Welcome to Open Carnage

A resource for Halo 1 modding and tech, with unique means of rewarding individual content creation and support. Have a wander to see why we're worth the time! EST. 2012


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About ShikuTeshi

  • Birthday 12/13/1996

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    West Coast USA
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    $20 (US) to Open Carnage
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    Night Hunter
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    Intel i7 6700K
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    ASUS Maximus Hero VIII
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    Asus GTX 1080 STRIX
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    Corsair Vengeance LPX 2x16gb
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    128gb SanDisk Z400s + 3TB Seagate Barracuda + 3TB Seagate Barracuda
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    Corsair RM850x
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    Fractal Design Define S
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    Acer H236HLbid
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    Saitek Eclipse II
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    Corsair KATAR
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    Windows10 Home 64-bit

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  1. *All of a sudden Halo becomes a planetary warfare game.
  2. Working on it. Edit: It is done. https://opencarnage.net/misc/upscale/Sunstriker7 8-16-2019.zip
  3. They become too large if I don't compress them. They'll quickly overcome the 4GB limit of Halo and be rendered useless. At this size, I simply don't have a choice but to compress them. Quality difference is minimal regardless. Slightly blurrier if you really try to look for it. Without a side by side comparison, I don't think you'd ever notice.
  4. Welcome one and all to the grand Texture Upscaling Service! For the low low price of one of your organs you can have all your low resolution textures enlarged! *Some limitations apply @ShikuTeshi and @Tucker933 will help you on your way to obtaining that PC Master Race experience for your Halo Custom Edition content! With pure magic commonly known as Gigapixel by Topaz Labs you could see results like this! *Images presented contain 2K resolution textures that you can download here. HOWEVER You are required to prepare the files completely on your end. All we're doing here is upscaling your texture images. We are not here to prepare your entire texture tag for you. 1) If your texture is meant to be used as a multimap or sprite, you MUST decompose them into separate images beforehand. Gigapixel will NOT retain the right RGB channels for them to function as intended. It's also highly recommended to just do this for every single texture you want to maximize image quality. You can then compose them back together for the final product when we return them. 2) Make sure your images are saved as a PNG or JPG image. Gigapixel will accept TIF format as well, but there's an issue related to it that I'm not sure was fixed yet. 3) Upload the images you want done individually to something like Google Drive or Mega. Any file share service will do as long as you can share an entire folder and we can preview all the images before downloading. These are just the services that I can confirm to do these and that I am personally comfortable with. 4) Create a post here with a link to the download folder and what scale you would like. We would like to keep it in moderation for what Halo's game engine is capable of. So it would either be a 2x upscale across the board or simply bring everything up to 2K. The difference is the 2x upscale is in better moderation. So a 1024 size image will turn into a 2048, while lower resolutions like 256 go to 512 instead of 2048. This saves a lot of space where that higher resolution wouldn't make a difference for those textures in most cases. But if you REALLY just want everything in 2K. Sure, we'll do that for you. We will let you know when we have started on your images. Depending on the number you would like done and what type they are, it will take varying amounts of time that cannot be estimated. Once they have been processed, they will be uploaded to the OpenCarange FTP server for anyone to download. https://opencarnage.net/misc/upscale/ If you provided us with a number of images, we will zip those beforehand to save space.
  5. As the title says. I've upscaled the Halo's textures to 2K via Artificial Intelligence from a program known as Gigapixel by Topaz Labs. The only things done right now are the Vehicle and Weapon textures. I might do skies next then terrain. We'll see how lazy I'm feeling. I've tried to do 4K but there's too many limitations with Halo to comfortably do so. Even if I do the skies and terrain afterwards, I may have to downscale to 1K depending on the size it takes up. For now, here's some download links. Uncompressed 8x Upscaled Vehicle PNG's Uncompressed 8x Upscaled Weapon PNG's Uncompressed 2K Resized Weapon and Vehicle PNG's 2K Compressed & Compiled Texture Tags (Vehicles & Weapons) And an Imgur link with some comparison screenshots. Missing some pelicans and wraiths in there but whatever. If this has your attention then you should download it to take a look for yourself.
  6. I woke up to a living nightmare. A little graphic.
  7. MCC Development Update July 2019 Some notables: Planned flights Campaign (Flight One) - Done Firefight Matchmaking (Flight Two) PvP Matchmaking (Flight Three) Ultra Wide Monitor Support
  8. QuakeCon 2019 Sales until 7-31-2019
  9. PayDay 2 Ultimate Edition is $4.49 on Fanatical.
  10. It's super late but I hope this is added. It's such a neat thing.
  11. Do you believe in magic? I don't. But I believe that computers will soon become our overlords. All hail Skynet! In all seriousness, this nifty program is pretty much like magic so powerful it'll recoil back at the user. That is to say that it isn't perfect. So what is this? This program is called Gigapixel. An AI trained by Topaz Labs to upscale images up to 32000x32000 with no visual quality loss and image quality improvement.. And it does a damn fantastic job at it. A good comparison I have is upscaling Halo's textures by 8x. https://imgur.com/a/uQTEtq7 I've also done a number of other images and uploaded them to my Mega Cloud that can be found publicly at https://mega.nz/#F!d4cl0SpI!HF57_qMaUgUYdjeoqPVvdQ I even upscaled an old YouTube video from 480p to 1080p. (I also converted it from 30fps to 60fps but that was using something else called Avisynth) The original video link can be found in the description. You can run those side by side to see the difference. Setting the upscaled video from 1080p to 480p wouldn't be fair due to bitrate and encoding differences. What can it do? Gigapixel is strictly an image upscale tool. It has a couple additional features in the form of Noise Suppression and Blur Removal to help improve low quality images. But there are some limitations to it. The AI needs information to work off of to give you the best results that it can. Therefore, the higher the resolution and quality of the original image the better. It can work pretty well with images as low as 256x256 as I have confirmed. But if that image or any image in particular contains too many blocky artifacts and blurriness then the quality of the final image will reduce. Artifacts in particular are the greatest enemy to Gigapixel as it will sometimes think that they're a part of the image and keep those in the final product. While it can remove small noise particles, it can't remove big blocky artifacts found in poorly compressed videos. Your starting image will greatly affect what this can provide you. Gigapixel works just fine with images that contain an alpha channel, but channels in general are something it seems to struggle with sometimes. Particularly when you try to use the Noise Suppression and Blur Removal options. There are very rare occurrences where the filters appear to affect a specific RGB channel and result in color highlights that shouldn't be there. It's hard to replicate, but it might be due to the type of image being put in for processing. Gigapixel can handle JPG, PNG, and TIF. I would stay away from TIF as it seems to create that color highlighting issue, and export in PNG for the best quality. Having the ability to quickly select whether to export to the same folder or a different folder by a drop down box is neat. And the ability to add a prefix or suffix to stay organized is even better. You might also be wondering how I was able to upscale a video with Gigapixel when it's strictly an image upscaling tool, and that's where ffmpeg and this guide come into play. https://captrobau.blogspot.com/2019/05/tutorial-upscaling-video-with-topaz-ai.html We simply use ffmpeg to rip the video apart frame by frame, then throw them into Gigapixel for upscaling before stitching them back together. Conclusion We're in a new age. And this AI image processing is just the start of a growing AI technology era until game AI's are powered by actual AI's and the world leaders are replaced with mechanical overlords. This is an amazing piece of software. I can see it being great for photographers who can't afford a camera the price of their homes, the average joe who takes pictures on their phones of places they've been and everything they've eaten before posting to social media, and those who have 4K+ monitors or TV's and everything they want to use as a wallpaper is in 1080p and lower. You can try the program for free or purchase it for $99.99 at https://topazlabs.com/gigapixel-ai/
  12. Actually disregard this!!! There's a DLC coming out for $39.99 with an upgraded base game + DLC for $59.99. Simple math tells us that you'll end up paying $7.99 more than if you just waited for the new packaged game bundle. Monster Hunter: World is $27.99 for the next 14 hours as of this post. Octopath Traveler is 30% off on Steam
  13. A new wrist rest for my keyboard. My cheapo $15 keyboard came with a hard plastic wrist wrest which is cracked all over. I sometimes lean on it with my elbow and forget that it's just gonna poke the hell out of me.
  14. You know what? Nope. I only had them around the bitmap. For some reason it didn't click with me.