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A resource for Halo 1 modding and tech, with unique means of rewarding individual content creation and support. Have a wander to see why we're worth the time! EST. 2012

Vic Firth

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About Vic Firth

Extra Information

  • Gender
  • Location
    Los Angeles
  • Occupation
    Film/TV/Video Game Composer

Contact Methods

  • Discord

Computer Details

  • Name
    2010 Mac Pro
  • Central Processor
    3.46 Ghz 12 Core Intel Xeon
  • Graphics
    2 ATI Radeon HD 5770 Cards
  • Memory
    96 GB 1333 MHz DDR3 ECC
  • Sound Card
    2 Digidesign 192's
  • Storage
    14TB - Mutlple SSD's and HDD's
  • Display
    3 Samsung Displays & 1 TV
  • Keyboard
    Apple Wired Keyboard
  • Mouse
    Apple Magic Mouse
  • Operating System
    Mac OS Sierra 10.12.6

Recent Profile Visitors

448 profile views
  1. You can extract and then import them using Moses Editing Kit.
  2. @giraffe This is great! Thank you so much!
  3. Hello, I was wondering if someone could create a script for me that would restart a map cycle when the server is empty? Something like: when the server is empty for X minutes, then use either the sv_map_reset, sv_mapcycle_begin, or mapcycle_begin command to reset the map. If someone could donate their time to write this for me it would mean a lot, I know you are all great script writers on this forum and your time is valuable. Thank you, VF
  4. Thank you so much @Kavawuvi and @Tucker933 for such a fast response and for helping me understand how the max_idle command works. I will make a post in the script request section.
  5. I know you are all super busy people, but if anyone could spare just a little bit of time to help me with this, I would be forever grateful. When my Halo PC Server is empty for 1 min. I want the server to reset the map. I am using the SAPP mapcycle, and that is working fine. I have tried putting the max_idle command into both the sapp init and the server init and then I wait a min, and the games never reset. What am I doing wrong? Can anyone help me please?
  6. Is it possible to write a global mute script that won't allow players to chat, but will still allow them to type in things like custom commands? UPDATE: No Worries, I actually found someone else to help me make this.
  7. Hey It's all good, I found someone and we got a pretty awesome script now!
  8. My apologies @bigblue I misunderstood your question. But yes the 5 in the sj_level command refers to admin level. I am only familiar with using the ipban command, and thats been working fine for me as well.
  9. @bigblue There are 4 admin levels. If you look on page 11 and onward in the manual it tells you which commands are available for each level. 4 Has the most commands, 3 has less, and so on. Level 1 can be used if you want to give custom commands to certain players but not make them full admins. They will see admin chat though. As far as the banlist is concerned. Make sure you are using the ipban command listed on page 12 of the manual and then look in your ipbans.txt file inside of your sapp folder, and it should be there. Also when you are doing commands such as ipbans, locations, areas ect.. make sure to never have the file open on elites website backend when you are doing the command in game or it wont save it.
  10. Yes! I am having the exact same problem. Can anyone help?
  11. Is it possible to make a lua script version of the basic economy system example from pages 28-29 of the SAPP Manual?
  12. Hello Everyone, If anyone can help me with this it would be very much appreciated. I am trying to set up an economy system following the directions in the SAPP Manual. I have var_add money 4 in my sapp init file. And I have the following below as some of my commands. heal1 'cevent heal1 $n' -1 heal2 'cevent heal2 $n' -1 heal3 'cevent heal3 $n' -1 am1 'cevent am1 $n' -1 am2 'cevent am2 $n' -1 am3 'cevent am3 $n' -1 I have made these custom events tied to the custom commands. event_custom $ename=heal1 $money>=10 'var_set money -10 $n;hp $n 1;rprint $n "100% Health"' event_custom $ename=heal2 $money>=20 'var_set money -20 $n;hp $n 2;rprint $n "200% Health"' event_custom $ename=heal3 $money>=30 'var_set money -30 $n;hp $n 3;rprint $n "300% Health"' event_custom $ename=am1 $money>=10 'var_set money -10 $n;ammo $n 200 5;rprint $n "200 Ammo All Weapons"' event_custom $ename=am2 $money>=20 'var_set money -20 $n;ammo $n 350 5;rprint $n "350 Ammo All Weapons"' event_custom $ename=am3 $money>=30 'var_set money -30 $n;ammo $n 500 5;rprint $n "500 Ammo All Weapons"' The problem I am having is players will type a command such a am1 or heal3, and it wont always trigger the right event and/or it will trigger multiple wrong events not associated with the command. Can anyone help me? I have re read the section on custom commands and events over and over and I don't know what I am missing.
  13. @Lateksi This map is really cool! I checked it out, and I dig it!
  14. Thank you so much for taking the time to explain this! That makes a lot more sense now, and I am glad if anyone sees this in the future they will also know what to look out for!
  15. Thank you so much Kavawuvi for taking the time to help me out. I just didn't understand what Solaris meant. I wasn't trying to question him or doubt him, I just was confused and wasn't sure if he was telling me it was a good idea or bad idea, because I come from a different background. It's like listening to someone speak a foreign language. I am here to listen to you guys and take in your wisdom. That's why I thought I would ask here first before doing anything because I know you guys are all really knowledgeable in this area. Thank you again, and my apologies for offending you and solaris.