Posted May 24, 2014 FTW2 was a joiner-friendly overhaul of Halo PC multiplayer maps, consisting primarily of new themes, textures, and visual effects. The team consisted of Pepsi, Nessa, DeadHamster, and myself. The v2 maps provided here are from the last reboot of the project, featuring newer assets- FTW2 v2 Blood Gulch FTW2 v2 UI Spoiler FTW2 v1 Builds swamp, WaeV, Java and 8 others like this Oddly, this is familiar to you... as if from an old dream. Share this post Link to post Share on other sites
Posted May 24, 2014 Oh how the years have gone by. I sure do miss that time. I sure do. Takka and NeX like this ..... Share this post Link to post Share on other sites
Posted May 24, 2014 Game night? Its just a reskin. I for one, despise BG now. Too many years of constant BG rotation servers I guess. Takka, Kavawuvi and WaeV like this Share this post Link to post Share on other sites
Posted May 24, 2014 Bloodgulch is too big and too open of a map, the hills separate it but not well enough. Not to knock the map selection, it's the most popular map for playing as Nex said and the one we spent the most time working on. I know Tucker did all the effects in one map, and then transfered them, IIRC bloodgulch was that map. It's also where most of the implementing of different tags, like the new warthogs and the AR were made. Takka and Kavawuvi like this ..... Share this post Link to post Share on other sites
Posted May 24, 2014 Tempted to install this for nostalgia's sake. Share this post Link to post Share on other sites
Posted May 24, 2014 Yeah BG makes a good sandbox that's for sure. Everything's able to be accessed relatively quickly from spawn, too, without having to get fancy and place things awkwardly that you just have to remove later Share this post Link to post Share on other sites
Posted May 25, 2014 The FTW series was a big inspiration for me when changing textures and adding life to a map Takka and NeX like this 19th person to join the forums Share this post Link to post Share on other sites
Posted June 26, 2014 Like the ideas, but what i'm here for is a BlackMesa thing for halo 1. Lets face it H1A didnt look the best it could of and with H2A coming soon we will have to start with Reach Then Halo reach skins onto halo 1 not even bug fixes skulls with one of them being used Bandana (MGS reference 343 did there) No new animations. Black Mesa was great it even changed it just a bit to make it less repetitive, the halo pc community could make halo's Black mesa. Share this post Link to post Share on other sites
Posted June 26, 2014 That physically hurt me to read. HandofGod likes this Share this post Link to post Share on other sites