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Zukyak

Venice Unleashed and BF3 mod tools

So I've been following VU for some time (around 2 years now), and it's had a few closed betas, however it's recently been made open to the public and anyone who wants to give it a shot. If you're not sure what it is (which is probably the case for many of you) here is a quote directly from the website:

 

Venice Unleashed provides a liberated environment for the original Battlefield 3 game.

"Liberated" means that you're granted access to features of the game that were previously disabled or completely missing.

Here are just a few of those features:

Spectator Mode

The spectator mode allows you to join a server as a spectator instead of as a player. You can roam around the map freely or follow a player in 1st or 3rd person, which makes detecting cheaters and filming cinematics much easier than it was before. Read more about the spectator mode here.

Private Server Hosting

As opposed to the original game, we don't limit hosting to only a few providers. All users will be allowed to privately host dedicated servers. You can find out more about hosting in this post.

High Frequency Servers

Experience smooth and responsive gameplay in high frequency servers, with simulation rates ranging from 60Hz to 120Hz and update rates from 30Hz to 60Hz, which results in up to 3 times less latency compared to vanilla BF3. Read more here.

Advanced Configuration Options

Things like the blue tint and the the blinding sun were something that annoyed players since the release of BF3. Now server hosters can finally turn those, and countless other options, off (or leave them enabled, it's all up to you!).

Mods and User-Generated Content

A major part of Venice Unleashed will be user-generated content in the form of mods. You will be able to write custom gamemodes and game logic in the form of script extensions, as well as create entirely new content with Rime, our custom Frostbite editor. Read more here and here.

Multiple Soldiers

Last but not least, we won't restrict you to only one soldier like in the original game. You can create multiple soldiers. Plus, resetting your stats will no longer be a premium-exclusive feature. Don't like your soldier anymore? Simply delete it!

Even though you will need to own a valid license for BF3, Venice Unleashed itself functions completely without any connection to EA - there's no risk of getting banned.

The project is supported by an ever-growing community that is eager to contribute as much as possible.

For this reason, we also have a community forum where you can exchange views on project-related topics, request help or suggest your ideas!

In order to benefit from the advantages of Venice Unleashed, you only need to create an account and download our client.

Oh, and have we mentioned that all of this is completely free?

This doesn't even cover half of the things that are already done to the base game prior to introducing user-generated content. A few things I've noticed right off the bat are

  • Ugly blue tint that's everywhere on BF3 is finally gone.
  • You can finally reject revives (no more res trading).
  • There are now 60hz and 120hz servers whereas the stock game only offers the default 30hz.
  • Server admins are given full control over what rank, weapons, loadouts, etc. are made available to players
  • Your account can have multiple soldiers (Only one as of now, but this is to change very Soon™)
  • You can chat during match endings and during stage transition (wasn't introduced until BF4)
  • Specular lighting is no longer irritating and invasive. Can also be toggled on and off.
  • Once you've linked your Origin account and started the game once YOU DON'T NEED ORIGIN. (DRM-FREE BF3 :) )
Videos

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My thoughts: I think this is good for both players and EA itself. You need an actual legit copy of BF3 to play VU so there will no doubt be people ready buy a cheap copy just to play BF3 with mods. From what I've seen these guys are also trying to get VU to be an ESL thing and it's going quite well with a small tourney being held on the 31st of Jan. It's also pretty funny how the Senior VP of EA was once asked about mod tools for BF3 and stated it would be "impossible considering all the environmental changes that take place and how complex the Frostbite engine is." Look who's wrong.

Edited by Zukyak
Vuthakral and tarikja like this

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Tiddy-bits:

Projects like these can really breathe new life into relatively old and unsupported games, but they have to be careful with how they proceed. There was an MW2 mod that got shut down a number of times not too long ago despite eventually requiring a Steam copy of the game to play it.

Pfhunkie likes this

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Projects like these can really breathe new life into relatively old and unsupported games, but they have to be careful with how they proceed. There was an MW2 mod that got shut down a number of times not too long ago despite eventually requiring a Steam copy of the game to play it.

I loved the Black Ops version of that mod. RIP. I'll try this one out before it gets taken down.

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"You fix my mistakes is what you do." - Tucker
"You're useless." - Tucker 2 minutes later

"You're sort of cool in some ways." - Kavawuvi

 

"Fuck off." - Mint Blitz

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