Survival
"Forge World: Survival", or just "Survival" for short, is a small project I've been working on, centered mainly around infection modes. Although I can't wait to see what kind of wacky shit people make with this in other gamemodes.
The goal of this mod is to make Halo: Reach's gameplay a little more dynamic than it currently is, and elements are centered around objective-based community infection maps (such as things like the left 4 dead maps back on 360). I imagine the things in this mod could make for some neat invasion maps as well.
I am open to suggestions, requests, or etc for this mod.
Here's a brief list of the things Survival does / has to offer:
Fully third-person, no first-person at all
More weapons, weapons not normally usable by the player are usable, some weapons replaced.
More gameplay differences between Spartans & Elites, so picking one as your preference can actually alter your gameplay quite a bit.
Cutom & modified vehicles.
Anything missing images is because the thing in question is not finished yet.
Fully third-person
A little self explanatory, this mod will be fully third-person other-the-shoulder with all weapons.
Gameplay differences between Spartans & Elites
More weapons / Replaces weapons / Equipment changes
Custom & Modified vehicles
Please note everything said in this post is work-in-progress and is completely subject to change.