What happened to OC? - CLOSED Carnage?!

Fubih

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About Fubih

  • Birthday January 31

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  1. I've added a classic version of Blood Covenant with Halo 1 tags.
  2. The player speed used to be higher but has been turned down to compensate for halo's netcode. I've also updated the link to blood_covenantv2. which along with some smaller fixes, should fix the heavy weapons from obliterating the player into an gathering exception data.
  3. That's what the tagset will be uploaded for
  4. Aerial moved over to MCC. you can get it here. Aerial aims to redesign Halo: Combat Evolved to resemble Old School Arena shooters, introducing new gameplay through "launch" pads, pickups and a brand new weapon set. Almost everything was recreated from the ground up, all the models, textures, shaders and animations. so I'm proud to finally share a release. With that said, welcome to the arena! There have been many changes over the development period of the mod, you can view some of them here. MAPS Blood Covenant MEGA Version 3 MEGA Classic version NOTES: Heavy Only game modes will spawn the Big Fuelrod Gun and the Chaingun. This tagset uses specific weapons on spawn, should this be unwanted, they will be disabled if the server runs any gametype with the general starting equipment. To enable the minimal HUD (recommended for 4:3 resolutions), make sure you are running Chimera alongside the console command chimera_split_screen_hud 1. CREDITS Thanks to SBB for testing everything through out the years. Particle effects are by Ifafudafi from The Silent Cartographer: Evolved team. Jesse for his high resolution halo 1 HUD. Human weapon sounds are by Magmacow from GameBanana. All other sounds come from other Halo games.
  5. When's the next map?
  6. fix these tags please, they're horrible.
  7. nope
  8. Altis is the best halo modder change my mind.
  9. cool map ran out of ammo after 5 minutes.