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A resource for Halo 1 modding and tech, with unique means of rewarding individual content creation and support. Have a wander to see why we're worth the time! EST. 2012

Vic Firth

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About Vic Firth

Extra Information

  • Gender
    Male
  • Location
    Los Angeles
  • Occupation
    Film/TV/Video Game Composer

Contact Methods

  • Discord
    http://discord.me/aurora_halo

Computer Details

  • Name
    2010 Mac Pro
  • Central Processor
    3.46 Ghz 12 Core Intel Xeon
  • Graphics
    2 ATI Radeon HD 5770 Cards
  • Memory
    96 GB 1333 MHz DDR3 ECC
  • Storage
    14TB - Mutlple SSD's and HDD's
  • Display
    3 Samsung Displays & 1 TV
  • Keyboard
    Apple Wired Keyboard
  • Mouse
    Apple Magic Mouse
  • Operating System
    Mac OS Sierra 10.12.6

Recent Profile Visitors

521 profile views
  1. @Thomas Yes that is correct, you enable it just like you would any other script.
  2. Is it possible to modify this script so that it can work with bipeds that have 3 weapons?
  3. @aLTis Thank you so much! This worked perfectly and now I know for next time! I would have never guessed its in the collision geometry, but this makes sense.
  4. I am using some of the SOI Vehicles in a Geomar Mod. As of right now when they get enough damage they blow up, and then re spawn in the blown up state, or don't re-spawn at all. Is there a way to fix this where they will either A: Continue to explode but re-spawn in their original usable state. or B: Not explode anymore and re-spawn in their original state just like regular multiplayer vehicles.
  5. YES!!! I use Refinery and its awesome! Agree!
  6. @Tucker933 OMG its how I want it now! You are a life saver! Thank you so much!
  7. @Tucker933 Oh Ok, I think I understand what you mean now. Is this the correct location?
  8. Thank you so much @Tucker933 I am sorry I am not seeing a rotation value. This is where I am looking, am I looking in the wrong place?
  9. I really like the CMT Sniper used in Bigass, but I don't like how when your zoomed in an take a shot, the reticle jumps up. I want to make it feel just like the stock sniper rifle, which doesn't move it's reticle after you fire it. Can any one tell me what setting in Eschaton can I change to make this happen so the CMT sniper reticle wont move anymore.
  10. You can extract and then import them using Moses Editing Kit.
  11. @giraffe This is great! Thank you so much!
  12. Hello, I was wondering if someone could create a script for me that would restart a map cycle when the server is empty? Something like: when the server is empty for X minutes, then use either the sv_map_reset, sv_mapcycle_begin, or mapcycle_begin command to reset the map. If someone could donate their time to write this for me it would mean a lot, I know you are all great script writers on this forum and your time is valuable. Thank you, VF
  13. Thank you so much @Kavawuvi and @Tucker933 for such a fast response and for helping me understand how the max_idle command works. I will make a post in the script request section.
  14. I know you are all super busy people, but if anyone could spare just a little bit of time to help me with this, I would be forever grateful. When my Halo PC Server is empty for 1 min. I want the server to reset the map. I am using the SAPP mapcycle, and that is working fine. I have tried putting the max_idle command into both the sapp init and the server init and then I wait a min, and the games never reset. What am I doing wrong? Can anyone help me please?
  15. Is it possible to write a global mute script that won't allow players to chat, but will still allow them to type in things like custom commands? UPDATE: No Worries, I actually found someone else to help me make this.