What happened to OC? - CLOSED Carnage?!
Kavawuvi

Misc CE Development

286 posts in this topic

Tiddy-bits:

Is this like what @Kavawuvi did for dynamic shadows by making use of the system vehicles have? I don't remember what issue he ran into, but I think it was budgetary.

 

Edit: 

 


Oddly, this is familiar to you... as if from an old dream.  

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Yeah, it uses the same shadows as vehicles, it's really simple to enable shadows that way. Shadows for buildings are for bigass forge only and when making a forge map you will have the ability to enable shadows for specific objects. The shadows for those objects are only rendered in close distance (40 world units at the moment) so there shouldn't be issues with reaching any engine limits.

ST34MF0X, Takka and Kavawuvi like this

08f9474ede.jpg

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Ran across this old effect I made for someone that just wanted a big frikken explosion:

 

2.gif

 

Features corkscrewing debris!

Sunstriker7 and tarikja like this

Oddly, this is familiar to you... as if from an old dream.  

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