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Nullen

Colorable Marine Tags Redone

Hey y'all, a few of you might recall that a very long time ago I released a Marine biped that can be colored in Guerrilla. However, the main issue was that they were very brightly colored. I went back and redid the textures and hopefully this is easier on the eyes.

 

Back: Old (Note the armor made of gemstone)

Front: New

djzoKiv.png

 

Only their armor plating is supposed to be colored but for some reason their fatigues are included. I'll fix this for v3. If you have a solution to this then please let me know.

 

Several AI tags are included, armed with Assault Rifles.

I've included a player biped as well (untested, hopefully it's in working order...) and if you want to use it then feel free to do so as long as I'm credited.

 

The tag:

marine_c_new.rar

 

This hastily made, arse test map uses Tutorial. Red dude is on red team, blue dude is on blue team. Everybody else is on their own:

https://www.mediafire.com/?hqdzhsbddka87af

 

I'll probably do this with the Sentinels next.

Tucker933, xvii, Kavawuvi and 1 other like this

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Tiddy-bits:

on the multipupose texture, the alpha channel decides colour changeyness. Black areas won't change colour.

NeX and Nullen like this

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on the multipupose texture, the alpha channel decides colour changeyness. Black areas won't change colour.

 

Precicely.

 

Look at original master chief multipurpose and alpha as a reference guide

Edited by NeX
Quagmirian likes this

KsqHutE.png

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