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Everything posted by As7raios

  1. If you take a look at the specs, you'd have to be incredibly biased to be disappointed with this. 1.9s 0-60, 250+MPH, 500 mile range... I'm willing to bet this thing will even handle better than the Model S. With the performance this thing will have, it could be completely justified being in the $800k - $1m range let alone $250k... Only downside is that I'm not a fan of the steering wheel. Please have an option for a normal steering wheel.
  2. Got married Sept. 30th
  3. The rocket spawns were right. With the amount of vehicles, it makes sense to have that amount and they were in the right spot. I can't seem to remember if there was something in the middle of the bridge. If not, you ought to put something there to add some more risk/reward to the center of the map. If there weren't already multiple rocket launcher and overshields, I would suggest either of those. Then again, I might just be forgetting because I didn't spend much time on the bridge.
  4. It was a close tie between most of them but I'm going to have to go with Hemoasis. My only problem with this map are the amount of snipers. I'd remove the snipers from the bases and might consider increasing the spawn time for the snipers. It didn't seem as bad once we had a full server but up until that point, there was way too much sniping. This is coming from the person that was abusing that the entire time, too. With the top down shooter map (GTA_beta3), it was amazing. One major problem was the fact that the vertical aiming needs to be disabled. Apparently it was meant to be but it wasn't for most people. It was a lot of fun, and original, but it needs more work. I feel like using keys to control aim would benefit this greatly. Ice Floe would have been better if the choke points of death wouldn't have been a factor. If Tucker can find a way to get people to stick with the bottom of the map most of the time, it would have played much better. I'm worried that there's no way Tucker can pull that off as most people are used to play Ice Fields where it never makes sense to stick down at the bottom of the map. The weapons sandbox was originally built for a much more open map and it shows as well.
  5. After giving it some thought, I surprisingly put Halo 3 for all of them. They really perfected the art style in those games.
  6. Definitely deserve it, 002. I've thought this would be the right move for a while now. Wish I could have found more time for this community over the past two years but as life moves on for me, the less time I have. I loved my time being an Administrator for this forum and being partners with Tucker. All things come to an end and I'm looking forward to seeing 002 in this role. Thank you all for the years of love and fun.
  7. Here's a preview of the new dynamic fire in action
  8. You should give the multiplayer a shot. I still hate the supers but it's fun otherwise.
  9. Anyone else here playing the beta? I've been playing it for the past two days and I haven't really made my mind on it. I'm primarily focused on how the multiplayer plays and it certainly plays differently than how the first Destiny played. Longer time between supers is definitely a welcomed change but I'm not sure about the cool down length on the grenades. Also, the map that they're using for control feels like crap to me. I like the fact that it seems they're focusing more on competitive arena style map design but this is a poor example of that.
  10. Playing the Destiny 2 beta on PC now and it's so much better. The performance is amazing, too.
  11. That's what I was going to do but I figured why the hell not. It's been really interesting so far. The gameplay really is vastly different than D1. It feels much more... slow paced and strategic. I find myself using more of my CS style of strategy than Halo but it doesn't feel too much like that. It feels different than anything else I've played yet familiar. I'm starting to like it the more I play. Edit: I don't want to make it sound like this is a lot like CS because it's not. It's just that it brings out the same defensive/methodical mindset that I have while playing that game.
  12. That always happens with me. It doesn't matter what game it is; definitely Halo. Best example was Halo 4. First thing I did in the multiplayer was getting an overkill/exterm. VERY first thing. Never got one after that.
  13. and that's what I thought. Edit: Wait, no; that's not true. This is a quote from the article So, the big question now is "What does 'current games' mean?"
  14. Ouch, not even that much time with it without issues. Sorry to hear that.
  15. Uuuuuuugh... That is ridiculous. Hurts my head when people can't follow story lines and try to argue about it. So, the big question right now is how Cersei is going to die? I'm throwing my hat in with the most popular theory.
  16. I have a theory that R+L=J. We'll just have to wait and see if it's true. but seriously, I love the series. I've listened to the audio books, and I've watched the most recent seasons of the show. Interested to see what they do in the coming seasons differently than the books.
  17. Well, I got rear ended by someone during traffic, which caused me to get squished into the car in front of me, making them hit another car. Betsy (my Mustang) is totaled and I was really not ready to let her go. I'm just now coming out of shock over the whole thing. All I know is that I'm sore all over and I'm not looking forward to dealing with all of this. I'm just glad I'm not more seriously injured.
  18. Okay, so, there's one possibility other than what I've said that could be profitable but damn risky. Essentially, it would have to be a Steam box... not running Steam. They'd have their own fork of Linux, working in partnership with Valve to have access to the Steam library. You'd have access to the Steam marketplace but everything would be within their own user interface. If you want, you can go into a desktop mode. From there, you can do whatever the hell you'd normally like to do with a Linux machine. They'd have the name to make the marketing reach out to a large audience, if they make a truly solid UI it could get more people to switch over, and if they can work with developers to get proper controller support, it could be successful. Then, even if it is successful, it won't be THAT much of a success unless there's some piece of the ingredient I'm missing.
  19. Probably just going to be an emulation box in the vein of NES classic. If Atari actually releases a real modern console, it's going to flop. I guarantee that.
  20. I'm really late to the party on this but I've been listening to Ghost a lot after hearing them open for Iron Maiden in Nashville. I'm a huge Maiden fan and I'll be honest, I was disappointed that I didn't get to hear more of them even if it meant cutting into Maiden's set.
  21. I've always dreamed of this.
  22. Heh, I guess you can look at it from that perspective. I was looking at it as an application that's solely meant to add on to a game you already have installed rather than a marketplace. I definitely see your point, though.