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A resource for Halo 1 modding and tech, with unique means of rewarding individual content creation and support. Have a wander to see why we're worth the time! EST. 2012

planetX2

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  1. planetX2 liked a post in a topic by Kavawuvi in Player died   
    For the void itself, this functionality already exists in SAPP, known as antiglitch; it will kill players that exit the BSP (the level). Basically, a player gets automatically killed when they enter the void.
    antiglitch [enabled] Kills the player if he is out of the BSP, useful in maps such as Danger Canyon or Coldsnap. http://halo.isimaginary.com/config-commands
     
    If you're using a SAPP version that's older than 9.2, then you can get the script I made for this before it became a feature in SAPP: http://opencarnage.net/index.php?/topic/5023-firewall/
     
    The pits in the maps you mentioned aren't what Halo considers the "void", though, as they're still in the level geometry. In your case, you can just stick this in your events.txt file to kill players that go below a certain depth on the Z axis.
    event_alive $z<-30 "kill $n"
  2. giraffe liked a post in a topic by planetX2 in Welcome Messages   
    very good, Thank you for the help giraffe 
  3. Krazychic liked a post in a topic by planetX2 in Player Of The Day   
    this is an example, and the message to be every 5 minutes.. or may be modified to individual taste.
    and that everything will be updated if someone have more kills or more flags.
    please
     

  4. Tucker933 liked a post in a topic by planetX2 in Player Of The Day   
    Hello, you could make a script that of an announcement message of player of the day that is by flags captured in the day and one for the player who has more deaths in the day, and that will be updated if another player has more number of deaths and also the same for the player who is having more flags on the day
     
     
     
     
     
     
  5. NeX liked a post in a topic by planetX2 in Global Item Spawn Replacement Script   
    Please fix for this, in halo ce appears and disappears
     
    //vid.me/ieqi
  6. stunt_man liked a post in a topic by planetX2 in Global Item Spawn Replacement Script   
    very well, thanks for the explanation, now works well
  7. NeX liked a post in a topic by planetX2 in Clock Time - Start Game   
    I understand, and thanks anyway .. and sorry for my English, I speak Spanish