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WaeV

Map Renamer

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Oops, the folder browse dialog should not have been restricted to the desktop. I'll fix that soon.

 

The rigid renaming rules are because this started as a renamer for HaloMD maps, which follow a specific versioning format. I could make the build number optional.

 

Thanks for the feedback!

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Tiddy-bits:

actually, HaloMD can support map names at up to 31 characters now, as of 1.0b26, since it no longer overwrites any map list slot, but it is join-only if it's on anything earlier. If you want to make it 31 characters instead of 13, then think about this.

Edited by 002
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if it didn't need that build number, I would build things for MD. Having an awesome map name, and having to stick "_#" after it, just....idk it looks very tacky and would make a player less likely to download something. I understand its purpose, but still.

Edited by NeX

KsqHutE.png

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if it didn't need that build number, I would build things for MD. Having an awesome map name, and having to stick "_#" after it, just....idk it looks very tacky and would make a player less likely to download something. I understand its purpose, but still.

If we didn't have it, how would we:

  • Remind users about a new update of the map. What if the latest update fixed a crash or something?
  • Verify the host and client have the same version of the map. You don't want the host running version 1.5 and a client running version 0.9b.
  • Download the latest version of the map when users want to download a map. If hosts are hosting old versions of the map, then those versions should still be available.
  • Verify that submitted mods from the mod author are a newer version than the ones they submitted last (if they have done so).
Using a build number also allows the user to see if something's newer or older at a glance. Edited by 002
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Okay, for v1.3 I'm going to:

  • Bump the name length limit to 31.
  • Make the Build Number field optional (required for MD, of course, unless you do it manually in the New Name field).
  • Fix the browse dialog for the Output Folder field.

Are MD map names allowed to have characters outside the [A-Za-z0-9] range? Stuff like spaces, underscores, and punctuation? What about unicode characters?

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If we didn't have it, how would we:

  • Remind users about a new update of the map. What if the latest update fixed a crash or something?
  • Verify the host and client have the same version of the map. You don't want the host running version 1.5 and a client running version 0.9b.
  • Download the latest version of the map when users want to download a map. If hosts are hosting old versions of the map, then those versions should still be available.
  • Verify that submitted mods from the mod author are a newer version than the ones they submitted last (if they have done so).
Using a build number also allows the user to see if something's newer or older at a glance.

 

 

I understand its purpose, but still.

 

 

Still looks like shit :P


KsqHutE.png

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1.3 released http://www.mediafire.com/download/3y8mjyxstk2xs86/HaloMapRenamer.v1.3.zip

  • Fixed the browse dialog for the Output Folder field.
  • Bumped the name length limit to 31 for non-MD maps.
  • Made the Build Number field optional for non-MD maps.
NerveBooger and Takka like this

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