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Vic Firth

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Everything posted by Vic Firth

  1. @Thomas Yes that is correct, you enable it just like you would any other script.
  2. Is it possible to modify this script so that it can work with bipeds that have 3 weapons?
  3. Hello, I was wondering if someone could create a script for me that would restart a map cycle when the server is empty? Something like: when the server is empty for X minutes, then use either the sv_map_reset, sv_mapcycle_begin, or mapcycle_begin command to reset the map. If someone could donate their time to write this for me it would mean a lot, I know you are all great script writers on this forum and your time is valuable. Thank you, VF
  4. @aLTis Thank you so much! This worked perfectly and now I know for next time! I would have never guessed its in the collision geometry, but this makes sense.
  5. I am using some of the SOI Vehicles in a Geomar Mod. As of right now when they get enough damage they blow up, and then re spawn in the blown up state, or don't re-spawn at all. Is there a way to fix this where they will either A: Continue to explode but re-spawn in their original usable state. or B: Not explode anymore and re-spawn in their original state just like regular multiplayer vehicles.
  6. YES!!! I use Refinery and its awesome! Agree!
  7. @Tucker933 OMG its how I want it now! You are a life saver! Thank you so much!
  8. I really like the CMT Sniper used in Bigass, but I don't like how when your zoomed in an take a shot, the reticle jumps up. I want to make it feel just like the stock sniper rifle, which doesn't move it's reticle after you fire it. Can any one tell me what setting in Eschaton can I change to make this happen so the CMT sniper reticle wont move anymore.
  9. @Tucker933 Oh Ok, I think I understand what you mean now. Is this the correct location?
  10. Thank you so much @Tucker933 I am sorry I am not seeing a rotation value. This is where I am looking, am I looking in the wrong place?
  11. How often do you notice music in video games? Does the musical score affect your overall opinion of the game? Do you have any favorite video game songs, and why do you like them. Are they your favorite because you like the song, or because of whats happening during the game while the song is playing?
  12. You can extract and then import them using Moses Editing Kit.
  13. @giraffe This is great! Thank you so much!
  14. Thank you so much @Kavawuvi and @Tucker933 for such a fast response and for helping me understand how the max_idle command works. I will make a post in the script request section.
  15. I know you are all super busy people, but if anyone could spare just a little bit of time to help me with this, I would be forever grateful. When my Halo PC Server is empty for 1 min. I want the server to reset the map. I am using the SAPP mapcycle, and that is working fine. I have tried putting the max_idle command into both the sapp init and the server init and then I wait a min, and the games never reset. What am I doing wrong? Can anyone help me please?
  16. Is it possible to write a global mute script that won't allow players to chat, but will still allow them to type in things like custom commands? UPDATE: No Worries, I actually found someone else to help me make this.
  17. Hey It's all good, I found someone and we got a pretty awesome script now!
  18. Is it possible to make a lua script version of the basic economy system example from pages 28-29 of the SAPP Manual?
  19. My apologies @bigblue I misunderstood your question. But yes the 5 in the sj_level command refers to admin level. I am only familiar with using the ipban command, and thats been working fine for me as well.
  20. @bigblue There are 4 admin levels. If you look on page 11 and onward in the manual it tells you which commands are available for each level. 4 Has the most commands, 3 has less, and so on. Level 1 can be used if you want to give custom commands to certain players but not make them full admins. They will see admin chat though. As far as the banlist is concerned. Make sure you are using the ipban command listed on page 12 of the manual and then look in your ipbans.txt file inside of your sapp folder, and it should be there. Also when you are doing commands such as ipbans, locations, areas ect.. make sure to never have the file open on elites website backend when you are doing the command in game or it wont save it.
  21. Yes! I am having the exact same problem. Can anyone help?
  22. Hello Everyone, If anyone can help me with this it would be very much appreciated. I am trying to set up an economy system following the directions in the SAPP Manual. I have var_add money 4 in my sapp init file. And I have the following below as some of my commands. heal1 'cevent heal1 $n' -1 heal2 'cevent heal2 $n' -1 heal3 'cevent heal3 $n' -1 am1 'cevent am1 $n' -1 am2 'cevent am2 $n' -1 am3 'cevent am3 $n' -1 I have made these custom events tied to the custom commands. event_custom $ename=heal1 $money>=10 'var_set money -10 $n;hp $n 1;rprint $n "100% Health"' event_custom $ename=heal2 $money>=20 'var_set money -20 $n;hp $n 2;rprint $n "200% Health"' event_custom $ename=heal3 $money>=30 'var_set money -30 $n;hp $n 3;rprint $n "300% Health"' event_custom $ename=am1 $money>=10 'var_set money -10 $n;ammo $n 200 5;rprint $n "200 Ammo All Weapons"' event_custom $ename=am2 $money>=20 'var_set money -20 $n;ammo $n 350 5;rprint $n "350 Ammo All Weapons"' event_custom $ename=am3 $money>=30 'var_set money -30 $n;ammo $n 500 5;rprint $n "500 Ammo All Weapons"' The problem I am having is players will type a command such a am1 or heal3, and it wont always trigger the right event and/or it will trigger multiple wrong events not associated with the command. Can anyone help me? I have re read the section on custom commands and events over and over and I don't know what I am missing.
  23. @Lateksi This map is really cool! I checked it out, and I dig it!
  24. Thank you so much for taking the time to explain this! That makes a lot more sense now, and I am glad if anyone sees this in the future they will also know what to look out for!
  25. I have always thought that the max number of slots for Halo PC was 16, but I just found this company that is selling Halo Combat Evolved server rentals with up to 32 player slots. https://www.vilayer.com/gaming-layer/gameinfo/halo-combat-evolved.php Has anyone heard of this company, is this legit, and is it possible to really host a Halo PC Game with up to 32 players?