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Tucker933

Ice Floe

A total gameplay and visual effects mod of the map Ice Fields.
Installation instructions are located within the download file.

CE version can be found here

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Moar Screens

Spoiler

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Weapons

 

Assault Rifle

Features better accuracy, marginally slower rate of fire, and a magazine reduced to 40 rounds, making it much more effective up to medium ranges.

 

Pistol

Retains the original rate of fire, accuracy, and damage, but now lacks a scope and kicks after each shot.

 

Carbine
Semi-automatic rifle for middle to long-range combat, featuring a 2x scope and firing 3 projectiles per shot (not burst-fire), with spread that increases significantly the faster it's fired.

 

Dicer

Single-fire short-range weapon that fires multiple crystalline projectiles per shot, similar to a shotgun but with an explosive punch. If enough projectiles impact an enemy they will super-combine into a much larger explosion, generally killing the target.

 

Laser Cannon
Fully-automatic long-range laser weapon, with perfect accuracy and a 2x scope.

 

Rod Pistol
Short-range pistol that fires slow shield-bypassing projectiles, ideal for encounters with shield doors. Weapon also features an overcharge function that releases an unguided projectile that emits plumes dealing shield-only damage on flyby, and upon direct impact will instantly kill infantry.

 

Tracer
Single-fire mid-range weapon that fires up to 3 tracking projectiles in short succession before overheating, dealing splash damage on impact, and capable of killing healthy targets with just 3 hits. The projectiles have a distinct visual and sound, but can be easily dodged with a strafe.

 

 

Credits


Model, shaders, texture, and animation for the Carbine by CMT.

 

Download

Note: All gametypes are supported, however the "Normal" weapon set is strongly recommended.

Note: Specifically balanced for no-lead gameplay, so ensure that it's enabled for optimal balance.

swamp and DiSiAC like this

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