Posted August 25, 2016 This is a modified version of 002's sprinting script which gives 'sprinting animation' and hud. This only works on specific maps like TSCE_MultiplayerV1, CE3 stages and bigassV3 (not released yet). Sprint automatically disables on maps that don't have sprinting weapon or on gametypes that don't support sprinting. sprinting.lua Tiamat, Takka, Kavawuvi and 1 other like this Share this post Link to post Share on other sites
Posted September 8, 2019 Is it possible to modify this script so that it can work with bipeds that have 3 weapons? Share this post Link to post Share on other sites
Posted September 8, 2019 Yes but I'm not going to do that. That script is old and it's very badly made. Also, why would you have 3 weapons at once that's just stupid. Vic Firth likes this Share this post Link to post Share on other sites
Posted September 13, 2019 (edited) On 25/08/2016 at 1:48 PM, aLTis said: This is a modified version of 002's sprinting script which gives 'sprinting animation' and hud. This only works on specific maps like TSCE_MultiplayerV1, CE3 stages and bigassV3 (not released yet). Sprint automatically disables on maps that don't have sprinting weapon or on gametypes that don't support sprinting. sprinting.lua Hey, thanks for this, could you remind me how it needs to be added? Is it just the "lua_load sprinting.lua" command in the SAPP init.txt file? Here is our server running TSCE_Multiplayer_V1. Not sure if I am allowed to post this here. Shout out to aLTis for reminding me of how to add the script. Thanks. NOTE: Server is not in Germany, it is in USA, the IP was formerly in Germany. Edited September 13, 2019 by Thomas Share this post Link to post Share on other sites
Posted September 14, 2019 @Thomas Yes that is correct, you enable it just like you would any other script. Share this post Link to post Share on other sites