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PopeTX28

Hemoasis Released!

Tiddy-bits:

What render engine did you use to render the lightmaps for this map, scanline, mental or Iray...?

Edited by Halonimator
Halo Ce editor

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I just used vanilla CE for this one. I rendered the lightmaps in tool at 0 0.000001. I didn't have enough time to run final lightmaps which would have been 1 0.000001. But the end result still came out great. Nitra was the only map I made that uses aether, which was scanline rendering.

Edited by PopeTX28

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The only thing I noticed I didn't like was the use of the penis rock (notably from BG). The stock shaders always made it look like it was in direct sunlight, and it often isn't on your map.

 

That's really just a nitpick; I'm really looking forward to playing this tomorrow. You going to be joining us?

Pfhunkie likes this

Oddly, this is familiar to you... as if from an old dream.  

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I won't be home until 5:30pm central time. So I don't know if I can make it. If you guys are still playing by the time I get home, then yes.

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