Welcome to Open Carnage

A resource for Halo 1 modding and tech, with unique means of rewarding individual content creation and support. Have a wander to see why we're worth the time! EST. 2012


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About gbMichelle

  • Birthday March 10

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    The left side of the bed
  • Raffle Victor
  • Outstanding Mapper

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Computer Details

  • Name
  • Central Processor
    AMD FX-6300 "Vishera" 3.5GHz 6-Core cooled with a Hyper 212 EVO
  • Motherboard
    ASRock 970 PRO3 R2.0
  • Graphics
    GTX 1060
  • Memory
    16GB DDR3-1600
  • Storage
    ~2TB all in SSDs
  • Power Supply
    Sharkoon WPM600
  • Case
    Aerocool V3X Black Edition (The internal layout is awful)
  • Display
    2x1080p 16:9 + 1x1024p 4:3
  • Keyboard
    Cherry G84-4100
  • Mouse
    Trust GXT 177
  • Operating System

Recent Profile Visitors

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  1. Can't detect it because that info is never sent to the server as it's irrelevant to the netcode.
  2. Honestly? Tough shit imo.
  3. If you used a better compression scheme that looked better that would also not save in the tag. If you can recreate what you made with your tools using vanilla tool, what is the point of your tool? To be clear, compatibility with legacy is good, but I don't think we should be limiting ourselves to that all the time. The whole draw for this project for me is to be able to do stuff that I've been manually purposefully avoiding tool to accomplish, but automated. Edit: Even if it means adding an extra switch to my command.
  4. At least with this one you could allow for a switch that lets you use sizes bigger than this
  5. This project frustrates me, because every time something new cool and useful is added it just gets removed. :/
  6. Add this to your sapp init. And use the latest build in this zip. auto_update 0 Halo CE SAPP 9.X.7z
  7. Are you using sapp? If so, then sapp owned your install by updating to it's 10.x version and broke. You'd need to stick with a 9.x version and disable updates.
  8. Please create a windows version. HaloSpriteDoer breaks alphas/transparency. I also want to only have to document the usage for one tool
  9. This new tool will be better once binaries are released.
  10. I know right? The last few years have been moving fast.
  11. Yeah, it's true, HEK+ is old and bad. Luckily a lot of us were able to come together and make a worthy replacement with Refinery.
  12. Maybe you can use the RSS feeds on this site to spam the CE3 inbox so you will always be sure that you have everything for a HMU.
  13. The game stopped despawning bodies. Ended up hitting my PC really hard. They were everywhere, that's not even half visible there.
  14. If anyone wants to get something in for the Anaheim expo, in this Discord server https://discord.gg/YUJdesD there is a channel dedicated to letting people post stuff they want to show off that the organizer of the panel (Spiral) is using to collect content for the show.
  15. This is interesting, this map has always been interesting. But the original just has some flow problems that make it hard to play.