png

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9 minutes ago, Tucker933 said:

The detail in the architecture here is nuts. I'm sad there wasn't anything hidden on those catwalks though. =[

 

One thing that stood out as a problem to me was your platforms at the turns on the main loop:

 

[snipped image]

 

You can easily get a hog clipped in them, and as you can't crouch to get under them anyway, you could probably use collision there preventing that.

 

I only really tested the map for the first time yesterday. It was then that I realized that the platforms were way too low. I think I might just increase the height a bit or block it off.

There is actually a bunch more geometry that I didn't get to import yet btw. This isn't my full vision of the map.

 

5 minutes ago, EmmanuelCD said:

looks like the spacemap from Halo 3, very nice

It uses some textures from that map actually. And some background sounds :P

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4 hours ago, Tucker933 said:

The detail in the architecture here is nuts. I'm sad there wasn't anything hidden on those catwalks though. =[

i'm glad i could put my architecture classes to work :P i have a lot more detail geometry in the works, the final version is going to be that much better.

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_Master Procrastinator                                        

Mental Co founder and modeler, Environment Artist for the glassed project            

I am So easily distracted that the Storm und BlackBird team named a syndrome after me. it has apparently become a widespread pandemic 

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On 5/11/2018 at 0:34 PM, SBBMichelle said:

a remake of Halo 3's Rat's Nest

 

So remakes are allowed now??  I'm sure there was a submission rule for this with an example that followed not allowing remakes.  Has this been amended for Comps now since last years?


2ew2skp.png

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I don't remember seeing any rules about it, I do remember a rule about not using too much content that isn't your own.

 

Here is a video of the original Halo 3 map. The only thing that is even remotely close is the layout at this point.

 

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