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Thomas

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About Thomas

Extra Information

  • Gender
    Not Telling
  • Location
    UK
  • Occupation
    Storm Chaser and Computer Tech.
  • Interests
    Loud music, computers, astronomy, meteorology and gaming.

Contact Methods

Computer Details

  • Name
    Mr. Custom
  • Central Processor
    AMD FX 8350 x8 @ 4GHz
  • Motherboard
    Gigabyte GA-78LMT-USB3 (Rev 6.0)
  • Graphics
    ATi Radeon HD 7750 (2GB)
  • Memory
    16GB (4x4GB) 1600MHz DDR3 (Silicon Power)
  • Sound Card
    ATi Radeon HD 7750 (2GB)
  • Storage
    250GB Samsung 840 SSD
  • Power Supply
    Corsair CS750M
  • Case
    Zalman Z11 Plus Tower
  • Display
    LG 50" TV @ 1080p 60Hz
  • Keyboard
    Zalman ZM K300M
  • Mouse
    Zalman ZM-M500WL
  • Operating System
    Windows 7 Home Premium x64

Recent Profile Visitors

990 profile views
  1. The server is completely dedicated... Not a VM...
  2. Booting in to safe mode is an absolute no no! The server is thousands of miles away in another country and it would be silly to travel there when I cant get access anyway. I have emailed our hosts with a full breakdown of what is happening to see what they can do since they are actually there in the data centre where our server is located. Lets see what they say... Thanks for your suggestion Sunstriker7, I cannot get to the server to do what you are suggesting... Sorry.
  3. Well, we have a server, running Windows. We have noticed that for some time, our dedicated servers CPU has been using up in the area of 95% to 100% usage on both "System Idle Process" and "WMI" or "Windows Management Instrumentation". Oddly, when I disable or stop/pause) WMI, the CPU use drops to around 10% - this is with some 200 game servers running on it at the same time I might add and appears to be more normal - considering we have 8 cores and 16 threads! We also had a lag issue that seems to have been caused by two Trojans and a pair of PUAs ("Potentially Unwanted Apps") that we found and removed using AVG Business on a free trial (I plan to register it moving forward for our protection). The screenshot below shows that the "System Idle Process is eating CPU cycles! I have been in communication with our hosts for a few days now trying to resolve this matter and so far, we have managed to eliminate 2 of our three issues. We still have the high CPU issue which appears to be caused by WMI and "System Idle Process". I also found that Internet Explorer had some sort of proxy configured, which I have now removed and asked it to "auto detect" settings and now that is working as well. I have done a lot of research that in total over the last two days, I have spent a total 21 hours trying to work out what is going on, and although I did find two issues which I have managed to resolve, I am still at a loss as to what could be causing the WMI high CPU use on our dedicated server. I have tried everything I can think of! Our server specs listed below for reference... Intel Xeon E5530 x 2 (yes, I do mean a pair of pysical CPU's) with 4 cores and 8 threads on each 72GB DDR3 1333MHz (18 x 4GB) 120GB SSD (running Windows only) Three 2TB drives one is a WD Black with 64MB cache and 7200rpm that is "hosting" all of our game servers only although I may have to get a second smaller drive when we start hosting ArmA servers for =DN=. A second WD Black and a Toshiba. 1Gbps port What else you need to know? I have tried everything I can think of to resolve this and have got nowhere but more frustrated and annoyed with it refusing to stop eating up CPU cycles. It causes some major lag in our game servers and even causes people to be kicked because of this one issue. I don't know what I am missing, can anyone help me out here? I am a wits end! Let me know if you need further information... Thanks again...
  4. OK then people... Assuming I can bring this thread back to life again... Here is my home internet... And here is the connection to our dedicated server: I will be honest here, I would kill for internet like that at home!!!!!!!
  5. I used the default ports and all that so yes. I have five CoD4:Modern Warfare servers running just fine...
  6. If you have an IM program such as Steam, Evolve or Discord, let me know the ID and we can go from there.
  7. I am not sure that is a good idea, my server may detect it is being DDoS'ed or our hosts may say that and shut off my server. I could do teamviewer at some point so you can look at it all for yourself if you like, that's one way to get this figured out I think.
  8. What is it that needs to be done to keep them online? I can write to my hosts and ask them to look in to it if needs be but I am not holding out much hope here.
  9. I have seen the above mentioned thread and I tried it, still crashing... Also, the servers, all 5 of them, are being run on a dedicated server in a large datacenter in the United States. As are all of our dedicated servers.
  10. Solaris is correct. I am running a full dedicated server and trying to run CoD:WaW servers on it... But getting them crash and cannot be scanned by GameTracker. The odd thing is that I have CoD4: Modern Warfare running just fine. I don't know what could be causing this and I have tried everything, literally.
  11. Well, that's something I was trying... But it would not see the game at all, not on the update list. Is there anything you can think of that would cause this?
  12. Basically then, I was right? I knew that neutron stars are only a few miles across, I kind of got my numbers mixed there, I was half asleep when I wrote that post. Indeed, a neutron star is the corpse of a star that doesn't have quite enough mass to become a black hole, they still have a lot of gravity though.
  13. More mass = more gravity. Simple.
  14. Here is the console window logs when starting the servers
  15. Source is "How the Universe Works" Season 1 Episode 2 "Black Holes".