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Content count
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About Vic Firth
Extra Information
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Gender
Male
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Location
Los Angeles
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Occupation
Film/TV/Video Game Composer
Contact Methods
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Discord
http://discord.me/aurora_halo
Computer Details
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Name
2010 Mac Pro
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Central Processor
3.46 Ghz 12 Core Intel Xeon
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Graphics
2 ATI Radeon HD 5770 Cards
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Memory
96 GB 1333 MHz DDR3 ECC
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Storage
14TB - Mutlple SSD's and HDD's
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Display
3 Samsung Displays & 1 TV
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Keyboard
Apple Wired Keyboard
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Mouse
Apple Magic Mouse
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Operating System
Mac OS Sierra 10.12.6
Recent Profile Visitors
1,099 profile views
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Vic Firth liked a post in a topic: Pre-Xbox MA5 Skin
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@Thomas Yes that is correct, you enable it just like you would any other script.
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Vic Firth liked a post in a topic: Sprinting for TSCE_MultiplayerV1
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Vic Firth started following Sprinting for TSCE_MultiplayerV1
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Is it possible to modify this script so that it can work with bipeds that have 3 weapons?
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Vic Firth liked a post in a topic: Sprinting for TSCE_MultiplayerV1
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Vic Firth liked a post in a topic: Restart Mapcycle when Server is Empty Script
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aLTis liked a post in a topic: Turn Single Player Vehicles into Multiplayer Vehicles?
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@aLTis Thank you so much! This worked perfectly and now I know for next time! I would have never guessed its in the collision geometry, but this makes sense.
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Vic Firth liked a post in a topic: Turn Single Player Vehicles into Multiplayer Vehicles?
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I am using some of the SOI Vehicles in a Geomar Mod. As of right now when they get enough damage they blow up, and then re spawn in the blown up state, or don't re-spawn at all. Is there a way to fix this where they will either A: Continue to explode but re-spawn in their original usable state. or B: Not explode anymore and re-spawn in their original state just like regular multiplayer vehicles.
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Vic Firth started following Turn Single Player Vehicles into Multiplayer Vehicles?
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Vic Firth started following Haloball map is it impossible to modify?
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YES!!! I use Refinery and its awesome! Agree!
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Vic Firth liked a post in a topic: Stopping Sniper Reticle Movement
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Takka liked a post in a topic: Stopping Sniper Reticle Movement
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@Tucker933 OMG its how I want it now! You are a life saver! Thank you so much!
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@Tucker933 Oh Ok, I think I understand what you mean now. Is this the correct location?
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Thank you so much @Tucker933 I am sorry I am not seeing a rotation value. This is where I am looking, am I looking in the wrong place?
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Vic Firth started following Stopping Sniper Reticle Movement
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I really like the CMT Sniper used in Bigass, but I don't like how when your zoomed in an take a shot, the reticle jumps up. I want to make it feel just like the stock sniper rifle, which doesn't move it's reticle after you fire it. Can any one tell me what setting in Eschaton can I change to make this happen so the CMT sniper reticle wont move anymore.
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Vic Firth started following DSalimander
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Vic Firth liked a post in a topic: What is Halo Custom Edition? ( www.haloce.org )
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Vic Firth liked a post in a topic: Infinite Weapon Ammo
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Vic Firth started following Extracting animations
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You can extract and then import them using Moses Editing Kit.
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@giraffe This is great! Thank you so much!
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Hello, I was wondering if someone could create a script for me that would restart a map cycle when the server is empty? Something like: when the server is empty for X minutes, then use either the sv_map_reset, sv_mapcycle_begin, or mapcycle_begin command to reset the map. If someone could donate their time to write this for me it would mean a lot, I know you are all great script writers on this forum and your time is valuable. Thank you, VF
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Vic Firth started following Restart Mapcycle when Server is Empty Script
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Thank you so much @Kavawuvi and @Tucker933 for such a fast response and for helping me understand how the max_idle command works. I will make a post in the script request section.
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I know you are all super busy people, but if anyone could spare just a little bit of time to help me with this, I would be forever grateful. When my Halo PC Server is empty for 1 min. I want the server to reset the map. I am using the SAPP mapcycle, and that is working fine. I have tried putting the max_idle command into both the sapp init and the server init and then I wait a min, and the games never reset. What am I doing wrong? Can anyone help me please?
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Vic Firth started following Max Idle Command Not Working
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Is it possible to write a global mute script that won't allow players to chat, but will still allow them to type in things like custom commands? UPDATE: No Worries, I actually found someone else to help me make this.