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DestroyerDarkNes

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  1. I did it but nothing happened ...
  2. Sorry for the late reply, I didn't have internet. I have tried to update, but it is updated ... I don't know what else to do. I am currently using 3D Analyzer to play games, forcing pixel shalder and some other options. But you can't see the effects, no shadows, or reflections of the Halo. it is as if it were graphically in SAFE MODE ...
  3. Hello, thanks for answering! I'll drop the Directx diagnosis. What seems strange to me in the diagnosis is this: Display Tab 2: There is a problem with Mobile Intel(R) 965 Express Chipset Family (Microsoft Corporation - WDDM 1.1) device. For more information, search for 'graphics device driver error code 31' D3D9 Overlay: Not Supported -------------------------------------------------------------------------- PROBLEM DXVA-HD: Not Supported DDraw Status: Enabled -------------------- DirectX Debug Levels -------------------- Direct3D: 0/4 (retail) DirectDraw: 0/4 (retail) DirectInput: 0/5 (retail) DirectMusic: 0/5 (retail) DirectPlay: 0/9 (retail) DirectSound: 0/5 (retail) DirectShow: 0/6 (retail) DxDiag.txt
  4. Hi, I don't know if you remember me, last year in October, I developed HLPCE (a Launcher for Halo CE and PC) and UdrakoLoader (A library loader developed in .NET). Well, I don't know if they remember that I also developed a Plugin called FPSCounter. Although my PC is very old, the Halo CE on maps like Blood Gulch got a constant 44 fps even 60 on smaller maps. and on giant maps (without too many entities like trees) it got 30 - 40 fps. Image of my FPS, from when I still had Windows 7: Now that I update my PC to Windows 10, the Halo is only 2 fps, how is this possible? I have done Tests and in safe mode for some reason. It runs Fine, as it was before, but it does not load the colors of the PCs, and also there are graphical errors. It also doesn't render the DirectX9 Menu of my plugin. which in Windows 7 worked fine. The only warning I get from the game is this: I have updated Video Drivers. It gave me trouble finding them on the official website so I updated the Drivers with DriverGenius.
  5. I have updated to 1.0.5 Realse, download the new version. I have updated the source code on Github to the most current version of the application.
  6. Download New version of UdrakoLoader for the New Plugin [FPSCounter] to work correctly
  7. -30/10/2020 New Plugin [FPS Counter], Download it!
  8. In this Post I will be putting all the Plugins I do to UdrakoLoader How to Install a Plugin? Extract the Plugin (.dll) into the folder "UdrakoLoader", in the root directory of the game. - Fake FullScreen Plugin . As in the HLPCE. this plugin does the same. With the It allows you to superimpose any application you want on top of the game in "Full Screen". It is very useful in my opinion, especially for developers. How to use?: You open the game in windowed mode and the Plugin will automatically do the rest. putting your game on "Fake Full Screen" . Download : FakeFullScreen Plugin.zip Source Code : Fake FullScreen @Github Preview : - FPSCounter . FPS counter, For multiple games | Plugin for UdrakoLoader UdrakoLoader works for multiple games, and so does this plugin! Currently Tested on SAMP and HALO CE and PC. How to Install?: Extract the Plugin (FPSCounter.dll) into the folder "UdrakoLoader", in the root directory of the game. My PC is very low resources, do not be surprised by my FPS xD Activation: Automatic. Download : FPSCounter.zip Source Code : FPSCounter @Github Preview : do you need help with something? , any suggestions? . Leave your comment or contact me on discord: Destroyer#8328
  9. Udrakoloader is a mod, Currently Compatible With SAMP and HALO [Possibly With many more games]. Provides the ability to load scripts (DLL) developed in .Net into the game. Based on ScriptHookvDotNet and SharpNeedle. Basically consists of CLR Hosting, to run the .Net plugins. Installation: Extract everything in the Root folder of the Halo CE or PC. | [ It will ask you to Replace the controls folder, you will say YES ] How to use ?: Compile your .Net DLL and put it in the "UdrakoLoader" folder, then run your game. Remember that your DLL must have the code architecture that I will give as an example. Some examples: [Compile DLL and put inside the "Udrakoloader" folder] For C# Plugins, you must provide the correct Namespace directory. In this case Replace "namespace ExampleProject.Udrakoloader" with "namespace <Your Root Namespace Project>.Udrakoloader" UdrakoLoader C# Plugin Example: // Plugin.cs using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Text; using System.Windows.Forms; namespace ExampleProject.Udrakoloader { public class Plugin { public static int EntryPoint(string pwzArgument) { string processName = Process.GetCurrentProcess().ProcessName; MessageBox.Show("C# Example | The current process is " + processName); return 0; } } } UdrakoLoader VB Plugin Example: 'Plugin.vb Imports System Imports System.Collections.Generic Imports System.Diagnostics Imports System.Linq Imports System.Text Imports System.Windows.Forms Imports System.Reflection Imports System.Runtime.CompilerServices Imports System.Runtime.InteropServices Imports System.Security Namespace Udrakoloader Public Class Plugin Public Shared Function EntryPoint(ByVal pwzArgument As String) As Integer Dim processName As String = Process.GetCurrentProcess().ProcessName MessageBox.Show("vb Example | The current process is " & processName) Return 0 End Function End Class End Namespace Attention: The .net DLLs must be compiled under the .Net Framework 4.0. The name of the Plugin DLL must be the same as the Root Namespace. Example: They can be guided by this example: SAMP Dll Injector Do not forget to comment and if you have doubts or cannot make it work, you can contact me at my discord: Destroyer#8328 I do not ensure that it works in 64 bits. and this is for windows only. I don't take credit for this for the following reasons: Most of the code is from the SharpNeedle project, Modified with parts of ScriptHookvDotNet for more compatibility. Download NEW : [Bring the example DLLs, which I already put the code above.] Udrakoloader For HALO NEW.rar
  10. I have updated to 1.0.4, download the new version.
  11. I already uploaded the libraries (GunaUI and HTMLAgilityPack) to the repository in a ZIP (libs.zip) Anyone having Problems Compiling the source code can contact my discord. I will help you.
  12. I have updated, Please download the new version. Any Bug or problem found, please comment or contact me by discord [Destroyer#8328] I have already published the Source Code, Check!
  13. I will take it into account, but I do not assure you that I implement it. -------------------------------------------------------------------------------------------------------------------- I do not plan to publish the source code. at least not for now.
  14. HLPCE is a Launcher & Server Browser for Halo CE and PC. You can set the argument options. You can put your background photos, you just have to put your images in the folder "Background" As a special feature of this launcher, it has 3 window shapes for the game: -Windowed [Window mode] -Full Screen [Full Screen Mode] -Fake FullScreen [Full Screen False Mode] [Allows you to superimpose other applications [That have the TopMost property active] on top of the game] The program is not finished yet, it lacks more features to finish. If you have any idea / suggestion in mind, don't forget to comment! The multilanguage option. will remain in the future. ------------------------------------------------------------------------------ v1.0 beta Firs Version v1.0.3 Realse Fixed bug not updating players and player list. The bug that does not allow deactivating the checkboxes of the comandline options has been corrected. Fixed the Fake FullScreen function. Now it works perfectly. [Allows you to overlay other apps with the TopMost property, on top of the game.] Half Optimized the function that lists the servers. A Button was added in the Settings section [Force FullScreen] for when you are playing in windowed mode. Added the option to launch with Halo CE or PC. v1.0.4 Realse Fixed All bug . The weight of the program was considerably reduced. The Multi-client Option was added [It allows you to open several instances of HALO] . Preview : About the Multi Client : Fix bug in createProcess. and add the ability to run from any directory. [LPCTSTR lpCurrentDirectory // pointer to current directory name] Converted to multilanguage API to call from .NET. Thanks to Oxide for the multi client source code. v1.0.5 Realse {The github source code has been updated to this version.} Errors were corrected and the application was optimized. Added superficial handling of Error Messages. [Crash Manager] Added Ability to Launch game from the launcher. (I mean to open the game directly for those who do not want to open a server), Preview: ------------------------------------------------------------------------------ Source Code : HLPCE | GitHub Download : Current Version 1.0.5 Realse HLPCEv1.0.5.zip