Welcome to Open Carnage

A resource for Halo 1 modding and tech, with unique means of rewarding individual content creation and support. Have a wander to see why we're worth the time! EST. 2012


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About ST34MF0X

  • Birthday 01/06/1993

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  1. Thank you! The time-frame is not set in stone, as work is sporadic and rare, at the moment. My assumption is that the completion of a renderer and core logic loop would result in an exponential jump in development pace and progress. Only time will tell.
  2. Hello, everyone. I realize it has been a long time since anything has been posted in here, and I feel I owe you all an explanation. As it turns out, people don't like to contribute code to a project that has no or little code. This has led to an endless cycle of no code being added because there is no code, but there's no code so none is added. Thanks to @Kavawuvi, that cycle is now broken. As some of you may know, Kavawuvi has started his own project, Dark Circlet, which he has generously offered as a component of TiaraCE and will likely serve as a basis for many more Halo-related projects, going forward. At this time, however, he has moved his focus back to completing Chimera, and will return to working on Dark Circlet once he feels he can dedicate the time. Thank you for your time, and I hope to have some more news in the near future. ~Aaron Morris
  3. And then, as per-usual, they'll blame the fans. Probably also say some nonsense about Halo being "unfit" for PC or some shit, as well.
  4. He will be missed. His legacy will be enlightenment and the quest for knowledge. May he rest in peace.
  5. Necropost: Sorry if this has been asked a million times already, but are you still working on this? If so, would Chimera help at all?
  6. The pistol should probably be holstered with the grip facing backward, but this is epic, otherwise!
  7. Here's an OSX icon I made custom. It is quite visible on both light and dark Discord themes. OSX_icon.7z
  8. "The tinkers toil as the bells toll eleven.

    Seven tinkers twiddling their fingers and building their dog of war.


    When suddenly, at last, they saw their works and what their hands hath wrought.


    Feast your eyes upon the beast of flesh and iron in pure macabre delight.


    Walks like a man but looks like a statue.


    Alas, the tinkers are not yet vindicated.


    They must assemble the world.


    A world of metal and flesh and war in the name of some long forgotten quarrel.


  9. Since TiaraCE is an open-source project, the codebase can be used by the community to create anything they wish. This includes a whole new generation of modding and mapping tools. We could even open a repository for these tools and call it the Tiara Editing Kit, or TEK for short.
  10. Great questions! Yes, the editing will be somewhat similar to how things already worked, but just a bit more streamlined and less limited. As for exceptions 002 has already implemented far better exception handling than stock Halo CE has. Basically, if you were playing using the client and an exception occurs, the game will jump to the UI map instead of outright crashing.
  11. Something awesome, this way comes.


    What could it be...?

    To be continued.



    1. tarikja



      It's me


  12. Quick update! I've listed a few of the people in our task list/road map. This should better indicate progress to the public. Link is in the original post.
  13. Summerhill, by Kevin Frane. Pretty damned decent science-fiction.
  14. We cannot simply make random code and expect it to work exactly like the original engine. It takes a lot of research and reverse-engineering work and documentation to start on any code whatsoever. As of the time of typing this response, we are still in the research stage. Some initial code, like the map parser, is stored in separate repositories until such a time that the code is ready to be added to the main repo. The good news is that we are getting closer every day to having the documentation we need to actually start on the majority of the engine's code. Be patient, and we will start the long process of populating the repo with usable code. TL:DR: We are making lots of progress in the research department, which we need in order to develop. It's all behind the scenes, right now. To see just how much has to be researched for a project like this, have a look at the roadmap. Almost everything marked "TODO" is still in the process of being researched.