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Vic Firth

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Everything posted by Vic Firth

  1. @bigblue There are 4 admin levels. If you look on page 11 and onward in the manual it tells you which commands are available for each level. 4 Has the most commands, 3 has less, and so on. Level 1 can be used if you want to give custom commands to certain players but not make them full admins. They will see admin chat though. As far as the banlist is concerned. Make sure you are using the ipban command listed on page 12 of the manual and then look in your ipbans.txt file inside of your sapp folder, and it should be there. Also when you are doing commands such as ipbans, locations, areas ect.. make sure to never have the file open on elites website backend when you are doing the command in game or it wont save it.
  2. Yes! I am having the exact same problem. Can anyone help?
  3. Is it possible to make a lua script version of the basic economy system example from pages 28-29 of the SAPP Manual?
  4. Hello Everyone, If anyone can help me with this it would be very much appreciated. I am trying to set up an economy system following the directions in the SAPP Manual. I have var_add money 4 in my sapp init file. And I have the following below as some of my commands. heal1 'cevent heal1 $n' -1 heal2 'cevent heal2 $n' -1 heal3 'cevent heal3 $n' -1 am1 'cevent am1 $n' -1 am2 'cevent am2 $n' -1 am3 'cevent am3 $n' -1 I have made these custom events tied to the custom commands. event_custom $ename=heal1 $money>=10 'var_set money -10 $n;hp $n 1;rprint $n "100% Health"' event_custom $ename=heal2 $money>=20 'var_set money -20 $n;hp $n 2;rprint $n "200% Health"' event_custom $ename=heal3 $money>=30 'var_set money -30 $n;hp $n 3;rprint $n "300% Health"' event_custom $ename=am1 $money>=10 'var_set money -10 $n;ammo $n 200 5;rprint $n "200 Ammo All Weapons"' event_custom $ename=am2 $money>=20 'var_set money -20 $n;ammo $n 350 5;rprint $n "350 Ammo All Weapons"' event_custom $ename=am3 $money>=30 'var_set money -30 $n;ammo $n 500 5;rprint $n "500 Ammo All Weapons"' The problem I am having is players will type a command such a am1 or heal3, and it wont always trigger the right event and/or it will trigger multiple wrong events not associated with the command. Can anyone help me? I have re read the section on custom commands and events over and over and I don't know what I am missing.
  5. @Lateksi This map is really cool! I checked it out, and I dig it!
  6. Thank you so much for taking the time to explain this! That makes a lot more sense now, and I am glad if anyone sees this in the future they will also know what to look out for!
  7. I have always thought that the max number of slots for Halo PC was 16, but I just found this company that is selling Halo Combat Evolved server rentals with up to 32 player slots. https://www.vilayer.com/gaming-layer/gameinfo/halo-combat-evolved.php Has anyone heard of this company, is this legit, and is it possible to really host a Halo PC Game with up to 32 players?
  8. Thank you so much Kavawuvi for taking the time to help me out. I just didn't understand what Solaris meant. I wasn't trying to question him or doubt him, I just was confused and wasn't sure if he was telling me it was a good idea or bad idea, because I come from a different background. It's like listening to someone speak a foreign language. I am here to listen to you guys and take in your wisdom. That's why I thought I would ask here first before doing anything because I know you guys are all really knowledgeable in this area. Thank you again, and my apologies for offending you and solaris.
  9. Thank you so much @Solaris You will have to pardon me I am not familiar with Azure or AWS, my background is in music composition. Just taking a basic look like you did does it seem like it might be worth checking out?
  10. How often do you notice music in video games? Does the musical score affect your overall opinion of the game? Do you have any favorite video game songs, and why do you like them. Are they your favorite because you like the song, or because of whats happening during the game while the song is playing?
  11. Thank you @Takka933 BTW Did the google drive link end up working for you? I believe I fixed the permissions. Here is my submission, nothing crazy just spawning silliness.
  12. Thankfully with @Kavawuvi's help, I was able to remove the two scripts causing this to happen!
  13. I have been working on a Valhalla Mod and a Geomar Mod to submit for Halo MD, but both of these maps the bipeds have guns on the back, does anyone know how to get rid of that?
  14. @Kavawuvi Thank you so much for taking the time to help me with this. I am doing a Valhalla mod, and this worked perfectly! I ended up doing with Eschaton, and while it did take a while, I am so happy to have removed what ended up being two scripts.
  15. I want to disable a certain script in a map file and I have no clue how to do that. Can this be done in Eschaton? If not is there any other Mac OS app that can do this? If anyone knows how to do this, it would be a blessing! Thank you guys for all of your help and this great community!
  16. @tarikja I feel the same way, though I must admit I am biased. It's really great hearing from other people what their stance is on this topic. I would have never guessed there are people who actually disable music.
  17. Ok so I wasn't able to Isolate the bipeds, but after a lot of searching and getting some bipeds from @HandofGod I was able to get different bipeds that don't switch! Problem solved!
  18. Ok, so I have tried so many scenarios and I can't seem to figure it out. Certain maps like H3 Valhalla, and H3 Sandtrap have biped armor that changes every time a player re-spawns. What I want to do, is stop this automatic biped switching on re-spawn and create three separate bipeds. I have been using @Kavawuvi's Fire Dragon to duplicate tags and to then edit them along with Eschaton, but so far no luck. I have tried swaping out tons of stuff in order to try and pinpoint what is causing the bipeds to change on re-spawn, but after many hours of trial and error, I still have no clue. Is there anyone that can help me? Is it something simple i'm missing?
  19. Ok so I think I am getting closer, Ive been looking into the scenario files with Eschaton, and I think its a script thats putting the weapons on the backs of bipeds. However I don't know how to disable scripts Can anyone help me?
  20. Messed up on How to post pictures here, sorry bout that.
  21. I thought I would include a helpful hint here based on my experience. For anyone who happens to read this in the future. If anyone is hosting a server on Elite Game Servers and puts the sj_level command into your SAPP init text file. It will break the server. You have to use it in your events. Something like event_start 'sj_level 5' This may not crash other servers as I have only tested it on Elite, but its something to look out for.
  22. Ok so with some help from @Kavawuvi @HandofGod I realized I just have to mod the map to make night vision happening, and well I have done it, I now know how to alter night vison. Thank you guys for all of your help!
  23. On maps such as bigass final where the sniper and m6s have night-vision by default, is it possible to use scripting to make night-vision available for all weapons with zoom on that map? Currently trying a Bigass Final Nightmode on rotation, and thought it would be cool to have night-vision for more weapons if possible.
  24. Well I have just given up on this, I think the coding is just too over my head. I would still love to have it working correctly on more vehicles. Maybe its not possible. If anyone is reading this and can/wants to help, that would be very greatly appreciated. Thank you.
  25. I think this is a great script and I am trying to get it to work on Bigass Final on a Halo MD/PC Server. With Warthogs it works perfectly. With the mongoose, it shows only one persons name and it shows it in both slots. For the Spade and Falcon, it does not show anything. Can anyone help me make this script work for all the vehicles of bigass final? show_rider_names_v2.lua