Posted October 5, 2016 A classic NES game remade in Halo CE. Featuring top down view, projectiles that destroy each other on contact and overshield with effects. Including 3 maps based on stages 1, 9 and 22. Trailer: Download: http://puu.sh/ryJgl/fb079c1767.rar Tagset This file has most of the tags you need to make your own maps like this, you can simply rip the rest of the tags using HEK+. Each block is 2x2 world units which makes placing blocks accurately very easy by manually entering the values. I have also included a blank scenario file from which you can start off. Tags download: http://puu.sh/ryJBO/25dab7f4d9.rar Thanks to: SBB team and subs for testing Rododo for particle effects http://www.sounds-resource.com/nes/battlecity/sound/3710/ for sounds http://www.spriters-resource.com/nes/batcity/ for sprites mihirgates, Aer, Kavawuvi and 3 others like this Share this post Link to post Share on other sites
Posted October 5, 2016 Fantastically original, for Halo at least. We'll have to play this in the next CE Game Night. WaeV and mihirgates like this Oddly, this is familiar to you... as if from an old dream. Share this post Link to post Share on other sites
Posted October 15, 2016 This is amazing! Great work! Lots o' Source Code: ➢ https://halo.tools/git/explore/reposGuides:➢ Mapfile Overview➢ Halo Versions and Converters➢ Read Halo's memory in 40 lines of C# Share this post Link to post Share on other sites