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Found 4 results

  1. This tool extracts color plates from a bitmap tag or a directory of Halo 2 bitmap tags. This will work with both Halo 2 Anniversary tagsets as well as Halo 2 Vista tagsets. You can use this to quickly fill your data folder with bitmap color plates which you can use in your favorite 3D modeling tool or image editor. For example, if you want to extract all of the tags that come with the H2EK, extract the .exe into your H2EK directory (with the tags and data folders extracted). Next, open Command Prompt in there and type the following: halo2-color-plate-extractor tags data all After a few seconds, your data directory will be filled with all available TIFFs. Download: halo2-color-plate-extractor-windows.zip Source code: https://github.com/SnowyMouse/halo2-color-plate-extractor
  2. H2A-inflate is a quick python script I threw together to decompress halo 2 anniversary .pck files cli style interface (time to embrace my inner kava): h2a-inflate <file> <output> Quick and simple; source might be available if I can compress back in the future. This might also mean I can add h2a support into SuP at some point c: for batch files, I recommend copying the compressed files out of the directory, and creating a text document named "inflate.bat" copy this into it. Make sure h2a-inflate is in the same directory as the compressed file. mkdir inflated FOR %%i IN (*.pck) DO h2a-inflate "%%i" "inflated\%%~ni.pck" h2a-inflate.rar
  3. *Note* h2am map compression has changed. This tool will not work right for modern h2a maps QuiCript 1.1 QuiCript is a one tool fits all solution to MCC PC compression. With a simple right click you can decompress a file, and with another you can recompress. No need for command prompts, typing out a long path, or copying files around. Today I am happy to present the 1.1 beta update. This still requires some testing, so there may be a few bumps here and there, but version 1.1 is available for you to play around with. (Version 1 is still available if you prefer. See bottom of post) What's new? - Halo 1 Anniversary Compression now uses the minimal header size variant. Reducing the file size a bit more. - Implemented Halo 2 Anniversary Map Compression ( Beta - Back up your maps before testing ) [EDIT: Currently found issues with compression. Decompression should work fine; however, use assembly for compression currently] - Implemented a new notification system. ( Also included a version that doesn't have notifications in case some people find it annoying ) - Now allows selection of multiple files. Notifications felt like a natural progression from multiple selections. This lets you let it run in the background, and when it finishes it will give you a windows notification like so: Installation Python is required for this tool. Installation is simple. Open the zip file included Open the folder to the version you want (notification, or non-notification) Press Windows Key + R and type %Appdata% and drag the contents straight into the appdata folder. (note don't drag the root folder. if you see QuiCript 1.1 you need to navigate into that folder and drag that folders content into appdata. the folders should be named Microsoft and QuiCript. See reference below) That's it! from there you should be able to right click on any compressed MCC file, hover over Send To, and select the corresponding ( De ) Compression algorithm. Releases If you're curious on how compression works for MCC see this post Version 1
  4. unpck is a cli style program that unpacks decompressed pck files. a-sdk hasn't had compression implemented yet. Usage is simple "unpck <filename>" if you're trying to unpack the shared.pck you need to use the -s flag "unpck <filename> -s" it will create a new folder in the pck's directory with the pck's name, and inside it will create the subdirectories and them extract the data. This is the first tool build with the a-sdk library, and there may be some minor tweaks needed to be done. THE PCK FILES NEED TO BE DECOMPRESSED. to decompress the file: Note the file names needed to be sanitized due to forbidden characters being used in the file name internally (EG <scene>/tpl/01a_tutorial.cdt gets sanitized to _scene_/tpl/0a1_tutorial.cdt) source: https://github.com/Zatarita/SeT-CPP (sadly the source was lost due to room temp IQ) download: https://mega.nz/file/wjQRXIYJ#S6F55nYhMn45nRl4ve9voXkmWK51QnFZWVHggbnhWIc Bug squashed a bit, completely rewrote the unpcker and linked everything static. Seems everything is working a bit better. Added shared.pck support using the -s flag