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Tucker933

Ice Floe

A total gameplay and visual effects mod of the map Ice Fields.
Installation instructions are located within the download file.

CE version can be found here

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Moar Screens

Spoiler

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Weapons

 

Assault Rifle

Rifle features better accuracy, marginally slower rate of fire, and a magazine reduced to 40 rounds, making it much more effective up to medium ranges.

 

Pistol

Pistol retains the original rate of fire, accuracy, and damage, but now lacks a scope and kicks after each shot.

 

Carbine
Semi-automatic rifle for middle to long-range combat, featuring a 2x scope and firing 3 projectiles per shot (not to be confused with burst-fire), with spread that significantly increases with the rate of fire.

 

Dicer

Shotgun that fires crystalline projectiles which while individually feature a small explosive punch, can together combine into a much larger explosion if the majority impact a target. This greater explosion will kill any target.

 

Laser Cannon
Laser weapon capable of sustained fire, which while is prone to overheating, features pin-point accuracy and a 2x scope.

 

Rod Pistol
Short-range pistol that fires slow shield-bypassing projectiles, ideal for encounters with shield doors or low-health targets. This weapon also features an overcharge function, which releases a projectile that emits plumes dealing shield-only damage on flyby, and kills on direct impact.

 

Tracer
Single-fire mid-range weapon capable of firing up to 3 homing projectiles in short succession before overheating, dealing splash damage on impact, and capable of killing healthy targets with just 1 burst. The projectiles have a distinct visual and sound, but can be easily dodged with a strafe.

 

 

Credits


Model, shaders, texture, and animation for the Carbine by CMT.

 

Download

Note: All gametypes are supported, however the "Normal" weapon set is strongly recommended.

Note: Specifically balanced for no-lead gameplay, so ensure that it's enabled for optimal balance.

DiSiAC and swamp like this

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