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  1. I've considered getting one but unfortunately don't have a good location on my already cramped desk, hopefully I'll be able to expand in the future. Are you planning/currently using it for simple bindings or have you gone further?
  2. It looks great. In the meantime I'm thinking about starting up an iw4x server, starting to get sick of all these modded/high max player count lobbies + bots.
  3. I only just learned about this and I am already excited. SM2 is an in-development fan-made mod for the Call of Duty: Modern Warfare 2 game engine. Playing MW2 was one of the most fun I had out of all video games I've played, I am interested to see how this turns out. I'm hoping Activision doesn't shut it down with legal threats or some other nonsense. https://sm2.gg
  4. @Chalwk has a script called Block Team Damage, I haven't tested it for your purposes but it seems like its what you want. https://github.com/Chalwk77/HALO-SCRIPT-PROJECTS/blob/master/SAPP SCRIPTS/UTILITY MODS/Block Team Damage.lua
  5. I finally added player, vehicle, and game flag decoding. This means you can now get the information like the number of lives, shields, weapon set, etc when querying a server. Example Output (JSON):
  6. If it works in your situation I highly encourage biking or walking instead of driving. It saves a LOT of money, is healthier, and more enjoyable. Sadly this isn't possible for those who use their vehicle for work or live in many metropolitan areas which are hard to navigate without a vehicle.
  7. We meet again
  8. Your work creating Chimera is one of the main reasons I came back to playing Halo, it improves the experience so much. Thank you.
  9. Thats really neat, didn't know people were making H3MCC maps (no idea how people do it for that game). Might download the game again and take a break from infinite....
  10. Amazing! I am so glad this place exists.
  11. Wow, this is something I'd never thought of but now that it exists I can't wait to start using it on my server(s)!
  12. its happening
  13. This is really nice, I'm definitely going to try and play this sometime. This gave me a thought: it would be cool to have "ranged" weapons in a mode like this. You could use flags as throwable weapons that would have a different result when they hit a player depending on their color (red or blue). When a flag hits an enemy, after being thrown, it would kill them/explode/something awesome.