Posted February 14, 2018 Welp, here it is! Following what I did with the marines ages ago, I've applied the same treatment to the hunter. The hunter's color can now be changed through Guerrilla. Included is an unarmed variant of the hunter, like in a pre-release Halo screenshot where they were shown without fuel rod cannons, so now giving them conventional weapons is an option. In addition, I've thrown in a not-fully-tested multiplayer biped and some starter AI tags if anybody's into that sort of thing. Feel free to use this wherever you see fit, enjoy! http://www.mediafire.com/file/bjap6dkyx2qm74u/hunter_mp.rar tarikja, Sunstriker7, WaeV and 2 others like this Share this post Link to post Share on other sites
Posted February 14, 2018 Step one: Give hunters the ability to equip other weapons Step two: Equip them with fuel rod guns Step three: Profit That's really cool though, I can see a lot of ways to spice things up here. What was the inspiration for the color change? Nullen likes this Share this post Link to post Share on other sites
Posted February 14, 2018 3 hours ago, Sunstriker7 said: That's really cool though, I can see a lot of ways to spice things up here. What was the inspiration for the color change? It was something I've been wanting to do for a while after making the marines colorable. I guess Halo Wars could be seen as an inspiration for it in addition to myself loving AI mods with distinctly-colored teams in them. That, and it made sense to have the hunters be color changeable since the rest of the covenant's troops are. Kind of an underwhelming answer, I know :V . Ages ago, back when ModHalo was still a thing, I made some hunter variants with their own weapons and since I didn't know how to make them color changeable at the time I hue-shifted their textures to color-code them. It was a completely unorganized mess. It's a lot more orderly when you only need a single biped for that kind of thing. WaeV likes this Share this post Link to post Share on other sites
Posted February 14, 2018 Great work! This would make for an interesting player character. Nullen likes this Lots o' Source Code: ➢ https://halo.tools/git/explore/reposGuides:➢ Mapfile Overview➢ Halo Versions and Converters➢ Read Halo's memory in 40 lines of C# Share this post Link to post Share on other sites