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Survival "Forge World: Survival", or just "Survival" for short, is a small project I've been working on, centered mainly around infection modes. Although I can't wait to see what kind of wacky shit people make with this in other gamemodes. The goal of this mod is to make Halo: Reach's gameplay a little more dynamic than it currently is, and elements are centered around objective-based community infection maps (such as things like the left 4 dead maps back on 360). I imagine the things in this mod could make for some neat invasion maps as well. I am open to suggestions, requests, or etc for this mod. Here's a brief list of the things Survival does / has to offer: Fully third-person, no first-person at all More weapons, weapons not normally usable by the player are usable, some weapons replaced. More gameplay differences between Spartans & Elites, so picking one as your preference can actually alter your gameplay quite a bit. Cutom & modified vehicles. Anything missing images is because the thing in question is not finished yet. Fully third-person A little self explanatory, this mod will be fully third-person other-the-shoulder with all weapons. Gameplay differences between Spartans & Elites More weapons / Replaces weapons / Equipment changes Custom & Modified vehicles Please note everything said in this post is work-in-progress and is completely subject to change.