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Quagmirian

Original xbox textures

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Tiddy-bits:

Shaders look better in PC already.

When porting the game to PC, they screwed up a lot of the shaders. I remember a long time ago I posted on Bungie.net pretty much going "WHERE DO SHINY AR GO? :("

phil posted a fix for it a long time ago on modhalo. Here are some example screenshots he gave for the AR specifically

nzfztOI.png

dGTlK2v.jpg

It affected more than just the AR obviously but it's the clearest example.

NeX and Takka like this

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"You fix my mistakes is what you do." - Tucker
"You're useless." - Tucker 2 minutes later

"You're sort of cool in some ways." - Kavawuvi

 

"Fuck off." - Mint Blitz

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Can someone remind me how I import these shaders?

I'm thinking HMT but it's been like four years since I've messed with modding. I would like for things to be a bit shinier.


xgd0s9.jpg

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You can just inject the ar multi with HMT, but if you want to use the offsets, I think you might have to duplicate some scex tags or make some new ones in CE.

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If I recall, Pepsi posted a fix for the AR among other things a long time ago.  Pretty sure it was a .ppf patch you apply to your bitmaps file and the changes would effect all maps/levels that don't have their bitmaps internalized of course.

Floofies likes this

oVoXWXc.png

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.ppf patches were the shit, yo.  Entire mods in a file that's less than 10kB?  My dial up and I worshipped PPF-O-Matic

As a fellow former dial-up user, I can attest to this. It was pure magic. 

NeX and Floofies like this

4VWJfoZ.gif

"You fix my mistakes is what you do." - Tucker
"You're useless." - Tucker 2 minutes later

"You're sort of cool in some ways." - Kavawuvi

 

"Fuck off." - Mint Blitz

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