What happened to OC? - CLOSED Carnage?!

Zetren

Member
  • Content count

    69
  • Joined

  • Last visited

  • Raffle Tickets

    0

Reputation Activity

  1. Takka liked a post in a topic by Zetren in The Halo CE Ultimate Enhancement Guide - Updated 05/09/2019   
    Updated to include the patched v1.10 exe to support large address awareness and included @Vaporeon's updated UUI.
  2. ishikawa liked a post in a topic by Zetren in The Halo CE Ultimate Enhancement Guide - Updated 05/09/2019   
    A collection of every known tweak, fix, mod and patch designed to get the most out of Halo CE for modern PCs in 2019.
     
     
    Halo PC Manual
     
    Halo CE's latest official version is v1.10 (2014), and has 3 community patches: HAC 2 (2016), OpenSauce v4 (2015), and Chimera (in active development). Open Sauce and HAC 2 are incompatible with each other, therefore it is recommended to switch to HAC 2 when playing multiplayer (adds map downloading), and OpenSauce when playing singleplayer (enhances graphics, and some maps require it). Chimera is compatible with both community patches and should never be disabled.
     
    Servers do not check your CD key! Both multiplayer and singleplayer work perfectly on any CD key.
     
    "But what about Halo PC?" Halo Retail (PC) has been superseded in every capacity by Halo Custom Edition (CE). There is no longer any valid reason to play Halo PC over CE.
     
    After you've completed this guide, check out part 2: The Halo CE Ultimate Content Guide
     
    1. Update Halo CE
     
    No previous patches required.
     
    2. Run Halo CE's Redistributable
     
    In Halo CE's root folder there is a folder called 'redist'. Run 'msxmlenu.msi' inside. This will enable in-game chat.
     
    3. (Optional) Make Halo CE Recognise Your Graphics Card

    If your video card was made post-2006, Halo CE will register it as ''Unknown'' in config.txt located within your Halo PC/CE folder. To fix this:
    1. Double click Halo PC/CE while holding left Ctrl.
    2. A small widow will appear with a code such as ''0x05e2''.
    3. Copy this code and open config.txt in your Halo folder.
    4. Under your graphics card vendor, before Unknown = "Unknown", create a new entry named after your graphics card, e.g 0x05e2 = "GeForce GTX 260".
    5. Add the following:
    UseAnisotropicFilter -- Improves the quality of oblique textures (Alternatively, Chimera build 50 console command: chimera_af 1)
    DisableBuffering -- Reduces input lag (Alternatively, Chimera build 50 console command: chimera_disable_buffering 1).
    break
     
    4. (Optional) Make Halo CE Recognise Your Sound Card
     
    1. Go to Control Panel > Device Manager > Sound Controllers, right click and open the properties of your audio card.
    2. Go to the Details tab and make a note of the 4 characters after VEN_ and DEV_ under Hardware Ids under Properties.
    3. Go to config.txt in your Halo PC/CE folder. If your vendor is matched by an already-present vendor, create a new line underneath in the same fashion as the rest. For example, if DEV_AA01 is my device ID, I create the following line 0xAA01 = "High Definition Audio" beneath that vendor.
    4. If your vendor is not present, create a new vendor line. For example. AudioVendor = 1002 "AMD"
    5. Add the following:
    HeadRelativeSpeech
    EnableStopStart
    break
     
    To test if you've done everything correctly, add OldDriver, save, and launch Halo. You should see a warning message. Hit exit.
     
    5. Install HAC 2
     

     
    Author: Btcc22#3086 (Discord), maintainer: @Devieth.
    Features include improved chat, medals from later games, map downloading and engine budget upgrades. Despite its name, an anticheat component was never implemented. To install, unzip onto into the 'controls' folder in your Halo CE directory.
     
    Optimised HAC 2 setup file: If the following folders are not there, run Halo with HAC 2 once first.
    preferences.ini. Drop into %userprofile%\Documents\My Games\Halo CE\hac
     
     
    Recommended HAC 2 Functions
    The console is accessed by pressing tilde (key left of 1). Chimera (listed below) will unlock Halo's console.
    font_size x -- Adjusts font size of custom chat.
    copy -- Will copy the server's IP and password onto your clipboard. If a friend sends you a server address with this command, copy it, and right click to paste in Halo's console.
    about -- Shows HAC 2 version.
    fov x  -- Sets FOV, where x is your desired fov, 90 is recommended for 16:9 aspect ratios.
    show_hud 0 --  Disables HUD.
    devcam 1 -- hold middle mouse button to move, scroll up/down to adjust speed.
    F6 -- Adjust FOV.
    F4/F5 -- Bookmark servers.
    ALT Enter -- Minimize the game if in fullscreen mode. Enter borderless window if in windowed mode.
     
    Optic is a feature of HAC2 whereby medals and sound effects from later games can be added in. For information on how to use this see here.
     
    6. Install OpenSauce v4
     

     
    Author: kornman00#4155 (Discord) and TheFieryScythe, installer by Yumiris.
    Features include post processing, advanced shading and support for high definition .yelo maps. Many custom maps require Open Sauce to function. HAC 2 and OpenSauce are incompatible with each other. To install them both and avoid incompatibility, remove Open Sauce's dinput8.dll from Halo CE's folder, and HAC 2's controls.dll from the controls folder as required to disable either mod, or create two installations. Open Sauce has two menus to access its settings. Press F7 in-menu to access general settings, and press F7 in-game to access game settings.
     
    Recommended OpenSauce Functions
    If you are getting lag while using OpenSauce, press F7 to access general settings and untick ''GBuffer Enable''.
     
    7. Install Chimera
     

     
    Author: @Kavawuvi
    Features include unlocking 30fps animation cap, widescreen HUD scaling, faster map loading, warp elimination, controller setup automation, disabled mouse acceleration and more. It is recommended to join their discord to remain up-to-date with the latest developments. If you're planning on using a controller, stick with build 49 located in the header-link above. To install, unzip onto into the 'controls' folder in your Halo CE folder.
     
    The latest Halo CE build is -581.zip
     
    Optimised Chimera setup file: If the following folders are not there, run Halo with Chimera once first.
    chimerasave.txt. Requires build -581. Drop into %userprofile%\Documents\My Games\Halo CE\chimera.
     
    Execute chimera to get a full list of commands. See this documentation for a complete list of build -5xx commands.
     
    Recommended Chimera Functions
    Adjust your mouse sensitivity with chimera_mouse_sensitivity x y instead of using in-game settings, with x being your vertical sensitivity and y being your horizontal sensitivity.
    If you're getting lag, execute chimera_disable_buffering 0.
    On certain maps, execute chimera_block_mo 1 to disable glitchy sniper zoom bars.
     
    8. Install The Universal User Interface
     


    Author: Mooseguy.
    Features include update-check removal (no more official updates), menus for community maps (download these from halomaps.org or haloce3.com), and gorgeous graphics. To install, unzip into your Halo CE maps folder.
     
    If you prefer the feel of the original UI, here is an updated version by @Vaporeon with campaign button enabled, disabled update checks, UI button placement fixes, a higher quality halo ring bitmap, and fixed custom maps filter description. To install, unzip into your Halo CE maps folder.
     
    9. Update your Halo CE Multiplayer Map files
     

     
    Part of the Halo CE Refined project, these community-patched maps have been altered to include: fixed multipurpose maps, uncompressed bitmaps, shader fixes, @Jesse's high resolution HUD and an updated font.
     
    10. Enable Discord Rich Presence in Halo CE
     

     
    This tool by @giraffe lets other people on Discord see information about the server on which you are playing.
     
     
    11. Enable EAX Effects using DSOAL
     
    EAX is environmental audio, things like echoing footsteps and reverberating bullets. If you are on XP you don't need to install this. Microsoft rewrote the audio code on Vista+, hence the incompatibility with this XP-era video game. This workaround is superior to Creative ALchemy. To install, download the latest version and extract into Halo CE's root folder. More information here.
     
    12. Recommended Console Commands
     
    The following is an optimised setup file for Halo CE:
    init.txt. Drop into Halo CE's root folder.
     
    rasterizer_fps 1 -- Displays a detailed FPS counter.
    CTRL F12 -- View your FPS.
     
    13. Command Line Parameters

    Right click on Halo's shortcut, and add the following to the ''target'' field as desired. A space is required before each.
     
    -nowinkey -- Disables Windows keys.
    -nojoystick -- Disables joystick detection.
    -novideo -- Disables movies (.bik files).
    -screenshot -- Press ''print screen'' in-game to take a high resolution .tga screenshot saved to your Halo directory.
    -window -- Launches in a window. Press ALT Enter while windowed to enter borderless window mode (HAC 2).
    -timedemo -- Launches in benchmark mode, the results of which are saved as timedemo.txt in your Halo directory.
     
    14. Enable Antialiasing

    Standard MSAA/SSAA does not work on Halo PC/CE and will result in an instant crash or a black screen.
    NVIDIA users force FXAA in your control panel.
    AMD users force MLAA in your control panel.
     
    15. Online Performance

    Set Halo CE's network settings according to your internet upload speed. In multiplayer servers, type ''/info'' into chat ingame to check if the server uses nolead. Nolead, part of SAPP server software, patches Halo CE's notorious netcode problem whereby players must apply ''shot leading'' by shooting his target slightly farther than one would think naturally, this worsens the higher your ping. Nolead fixes this and for new players especially, servers that uses nolead are highly preferable to servers that don't.
     
    Take full advantage of Halo's glitches, especially backpack reloading
     
    16. Join the Community

    For its age, Halo CE has a vibrant community. Players use https://discordapp.com/ to contact others (RIP Xfire). You can contact me on Discord via Zetren#0584.
     
    Various Discords
    Open Carnage
    SPV3
    Rebel Army
    Halo 1 Hub
    SBB - Storm and Blackbird
    Chimera
     
    Check out Halomaps.org for map downloading and their active forum, CE3 for map downloading (faster than Halomaps) and map reviews, and StormUndBlackboard's YouTube for map reviews and fortnightly gamenights.
     
    Take a look at our sister projects: Project Cartographer for Halo 2 PC and Eldewrito for Halo Online.
     
    17. Jump into Halo CE's Content
     
    Halo CE has a whole host of content that you can enjoy for free today. Part 2 of this guide aims to present the finest iterations of creative work ever produced for Halo Custom Edition.
     
  3. (SBB) Storm liked a post in a topic by Zetren in The Halo CE Ultimate Content Guide   
    This guide aims to present the best custom singleplayer and firefight maps for Halo Custom Edition.
     
    So you've made it through my previous guide, congrats! Here is where the fun begins.
     
    This guide assumes you are using the Universal User Interface and OpenSauce.
     
    S I N G L E P L A Y E R
     
    Halo CE Refined Campaign
     

     
    "For 15 years, the only version of Halo for PC has been Gearbox's wrinkled port. Imperfect, but not fundamentally broken. This project is our attempt to smooth all those wrinkles and provide a port that even die-hard Halo purists will be happy with. Everything that was possible to fix has been addressed. Things that were considered impossible to restore, have been restored using clever workarounds. Many high-fidelity textures and a high resolution HUD have replaced the original compressed versions. To all Halo enthusiasts out there, we present to you, the Halo Refined project." -- @Moses_of_Egypt
     
    A full list of changes can be found here.
     
    Singleplayer Version 3
     

     
    "SPV3 is a total overhaul of the Halo 1 campaign for the PC. The mod not only includes new weapons, enemies, vehicles, areas to explore and new levels, but also contains a remastered soundtrack and easter eggs such as terminals that explain the changes to the story, and skulls which add new twists onto the gameplay."  -- @Masterz1337
     
    Note: SPV3 is a stand alone installation, it creates its own copy of Halo CE.
     
    Requires OpenSauce.

    CMT's The Silent Cartographer Evolved
     

     
    "The Silent Cartographer: Evolved (TSC:E) is a ground-up re-imagining of the Halo: Combat Evolved map of the same name. The map comes with an all-new layout, a vast array of custom content, a reconstructed weapon set emphasizing improvisation and variety in tactics, and plenty of hidden secrets to discover. It is the final Halo CE project for many of CMT's members - a labor of love and hate spanning almost three years of development. ''' -- teh lag
     
    Note: This is the original The Silent Cartographer Evolved from 2015 before the release of SPV3 in 2017. This edition does not contain armour abilities and other changes brought about by SPV3. I have included it separately here as it should be experienced in its original state before being merged into the SPV3 tag- and feature-set, most especially its horror mode contained within the Noble difficulty.
     
    Requires OpenSauce.
     
    CMT's The Truth and Reconciliation
     

     
    "Custom Mapping Team, or CMT, is comprised of some of the Halo community's oldest, best, and brightest talent, brought together under the common goal of making the most complete, fresh, and entertaining Halo 1 campaign mod in the game's long and storied history. As the culmination of several years of work and experience, SPv3 is the most comprehensive modification of Halo 1's campaign yet, extensively revising and adding to the core gameplay while almost completely overhauling the visuals and audio." -- teh lag
     
    Note: This is the original CMT The Truth and Reconciliation from 2012 before the release of SPV3 in 2017, in a word, a beta. It is however worth playing in its original state before it was heavily modified by the SPV3 tag- and feature-set. To launch using the Universal UI go to Campaign > Classic Campaign > New Campaign > The Truth and Reconciliation.
     
    Requires Open Sauce.
     
    Operation Takedown
     

     
    "Spartan Gray. It’s up to you. A structure in Ice Fields contains a forerunner panel with possible information leading to some form of weapon. However the Covenant are after it too. Get to that panel and copy the information before the Covenant delete it!'' -- @MattDratt
     
    Requires OpenSauce.
     
    Project Lumoria
     

     
    "Lumoria is a two part episodic experience for Halo: Custom Edition. Started in late 2009, the project evolved into much more then just a simple single player level. Lumoria became the prime of 2010 for CE, and became one of the best single player levels ever created for the CE modding community. Including classic Halo: Combat Evolved gameplay, and the same sense of beauty and wonder, Lumoria brings the player back into a new world like never before." -- Higuy & L0d3x
     
    SOI's Singleplayer Adventure
     

     
    "SOI's Singleplayer Adventure is a complete overhaul of the original Halo CE campaign, which provides updated graphics and new features. Every single aspect of the original campaign has been changed: characters, vehicles, weapons, even the BSP shaders and the musics. Other than aesthetics, you will find also a wide range of weapons, each one with its unique functions. Assault Rifle has an attached grenade launcher (which acts like the Pro-Pipe from Reach), Rocket Launcher has an overcharged mode that fires faster rockets, Needler now is a burst-fire weapon, and so on. Vehicles have been improved as well, and same goes for the encounters and the actor_variants." -- SOI_7
     
    Covert Ops
     

     
    ''A text-based Role Playing Style single player campaign'' -- Noobyourmom
     
    DMT Air
     


    "Air is a raceing game. You play as a elite who must race through a forruner relic into the city high charity and land on the Covenenent Capital ship as quickly as possible." -- Inferno

    The Omega Campaign
     

     
    "Welcome to the Omega Campaign. After the war, humanity decides to venture back out into the stars, colonising as they once did. Your ship, the Mobius, has just arrived at a planet formerly held by humanity. It is listed as abandoned, having been previously owned by the UNSC the planet is heavily guarded by Covenant loyalists. It is obvious to yourself and the Commander that these Covenant still believe the war is in full swing." -- Storm
     
    F I R E F I G H T
     
    Sector 09
     

     
    ''Today is the last day of your lives, soldiers. Welcome to Sector 09, where you will face your inevitable death in the city of Mombasa. This ODST-Inspired Firefight will teach you the environment and the enemies you will encounter by progressing in difficulty the more waves you defeat. No two firefight experiences will ever be the same on sector09, as it is designed to randomly spawn waves on a set of conditions. This firefight has been in the works for four years. I am very excited to give you guys what you have been anticipating and waiting for.'' -- @Nickster5000
     
    Requires OpenSauce.
     
    Firefight Descent
     

     
    "The year is 2552. Delta Halo has recently been discovered by the crew members of the In Amber Clad. You are a new breed of Helljumper. Specially trained for extended combat, and wearing armor fitted with technology not unlike that of the legendary SPARTAN soldiers, you are ready to take more punishment than most marines could ever imagine. Today, you have learned that Covenant forces are taking interest in a mysterious structure roughly 3000 km from the nearest UNSC stronghold location. Your mission is to go in and eliminate as many of their forces as possible to pave the way for a full assault. You have waited a long time for this opportunity. The time has come to perform your duty. Prepare to descend into hell." -- Mooseguy & Pepzi
     
    Firefight Portent
     

     
    "This map is essentially a Firefight map with one catch: the pause menu is used as an interface for purchasing equipment, weapons, and other things. You, the player, will face multitudes of enemies, in set waves of varying difficulties.'' -- Gamma 927
     
    Note: Disable Open Sauce's HUD centering by pressing F7 in-game to avoid a centred visor glitch.
     
    B40 Firefight
     
     

     
    Author: DaLode.

    Nebulaphobia
     

     
    Author: rangerDanger. To launch this map, type map_name nebulaphobia_a into the console.
     
    Requires OpenSauce.
     
    H O N O U R A B L E  M E N T I O N S
     
    The Fall of Mombasa
    Demise
    The Flood: Forgotten Exile
    Firefight Fisurefall
    Firefight Airlock
     
    Suggestions Welcome.
  4. Takka liked a post in a topic by Zetren in The Halo CE Ultimate Enhancement Guide - Updated 05/09/2019   
    @Vaporeon's join-compatible Refined multiplayer maps have been updated from r9 to r10 to include HUD fixes.
  5. Takka liked a post in a topic by Zetren in The Halo CE Ultimate Enhancement Guide - Updated 05/09/2019   
    @Vaporeon's join-compatible Refined multiplayer maps have been updated from r8 to r9 to use better quality xbox bitmaps with less compression artifacts
  6. Takka liked a post in a topic by Zetren in The Halo CE Ultimate Enhancement Guide - Updated 05/09/2019   
    @Vaporeon's join-compatible Refined multiplayer maps have been updated from r8 to r9 to use better quality xbox bitmaps with less compression artifacts
  7. Takka liked a post in a topic by Zetren in The Halo CE Ultimate Enhancement Guide - Updated 05/09/2019   
    Finally, now that Destiny 2 was free I was able to edit my old topic and redirect it here. Bungie a while back made it such that you had to play Destiny 2 before being able to edit or make threads on their forum, so now that I've played it, I was able to edit it. No more people asking me about -use21! (Don't ask)
     
    Also a substantive revision of the guide has taken place to remove all instances of Halo PC. It's time to migrate to Halo CE people!
     
    Updated the Halo CE Discord rich presence plugin to the latest version (v1.01)
  8. Takka liked a post in a topic by Zetren in Should I make my guide Halo CE only?   
    With the recent release of the Refined project updating both singleplayer and multiplayer maps, there is no longer any objective reason whatsoever to prefer using Halo PC over Halo CE, so I'm considering removing its instances altogether from my guide. Any opinions on the matter?
  9. Takka liked a post in a topic by Zetren in The Halo CE Ultimate Enhancement Guide - Updated 05/09/2019   
    Updated to include the join-compatible updated multiplayer maps from the Refined project
  10. Takka liked a post in a topic by Zetren in The Halo CE Ultimate Content Guide   
    Added @Moses_of_Egypt's new release: the Refined Campaign
  11. Takka liked a post in a topic by Zetren in The Halo CE Ultimate Content Guide   
    Added @Moses_of_Egypt's new release: the Refined Campaign
  12. Zetren liked a post in a topic by Kavawuvi in Update: More work on the widescreen fix!   
    I'm working on a new and improved widescreen fix.
     
    Top: HAC2
    Bottom: Chimera
     

     
    As always, no Open Sauce is required. Simply enable it and disable HAC2's widescreen fix (if you're using HAC2's widescreen fix).
     
    This widescreen fix should prove to be even more stable and compatible with custom maps than my previous widescreen fix, as it does not make any changes to the map's underlying tag data.
  13. Takka liked a post in a topic by Zetren in The Halo CE Ultimate Enhancement Guide - Updated 05/09/2019   
    Added optimized configuration files for HAC 2 and Chimera and added descriptions to both.
  14. (SBB) Storm liked a post in a topic by Zetren in The Halo CE Ultimate Content Guide   
    This guide aims to present the best custom singleplayer and firefight maps for Halo Custom Edition.
     
    So you've made it through my previous guide, congrats! Here is where the fun begins.
     
    This guide assumes you are using the Universal User Interface and OpenSauce.
     
    S I N G L E P L A Y E R
     
    Halo CE Refined Campaign
     

     
    "For 15 years, the only version of Halo for PC has been Gearbox's wrinkled port. Imperfect, but not fundamentally broken. This project is our attempt to smooth all those wrinkles and provide a port that even die-hard Halo purists will be happy with. Everything that was possible to fix has been addressed. Things that were considered impossible to restore, have been restored using clever workarounds. Many high-fidelity textures and a high resolution HUD have replaced the original compressed versions. To all Halo enthusiasts out there, we present to you, the Halo Refined project." -- @Moses_of_Egypt
     
    A full list of changes can be found here.
     
    Singleplayer Version 3
     

     
    "SPV3 is a total overhaul of the Halo 1 campaign for the PC. The mod not only includes new weapons, enemies, vehicles, areas to explore and new levels, but also contains a remastered soundtrack and easter eggs such as terminals that explain the changes to the story, and skulls which add new twists onto the gameplay."  -- @Masterz1337
     
    Note: SPV3 is a stand alone installation, it creates its own copy of Halo CE.
     
    Requires OpenSauce.

    CMT's The Silent Cartographer Evolved
     

     
    "The Silent Cartographer: Evolved (TSC:E) is a ground-up re-imagining of the Halo: Combat Evolved map of the same name. The map comes with an all-new layout, a vast array of custom content, a reconstructed weapon set emphasizing improvisation and variety in tactics, and plenty of hidden secrets to discover. It is the final Halo CE project for many of CMT's members - a labor of love and hate spanning almost three years of development. ''' -- teh lag
     
    Note: This is the original The Silent Cartographer Evolved from 2015 before the release of SPV3 in 2017. This edition does not contain armour abilities and other changes brought about by SPV3. I have included it separately here as it should be experienced in its original state before being merged into the SPV3 tag- and feature-set, most especially its horror mode contained within the Noble difficulty.
     
    Requires OpenSauce.
     
    CMT's The Truth and Reconciliation
     

     
    "Custom Mapping Team, or CMT, is comprised of some of the Halo community's oldest, best, and brightest talent, brought together under the common goal of making the most complete, fresh, and entertaining Halo 1 campaign mod in the game's long and storied history. As the culmination of several years of work and experience, SPv3 is the most comprehensive modification of Halo 1's campaign yet, extensively revising and adding to the core gameplay while almost completely overhauling the visuals and audio." -- teh lag
     
    Note: This is the original CMT The Truth and Reconciliation from 2012 before the release of SPV3 in 2017, in a word, a beta. It is however worth playing in its original state before it was heavily modified by the SPV3 tag- and feature-set. To launch using the Universal UI go to Campaign > Classic Campaign > New Campaign > The Truth and Reconciliation.
     
    Requires Open Sauce.
     
    Operation Takedown
     

     
    "Spartan Gray. It’s up to you. A structure in Ice Fields contains a forerunner panel with possible information leading to some form of weapon. However the Covenant are after it too. Get to that panel and copy the information before the Covenant delete it!'' -- @MattDratt
     
    Requires OpenSauce.
     
    Project Lumoria
     

     
    "Lumoria is a two part episodic experience for Halo: Custom Edition. Started in late 2009, the project evolved into much more then just a simple single player level. Lumoria became the prime of 2010 for CE, and became one of the best single player levels ever created for the CE modding community. Including classic Halo: Combat Evolved gameplay, and the same sense of beauty and wonder, Lumoria brings the player back into a new world like never before." -- Higuy & L0d3x
     
    SOI's Singleplayer Adventure
     

     
    "SOI's Singleplayer Adventure is a complete overhaul of the original Halo CE campaign, which provides updated graphics and new features. Every single aspect of the original campaign has been changed: characters, vehicles, weapons, even the BSP shaders and the musics. Other than aesthetics, you will find also a wide range of weapons, each one with its unique functions. Assault Rifle has an attached grenade launcher (which acts like the Pro-Pipe from Reach), Rocket Launcher has an overcharged mode that fires faster rockets, Needler now is a burst-fire weapon, and so on. Vehicles have been improved as well, and same goes for the encounters and the actor_variants." -- SOI_7
     
    Covert Ops
     

     
    ''A text-based Role Playing Style single player campaign'' -- Noobyourmom
     
    DMT Air
     


    "Air is a raceing game. You play as a elite who must race through a forruner relic into the city high charity and land on the Covenenent Capital ship as quickly as possible." -- Inferno

    The Omega Campaign
     

     
    "Welcome to the Omega Campaign. After the war, humanity decides to venture back out into the stars, colonising as they once did. Your ship, the Mobius, has just arrived at a planet formerly held by humanity. It is listed as abandoned, having been previously owned by the UNSC the planet is heavily guarded by Covenant loyalists. It is obvious to yourself and the Commander that these Covenant still believe the war is in full swing." -- Storm
     
    F I R E F I G H T
     
    Sector 09
     

     
    ''Today is the last day of your lives, soldiers. Welcome to Sector 09, where you will face your inevitable death in the city of Mombasa. This ODST-Inspired Firefight will teach you the environment and the enemies you will encounter by progressing in difficulty the more waves you defeat. No two firefight experiences will ever be the same on sector09, as it is designed to randomly spawn waves on a set of conditions. This firefight has been in the works for four years. I am very excited to give you guys what you have been anticipating and waiting for.'' -- @Nickster5000
     
    Requires OpenSauce.
     
    Firefight Descent
     

     
    "The year is 2552. Delta Halo has recently been discovered by the crew members of the In Amber Clad. You are a new breed of Helljumper. Specially trained for extended combat, and wearing armor fitted with technology not unlike that of the legendary SPARTAN soldiers, you are ready to take more punishment than most marines could ever imagine. Today, you have learned that Covenant forces are taking interest in a mysterious structure roughly 3000 km from the nearest UNSC stronghold location. Your mission is to go in and eliminate as many of their forces as possible to pave the way for a full assault. You have waited a long time for this opportunity. The time has come to perform your duty. Prepare to descend into hell." -- Mooseguy & Pepzi
     
    Firefight Portent
     

     
    "This map is essentially a Firefight map with one catch: the pause menu is used as an interface for purchasing equipment, weapons, and other things. You, the player, will face multitudes of enemies, in set waves of varying difficulties.'' -- Gamma 927
     
    Note: Disable Open Sauce's HUD centering by pressing F7 in-game to avoid a centred visor glitch.
     
    B40 Firefight
     
     

     
    Author: DaLode.

    Nebulaphobia
     

     
    Author: rangerDanger. To launch this map, type map_name nebulaphobia_a into the console.
     
    Requires OpenSauce.
     
    H O N O U R A B L E  M E N T I O N S
     
    The Fall of Mombasa
    Demise
    The Flood: Forgotten Exile
    Firefight Fisurefall
    Firefight Airlock
     
    Suggestions Welcome.
  15. Zetren liked a post in a topic by Takka in The Halo CE Ultimate Content Guide   
    Someone ticket this man; I'm empty.
  16. Zetren liked a post in a topic by (SBB) Storm in Halo CE Year in Review 2017   
    Wish you all a grand new year, like this game here.
     
     
  17. (SBB) Storm liked a post in a topic by Zetren in The Halo CE Ultimate Content Guide   
    This guide aims to present the best custom singleplayer and firefight maps for Halo Custom Edition.
     
    So you've made it through my previous guide, congrats! Here is where the fun begins.
     
    This guide assumes you are using the Universal User Interface and OpenSauce.
     
    S I N G L E P L A Y E R
     
    Halo CE Refined Campaign
     

     
    "For 15 years, the only version of Halo for PC has been Gearbox's wrinkled port. Imperfect, but not fundamentally broken. This project is our attempt to smooth all those wrinkles and provide a port that even die-hard Halo purists will be happy with. Everything that was possible to fix has been addressed. Things that were considered impossible to restore, have been restored using clever workarounds. Many high-fidelity textures and a high resolution HUD have replaced the original compressed versions. To all Halo enthusiasts out there, we present to you, the Halo Refined project." -- @Moses_of_Egypt
     
    A full list of changes can be found here.
     
    Singleplayer Version 3
     

     
    "SPV3 is a total overhaul of the Halo 1 campaign for the PC. The mod not only includes new weapons, enemies, vehicles, areas to explore and new levels, but also contains a remastered soundtrack and easter eggs such as terminals that explain the changes to the story, and skulls which add new twists onto the gameplay."  -- @Masterz1337
     
    Note: SPV3 is a stand alone installation, it creates its own copy of Halo CE.
     
    Requires OpenSauce.

    CMT's The Silent Cartographer Evolved
     

     
    "The Silent Cartographer: Evolved (TSC:E) is a ground-up re-imagining of the Halo: Combat Evolved map of the same name. The map comes with an all-new layout, a vast array of custom content, a reconstructed weapon set emphasizing improvisation and variety in tactics, and plenty of hidden secrets to discover. It is the final Halo CE project for many of CMT's members - a labor of love and hate spanning almost three years of development. ''' -- teh lag
     
    Note: This is the original The Silent Cartographer Evolved from 2015 before the release of SPV3 in 2017. This edition does not contain armour abilities and other changes brought about by SPV3. I have included it separately here as it should be experienced in its original state before being merged into the SPV3 tag- and feature-set, most especially its horror mode contained within the Noble difficulty.
     
    Requires OpenSauce.
     
    CMT's The Truth and Reconciliation
     

     
    "Custom Mapping Team, or CMT, is comprised of some of the Halo community's oldest, best, and brightest talent, brought together under the common goal of making the most complete, fresh, and entertaining Halo 1 campaign mod in the game's long and storied history. As the culmination of several years of work and experience, SPv3 is the most comprehensive modification of Halo 1's campaign yet, extensively revising and adding to the core gameplay while almost completely overhauling the visuals and audio." -- teh lag
     
    Note: This is the original CMT The Truth and Reconciliation from 2012 before the release of SPV3 in 2017, in a word, a beta. It is however worth playing in its original state before it was heavily modified by the SPV3 tag- and feature-set. To launch using the Universal UI go to Campaign > Classic Campaign > New Campaign > The Truth and Reconciliation.
     
    Requires Open Sauce.
     
    Operation Takedown
     

     
    "Spartan Gray. It’s up to you. A structure in Ice Fields contains a forerunner panel with possible information leading to some form of weapon. However the Covenant are after it too. Get to that panel and copy the information before the Covenant delete it!'' -- @MattDratt
     
    Requires OpenSauce.
     
    Project Lumoria
     

     
    "Lumoria is a two part episodic experience for Halo: Custom Edition. Started in late 2009, the project evolved into much more then just a simple single player level. Lumoria became the prime of 2010 for CE, and became one of the best single player levels ever created for the CE modding community. Including classic Halo: Combat Evolved gameplay, and the same sense of beauty and wonder, Lumoria brings the player back into a new world like never before." -- Higuy & L0d3x
     
    SOI's Singleplayer Adventure
     

     
    "SOI's Singleplayer Adventure is a complete overhaul of the original Halo CE campaign, which provides updated graphics and new features. Every single aspect of the original campaign has been changed: characters, vehicles, weapons, even the BSP shaders and the musics. Other than aesthetics, you will find also a wide range of weapons, each one with its unique functions. Assault Rifle has an attached grenade launcher (which acts like the Pro-Pipe from Reach), Rocket Launcher has an overcharged mode that fires faster rockets, Needler now is a burst-fire weapon, and so on. Vehicles have been improved as well, and same goes for the encounters and the actor_variants." -- SOI_7
     
    Covert Ops
     

     
    ''A text-based Role Playing Style single player campaign'' -- Noobyourmom
     
    DMT Air
     


    "Air is a raceing game. You play as a elite who must race through a forruner relic into the city high charity and land on the Covenenent Capital ship as quickly as possible." -- Inferno

    The Omega Campaign
     

     
    "Welcome to the Omega Campaign. After the war, humanity decides to venture back out into the stars, colonising as they once did. Your ship, the Mobius, has just arrived at a planet formerly held by humanity. It is listed as abandoned, having been previously owned by the UNSC the planet is heavily guarded by Covenant loyalists. It is obvious to yourself and the Commander that these Covenant still believe the war is in full swing." -- Storm
     
    F I R E F I G H T
     
    Sector 09
     

     
    ''Today is the last day of your lives, soldiers. Welcome to Sector 09, where you will face your inevitable death in the city of Mombasa. This ODST-Inspired Firefight will teach you the environment and the enemies you will encounter by progressing in difficulty the more waves you defeat. No two firefight experiences will ever be the same on sector09, as it is designed to randomly spawn waves on a set of conditions. This firefight has been in the works for four years. I am very excited to give you guys what you have been anticipating and waiting for.'' -- @Nickster5000
     
    Requires OpenSauce.
     
    Firefight Descent
     

     
    "The year is 2552. Delta Halo has recently been discovered by the crew members of the In Amber Clad. You are a new breed of Helljumper. Specially trained for extended combat, and wearing armor fitted with technology not unlike that of the legendary SPARTAN soldiers, you are ready to take more punishment than most marines could ever imagine. Today, you have learned that Covenant forces are taking interest in a mysterious structure roughly 3000 km from the nearest UNSC stronghold location. Your mission is to go in and eliminate as many of their forces as possible to pave the way for a full assault. You have waited a long time for this opportunity. The time has come to perform your duty. Prepare to descend into hell." -- Mooseguy & Pepzi
     
    Firefight Portent
     

     
    "This map is essentially a Firefight map with one catch: the pause menu is used as an interface for purchasing equipment, weapons, and other things. You, the player, will face multitudes of enemies, in set waves of varying difficulties.'' -- Gamma 927
     
    Note: Disable Open Sauce's HUD centering by pressing F7 in-game to avoid a centred visor glitch.
     
    B40 Firefight
     
     

     
    Author: DaLode.

    Nebulaphobia
     

     
    Author: rangerDanger. To launch this map, type map_name nebulaphobia_a into the console.
     
    Requires OpenSauce.
     
    H O N O U R A B L E  M E N T I O N S
     
    The Fall of Mombasa
    Demise
    The Flood: Forgotten Exile
    Firefight Fisurefall
    Firefight Airlock
     
    Suggestions Welcome.
  18. Zetren liked a post in a topic by Cortexian in Halo-CE.com is back!   
    Hey everyone, I'm Cortexian, owner and operator of halo-ce.com. I've been in the Halo CE community since the game was first released on PC. Started my hobby with modding PC and hosting servers. I've continued to host servers for quite some time, though I haven't had them online for a while due to some extenuating circumstances.

    Well, now they're back! You can checkout the website for more information. I also host a torrent tracker with the official Halo CE files on it for effective Peer2Peer distribution.

    I have some custom game modes on my servers, such as gungame (HALO-CE.COM 02) and Warthog Derby (HALO-CE.COM 03), everyone spawns in hogs, objective is kill as many people as you can by knocking them out of their vehicle. I'm always interested in coming up with new ideas and seeing if it's possible to script them using SAPP! I'm working on my own script for Zombies at the moment.
  19. Zetren liked a post in a topic by Pfhunkie in The Halo CE Ultimate Enhancement Guide - Updated 05/09/2019   
    YAY! Glad to see you finally posted an updated version.
  20. (SBB) Storm liked a post in a topic by Zetren in The Halo CE Ultimate Content Guide   
    This guide aims to present the best custom singleplayer and firefight maps for Halo Custom Edition.
     
    So you've made it through my previous guide, congrats! Here is where the fun begins.
     
    This guide assumes you are using the Universal User Interface and OpenSauce.
     
    S I N G L E P L A Y E R
     
    Halo CE Refined Campaign
     

     
    "For 15 years, the only version of Halo for PC has been Gearbox's wrinkled port. Imperfect, but not fundamentally broken. This project is our attempt to smooth all those wrinkles and provide a port that even die-hard Halo purists will be happy with. Everything that was possible to fix has been addressed. Things that were considered impossible to restore, have been restored using clever workarounds. Many high-fidelity textures and a high resolution HUD have replaced the original compressed versions. To all Halo enthusiasts out there, we present to you, the Halo Refined project." -- @Moses_of_Egypt
     
    A full list of changes can be found here.
     
    Singleplayer Version 3
     

     
    "SPV3 is a total overhaul of the Halo 1 campaign for the PC. The mod not only includes new weapons, enemies, vehicles, areas to explore and new levels, but also contains a remastered soundtrack and easter eggs such as terminals that explain the changes to the story, and skulls which add new twists onto the gameplay."  -- @Masterz1337
     
    Note: SPV3 is a stand alone installation, it creates its own copy of Halo CE.
     
    Requires OpenSauce.

    CMT's The Silent Cartographer Evolved
     

     
    "The Silent Cartographer: Evolved (TSC:E) is a ground-up re-imagining of the Halo: Combat Evolved map of the same name. The map comes with an all-new layout, a vast array of custom content, a reconstructed weapon set emphasizing improvisation and variety in tactics, and plenty of hidden secrets to discover. It is the final Halo CE project for many of CMT's members - a labor of love and hate spanning almost three years of development. ''' -- teh lag
     
    Note: This is the original The Silent Cartographer Evolved from 2015 before the release of SPV3 in 2017. This edition does not contain armour abilities and other changes brought about by SPV3. I have included it separately here as it should be experienced in its original state before being merged into the SPV3 tag- and feature-set, most especially its horror mode contained within the Noble difficulty.
     
    Requires OpenSauce.
     
    CMT's The Truth and Reconciliation
     

     
    "Custom Mapping Team, or CMT, is comprised of some of the Halo community's oldest, best, and brightest talent, brought together under the common goal of making the most complete, fresh, and entertaining Halo 1 campaign mod in the game's long and storied history. As the culmination of several years of work and experience, SPv3 is the most comprehensive modification of Halo 1's campaign yet, extensively revising and adding to the core gameplay while almost completely overhauling the visuals and audio." -- teh lag
     
    Note: This is the original CMT The Truth and Reconciliation from 2012 before the release of SPV3 in 2017, in a word, a beta. It is however worth playing in its original state before it was heavily modified by the SPV3 tag- and feature-set. To launch using the Universal UI go to Campaign > Classic Campaign > New Campaign > The Truth and Reconciliation.
     
    Requires Open Sauce.
     
    Operation Takedown
     

     
    "Spartan Gray. It’s up to you. A structure in Ice Fields contains a forerunner panel with possible information leading to some form of weapon. However the Covenant are after it too. Get to that panel and copy the information before the Covenant delete it!'' -- @MattDratt
     
    Requires OpenSauce.
     
    Project Lumoria
     

     
    "Lumoria is a two part episodic experience for Halo: Custom Edition. Started in late 2009, the project evolved into much more then just a simple single player level. Lumoria became the prime of 2010 for CE, and became one of the best single player levels ever created for the CE modding community. Including classic Halo: Combat Evolved gameplay, and the same sense of beauty and wonder, Lumoria brings the player back into a new world like never before." -- Higuy & L0d3x
     
    SOI's Singleplayer Adventure
     

     
    "SOI's Singleplayer Adventure is a complete overhaul of the original Halo CE campaign, which provides updated graphics and new features. Every single aspect of the original campaign has been changed: characters, vehicles, weapons, even the BSP shaders and the musics. Other than aesthetics, you will find also a wide range of weapons, each one with its unique functions. Assault Rifle has an attached grenade launcher (which acts like the Pro-Pipe from Reach), Rocket Launcher has an overcharged mode that fires faster rockets, Needler now is a burst-fire weapon, and so on. Vehicles have been improved as well, and same goes for the encounters and the actor_variants." -- SOI_7
     
    Covert Ops
     

     
    ''A text-based Role Playing Style single player campaign'' -- Noobyourmom
     
    DMT Air
     


    "Air is a raceing game. You play as a elite who must race through a forruner relic into the city high charity and land on the Covenenent Capital ship as quickly as possible." -- Inferno

    The Omega Campaign
     

     
    "Welcome to the Omega Campaign. After the war, humanity decides to venture back out into the stars, colonising as they once did. Your ship, the Mobius, has just arrived at a planet formerly held by humanity. It is listed as abandoned, having been previously owned by the UNSC the planet is heavily guarded by Covenant loyalists. It is obvious to yourself and the Commander that these Covenant still believe the war is in full swing." -- Storm
     
    F I R E F I G H T
     
    Sector 09
     

     
    ''Today is the last day of your lives, soldiers. Welcome to Sector 09, where you will face your inevitable death in the city of Mombasa. This ODST-Inspired Firefight will teach you the environment and the enemies you will encounter by progressing in difficulty the more waves you defeat. No two firefight experiences will ever be the same on sector09, as it is designed to randomly spawn waves on a set of conditions. This firefight has been in the works for four years. I am very excited to give you guys what you have been anticipating and waiting for.'' -- @Nickster5000
     
    Requires OpenSauce.
     
    Firefight Descent
     

     
    "The year is 2552. Delta Halo has recently been discovered by the crew members of the In Amber Clad. You are a new breed of Helljumper. Specially trained for extended combat, and wearing armor fitted with technology not unlike that of the legendary SPARTAN soldiers, you are ready to take more punishment than most marines could ever imagine. Today, you have learned that Covenant forces are taking interest in a mysterious structure roughly 3000 km from the nearest UNSC stronghold location. Your mission is to go in and eliminate as many of their forces as possible to pave the way for a full assault. You have waited a long time for this opportunity. The time has come to perform your duty. Prepare to descend into hell." -- Mooseguy & Pepzi
     
    Firefight Portent
     

     
    "This map is essentially a Firefight map with one catch: the pause menu is used as an interface for purchasing equipment, weapons, and other things. You, the player, will face multitudes of enemies, in set waves of varying difficulties.'' -- Gamma 927
     
    Note: Disable Open Sauce's HUD centering by pressing F7 in-game to avoid a centred visor glitch.
     
    B40 Firefight
     
     

     
    Author: DaLode.

    Nebulaphobia
     

     
    Author: rangerDanger. To launch this map, type map_name nebulaphobia_a into the console.
     
    Requires OpenSauce.
     
    H O N O U R A B L E  M E N T I O N S
     
    The Fall of Mombasa
    Demise
    The Flood: Forgotten Exile
    Firefight Fisurefall
    Firefight Airlock
     
    Suggestions Welcome.
  21. (SBB) Storm liked a post in a topic by Zetren in The Halo CE Ultimate Content Guide   
    This guide aims to present the best custom singleplayer and firefight maps for Halo Custom Edition.
     
    So you've made it through my previous guide, congrats! Here is where the fun begins.
     
    This guide assumes you are using the Universal User Interface and OpenSauce.
     
    S I N G L E P L A Y E R
     
    Halo CE Refined Campaign
     

     
    "For 15 years, the only version of Halo for PC has been Gearbox's wrinkled port. Imperfect, but not fundamentally broken. This project is our attempt to smooth all those wrinkles and provide a port that even die-hard Halo purists will be happy with. Everything that was possible to fix has been addressed. Things that were considered impossible to restore, have been restored using clever workarounds. Many high-fidelity textures and a high resolution HUD have replaced the original compressed versions. To all Halo enthusiasts out there, we present to you, the Halo Refined project." -- @Moses_of_Egypt
     
    A full list of changes can be found here.
     
    Singleplayer Version 3
     

     
    "SPV3 is a total overhaul of the Halo 1 campaign for the PC. The mod not only includes new weapons, enemies, vehicles, areas to explore and new levels, but also contains a remastered soundtrack and easter eggs such as terminals that explain the changes to the story, and skulls which add new twists onto the gameplay."  -- @Masterz1337
     
    Note: SPV3 is a stand alone installation, it creates its own copy of Halo CE.
     
    Requires OpenSauce.

    CMT's The Silent Cartographer Evolved
     

     
    "The Silent Cartographer: Evolved (TSC:E) is a ground-up re-imagining of the Halo: Combat Evolved map of the same name. The map comes with an all-new layout, a vast array of custom content, a reconstructed weapon set emphasizing improvisation and variety in tactics, and plenty of hidden secrets to discover. It is the final Halo CE project for many of CMT's members - a labor of love and hate spanning almost three years of development. ''' -- teh lag
     
    Note: This is the original The Silent Cartographer Evolved from 2015 before the release of SPV3 in 2017. This edition does not contain armour abilities and other changes brought about by SPV3. I have included it separately here as it should be experienced in its original state before being merged into the SPV3 tag- and feature-set, most especially its horror mode contained within the Noble difficulty.
     
    Requires OpenSauce.
     
    CMT's The Truth and Reconciliation
     

     
    "Custom Mapping Team, or CMT, is comprised of some of the Halo community's oldest, best, and brightest talent, brought together under the common goal of making the most complete, fresh, and entertaining Halo 1 campaign mod in the game's long and storied history. As the culmination of several years of work and experience, SPv3 is the most comprehensive modification of Halo 1's campaign yet, extensively revising and adding to the core gameplay while almost completely overhauling the visuals and audio." -- teh lag
     
    Note: This is the original CMT The Truth and Reconciliation from 2012 before the release of SPV3 in 2017, in a word, a beta. It is however worth playing in its original state before it was heavily modified by the SPV3 tag- and feature-set. To launch using the Universal UI go to Campaign > Classic Campaign > New Campaign > The Truth and Reconciliation.
     
    Requires Open Sauce.
     
    Operation Takedown
     

     
    "Spartan Gray. It’s up to you. A structure in Ice Fields contains a forerunner panel with possible information leading to some form of weapon. However the Covenant are after it too. Get to that panel and copy the information before the Covenant delete it!'' -- @MattDratt
     
    Requires OpenSauce.
     
    Project Lumoria
     

     
    "Lumoria is a two part episodic experience for Halo: Custom Edition. Started in late 2009, the project evolved into much more then just a simple single player level. Lumoria became the prime of 2010 for CE, and became one of the best single player levels ever created for the CE modding community. Including classic Halo: Combat Evolved gameplay, and the same sense of beauty and wonder, Lumoria brings the player back into a new world like never before." -- Higuy & L0d3x
     
    SOI's Singleplayer Adventure
     

     
    "SOI's Singleplayer Adventure is a complete overhaul of the original Halo CE campaign, which provides updated graphics and new features. Every single aspect of the original campaign has been changed: characters, vehicles, weapons, even the BSP shaders and the musics. Other than aesthetics, you will find also a wide range of weapons, each one with its unique functions. Assault Rifle has an attached grenade launcher (which acts like the Pro-Pipe from Reach), Rocket Launcher has an overcharged mode that fires faster rockets, Needler now is a burst-fire weapon, and so on. Vehicles have been improved as well, and same goes for the encounters and the actor_variants." -- SOI_7
     
    Covert Ops
     

     
    ''A text-based Role Playing Style single player campaign'' -- Noobyourmom
     
    DMT Air
     


    "Air is a raceing game. You play as a elite who must race through a forruner relic into the city high charity and land on the Covenenent Capital ship as quickly as possible." -- Inferno

    The Omega Campaign
     

     
    "Welcome to the Omega Campaign. After the war, humanity decides to venture back out into the stars, colonising as they once did. Your ship, the Mobius, has just arrived at a planet formerly held by humanity. It is listed as abandoned, having been previously owned by the UNSC the planet is heavily guarded by Covenant loyalists. It is obvious to yourself and the Commander that these Covenant still believe the war is in full swing." -- Storm
     
    F I R E F I G H T
     
    Sector 09
     

     
    ''Today is the last day of your lives, soldiers. Welcome to Sector 09, where you will face your inevitable death in the city of Mombasa. This ODST-Inspired Firefight will teach you the environment and the enemies you will encounter by progressing in difficulty the more waves you defeat. No two firefight experiences will ever be the same on sector09, as it is designed to randomly spawn waves on a set of conditions. This firefight has been in the works for four years. I am very excited to give you guys what you have been anticipating and waiting for.'' -- @Nickster5000
     
    Requires OpenSauce.
     
    Firefight Descent
     

     
    "The year is 2552. Delta Halo has recently been discovered by the crew members of the In Amber Clad. You are a new breed of Helljumper. Specially trained for extended combat, and wearing armor fitted with technology not unlike that of the legendary SPARTAN soldiers, you are ready to take more punishment than most marines could ever imagine. Today, you have learned that Covenant forces are taking interest in a mysterious structure roughly 3000 km from the nearest UNSC stronghold location. Your mission is to go in and eliminate as many of their forces as possible to pave the way for a full assault. You have waited a long time for this opportunity. The time has come to perform your duty. Prepare to descend into hell." -- Mooseguy & Pepzi
     
    Firefight Portent
     

     
    "This map is essentially a Firefight map with one catch: the pause menu is used as an interface for purchasing equipment, weapons, and other things. You, the player, will face multitudes of enemies, in set waves of varying difficulties.'' -- Gamma 927
     
    Note: Disable Open Sauce's HUD centering by pressing F7 in-game to avoid a centred visor glitch.
     
    B40 Firefight
     
     

     
    Author: DaLode.

    Nebulaphobia
     

     
    Author: rangerDanger. To launch this map, type map_name nebulaphobia_a into the console.
     
    Requires OpenSauce.
     
    H O N O U R A B L E  M E N T I O N S
     
    The Fall of Mombasa
    Demise
    The Flood: Forgotten Exile
    Firefight Fisurefall
    Firefight Airlock
     
    Suggestions Welcome.
  22. (SBB) Storm liked a post in a topic by Zetren in The Halo CE Ultimate Content Guide   
    This guide aims to present the best custom singleplayer and firefight maps for Halo Custom Edition.
     
    So you've made it through my previous guide, congrats! Here is where the fun begins.
     
    This guide assumes you are using the Universal User Interface and OpenSauce.
     
    S I N G L E P L A Y E R
     
    Halo CE Refined Campaign
     

     
    "For 15 years, the only version of Halo for PC has been Gearbox's wrinkled port. Imperfect, but not fundamentally broken. This project is our attempt to smooth all those wrinkles and provide a port that even die-hard Halo purists will be happy with. Everything that was possible to fix has been addressed. Things that were considered impossible to restore, have been restored using clever workarounds. Many high-fidelity textures and a high resolution HUD have replaced the original compressed versions. To all Halo enthusiasts out there, we present to you, the Halo Refined project." -- @Moses_of_Egypt
     
    A full list of changes can be found here.
     
    Singleplayer Version 3
     

     
    "SPV3 is a total overhaul of the Halo 1 campaign for the PC. The mod not only includes new weapons, enemies, vehicles, areas to explore and new levels, but also contains a remastered soundtrack and easter eggs such as terminals that explain the changes to the story, and skulls which add new twists onto the gameplay."  -- @Masterz1337
     
    Note: SPV3 is a stand alone installation, it creates its own copy of Halo CE.
     
    Requires OpenSauce.

    CMT's The Silent Cartographer Evolved
     

     
    "The Silent Cartographer: Evolved (TSC:E) is a ground-up re-imagining of the Halo: Combat Evolved map of the same name. The map comes with an all-new layout, a vast array of custom content, a reconstructed weapon set emphasizing improvisation and variety in tactics, and plenty of hidden secrets to discover. It is the final Halo CE project for many of CMT's members - a labor of love and hate spanning almost three years of development. ''' -- teh lag
     
    Note: This is the original The Silent Cartographer Evolved from 2015 before the release of SPV3 in 2017. This edition does not contain armour abilities and other changes brought about by SPV3. I have included it separately here as it should be experienced in its original state before being merged into the SPV3 tag- and feature-set, most especially its horror mode contained within the Noble difficulty.
     
    Requires OpenSauce.
     
    CMT's The Truth and Reconciliation
     

     
    "Custom Mapping Team, or CMT, is comprised of some of the Halo community's oldest, best, and brightest talent, brought together under the common goal of making the most complete, fresh, and entertaining Halo 1 campaign mod in the game's long and storied history. As the culmination of several years of work and experience, SPv3 is the most comprehensive modification of Halo 1's campaign yet, extensively revising and adding to the core gameplay while almost completely overhauling the visuals and audio." -- teh lag
     
    Note: This is the original CMT The Truth and Reconciliation from 2012 before the release of SPV3 in 2017, in a word, a beta. It is however worth playing in its original state before it was heavily modified by the SPV3 tag- and feature-set. To launch using the Universal UI go to Campaign > Classic Campaign > New Campaign > The Truth and Reconciliation.
     
    Requires Open Sauce.
     
    Operation Takedown
     

     
    "Spartan Gray. It’s up to you. A structure in Ice Fields contains a forerunner panel with possible information leading to some form of weapon. However the Covenant are after it too. Get to that panel and copy the information before the Covenant delete it!'' -- @MattDratt
     
    Requires OpenSauce.
     
    Project Lumoria
     

     
    "Lumoria is a two part episodic experience for Halo: Custom Edition. Started in late 2009, the project evolved into much more then just a simple single player level. Lumoria became the prime of 2010 for CE, and became one of the best single player levels ever created for the CE modding community. Including classic Halo: Combat Evolved gameplay, and the same sense of beauty and wonder, Lumoria brings the player back into a new world like never before." -- Higuy & L0d3x
     
    SOI's Singleplayer Adventure
     

     
    "SOI's Singleplayer Adventure is a complete overhaul of the original Halo CE campaign, which provides updated graphics and new features. Every single aspect of the original campaign has been changed: characters, vehicles, weapons, even the BSP shaders and the musics. Other than aesthetics, you will find also a wide range of weapons, each one with its unique functions. Assault Rifle has an attached grenade launcher (which acts like the Pro-Pipe from Reach), Rocket Launcher has an overcharged mode that fires faster rockets, Needler now is a burst-fire weapon, and so on. Vehicles have been improved as well, and same goes for the encounters and the actor_variants." -- SOI_7
     
    Covert Ops
     

     
    ''A text-based Role Playing Style single player campaign'' -- Noobyourmom
     
    DMT Air
     


    "Air is a raceing game. You play as a elite who must race through a forruner relic into the city high charity and land on the Covenenent Capital ship as quickly as possible." -- Inferno

    The Omega Campaign
     

     
    "Welcome to the Omega Campaign. After the war, humanity decides to venture back out into the stars, colonising as they once did. Your ship, the Mobius, has just arrived at a planet formerly held by humanity. It is listed as abandoned, having been previously owned by the UNSC the planet is heavily guarded by Covenant loyalists. It is obvious to yourself and the Commander that these Covenant still believe the war is in full swing." -- Storm
     
    F I R E F I G H T
     
    Sector 09
     

     
    ''Today is the last day of your lives, soldiers. Welcome to Sector 09, where you will face your inevitable death in the city of Mombasa. This ODST-Inspired Firefight will teach you the environment and the enemies you will encounter by progressing in difficulty the more waves you defeat. No two firefight experiences will ever be the same on sector09, as it is designed to randomly spawn waves on a set of conditions. This firefight has been in the works for four years. I am very excited to give you guys what you have been anticipating and waiting for.'' -- @Nickster5000
     
    Requires OpenSauce.
     
    Firefight Descent
     

     
    "The year is 2552. Delta Halo has recently been discovered by the crew members of the In Amber Clad. You are a new breed of Helljumper. Specially trained for extended combat, and wearing armor fitted with technology not unlike that of the legendary SPARTAN soldiers, you are ready to take more punishment than most marines could ever imagine. Today, you have learned that Covenant forces are taking interest in a mysterious structure roughly 3000 km from the nearest UNSC stronghold location. Your mission is to go in and eliminate as many of their forces as possible to pave the way for a full assault. You have waited a long time for this opportunity. The time has come to perform your duty. Prepare to descend into hell." -- Mooseguy & Pepzi
     
    Firefight Portent
     

     
    "This map is essentially a Firefight map with one catch: the pause menu is used as an interface for purchasing equipment, weapons, and other things. You, the player, will face multitudes of enemies, in set waves of varying difficulties.'' -- Gamma 927
     
    Note: Disable Open Sauce's HUD centering by pressing F7 in-game to avoid a centred visor glitch.
     
    B40 Firefight
     
     

     
    Author: DaLode.

    Nebulaphobia
     

     
    Author: rangerDanger. To launch this map, type map_name nebulaphobia_a into the console.
     
    Requires OpenSauce.
     
    H O N O U R A B L E  M E N T I O N S
     
    The Fall of Mombasa
    Demise
    The Flood: Forgotten Exile
    Firefight Fisurefall
    Firefight Airlock
     
    Suggestions Welcome.
  23. (SBB) Storm liked a post in a topic by Zetren in The Halo CE Ultimate Content Guide   
    This guide aims to present the best custom singleplayer and firefight maps for Halo Custom Edition.
     
    So you've made it through my previous guide, congrats! Here is where the fun begins.
     
    This guide assumes you are using the Universal User Interface and OpenSauce.
     
    S I N G L E P L A Y E R
     
    Halo CE Refined Campaign
     

     
    "For 15 years, the only version of Halo for PC has been Gearbox's wrinkled port. Imperfect, but not fundamentally broken. This project is our attempt to smooth all those wrinkles and provide a port that even die-hard Halo purists will be happy with. Everything that was possible to fix has been addressed. Things that were considered impossible to restore, have been restored using clever workarounds. Many high-fidelity textures and a high resolution HUD have replaced the original compressed versions. To all Halo enthusiasts out there, we present to you, the Halo Refined project." -- @Moses_of_Egypt
     
    A full list of changes can be found here.
     
    Singleplayer Version 3
     

     
    "SPV3 is a total overhaul of the Halo 1 campaign for the PC. The mod not only includes new weapons, enemies, vehicles, areas to explore and new levels, but also contains a remastered soundtrack and easter eggs such as terminals that explain the changes to the story, and skulls which add new twists onto the gameplay."  -- @Masterz1337
     
    Note: SPV3 is a stand alone installation, it creates its own copy of Halo CE.
     
    Requires OpenSauce.

    CMT's The Silent Cartographer Evolved
     

     
    "The Silent Cartographer: Evolved (TSC:E) is a ground-up re-imagining of the Halo: Combat Evolved map of the same name. The map comes with an all-new layout, a vast array of custom content, a reconstructed weapon set emphasizing improvisation and variety in tactics, and plenty of hidden secrets to discover. It is the final Halo CE project for many of CMT's members - a labor of love and hate spanning almost three years of development. ''' -- teh lag
     
    Note: This is the original The Silent Cartographer Evolved from 2015 before the release of SPV3 in 2017. This edition does not contain armour abilities and other changes brought about by SPV3. I have included it separately here as it should be experienced in its original state before being merged into the SPV3 tag- and feature-set, most especially its horror mode contained within the Noble difficulty.
     
    Requires OpenSauce.
     
    CMT's The Truth and Reconciliation
     

     
    "Custom Mapping Team, or CMT, is comprised of some of the Halo community's oldest, best, and brightest talent, brought together under the common goal of making the most complete, fresh, and entertaining Halo 1 campaign mod in the game's long and storied history. As the culmination of several years of work and experience, SPv3 is the most comprehensive modification of Halo 1's campaign yet, extensively revising and adding to the core gameplay while almost completely overhauling the visuals and audio." -- teh lag
     
    Note: This is the original CMT The Truth and Reconciliation from 2012 before the release of SPV3 in 2017, in a word, a beta. It is however worth playing in its original state before it was heavily modified by the SPV3 tag- and feature-set. To launch using the Universal UI go to Campaign > Classic Campaign > New Campaign > The Truth and Reconciliation.
     
    Requires Open Sauce.
     
    Operation Takedown
     

     
    "Spartan Gray. It’s up to you. A structure in Ice Fields contains a forerunner panel with possible information leading to some form of weapon. However the Covenant are after it too. Get to that panel and copy the information before the Covenant delete it!'' -- @MattDratt
     
    Requires OpenSauce.
     
    Project Lumoria
     

     
    "Lumoria is a two part episodic experience for Halo: Custom Edition. Started in late 2009, the project evolved into much more then just a simple single player level. Lumoria became the prime of 2010 for CE, and became one of the best single player levels ever created for the CE modding community. Including classic Halo: Combat Evolved gameplay, and the same sense of beauty and wonder, Lumoria brings the player back into a new world like never before." -- Higuy & L0d3x
     
    SOI's Singleplayer Adventure
     

     
    "SOI's Singleplayer Adventure is a complete overhaul of the original Halo CE campaign, which provides updated graphics and new features. Every single aspect of the original campaign has been changed: characters, vehicles, weapons, even the BSP shaders and the musics. Other than aesthetics, you will find also a wide range of weapons, each one with its unique functions. Assault Rifle has an attached grenade launcher (which acts like the Pro-Pipe from Reach), Rocket Launcher has an overcharged mode that fires faster rockets, Needler now is a burst-fire weapon, and so on. Vehicles have been improved as well, and same goes for the encounters and the actor_variants." -- SOI_7
     
    Covert Ops
     

     
    ''A text-based Role Playing Style single player campaign'' -- Noobyourmom
     
    DMT Air
     


    "Air is a raceing game. You play as a elite who must race through a forruner relic into the city high charity and land on the Covenenent Capital ship as quickly as possible." -- Inferno

    The Omega Campaign
     

     
    "Welcome to the Omega Campaign. After the war, humanity decides to venture back out into the stars, colonising as they once did. Your ship, the Mobius, has just arrived at a planet formerly held by humanity. It is listed as abandoned, having been previously owned by the UNSC the planet is heavily guarded by Covenant loyalists. It is obvious to yourself and the Commander that these Covenant still believe the war is in full swing." -- Storm
     
    F I R E F I G H T
     
    Sector 09
     

     
    ''Today is the last day of your lives, soldiers. Welcome to Sector 09, where you will face your inevitable death in the city of Mombasa. This ODST-Inspired Firefight will teach you the environment and the enemies you will encounter by progressing in difficulty the more waves you defeat. No two firefight experiences will ever be the same on sector09, as it is designed to randomly spawn waves on a set of conditions. This firefight has been in the works for four years. I am very excited to give you guys what you have been anticipating and waiting for.'' -- @Nickster5000
     
    Requires OpenSauce.
     
    Firefight Descent
     

     
    "The year is 2552. Delta Halo has recently been discovered by the crew members of the In Amber Clad. You are a new breed of Helljumper. Specially trained for extended combat, and wearing armor fitted with technology not unlike that of the legendary SPARTAN soldiers, you are ready to take more punishment than most marines could ever imagine. Today, you have learned that Covenant forces are taking interest in a mysterious structure roughly 3000 km from the nearest UNSC stronghold location. Your mission is to go in and eliminate as many of their forces as possible to pave the way for a full assault. You have waited a long time for this opportunity. The time has come to perform your duty. Prepare to descend into hell." -- Mooseguy & Pepzi
     
    Firefight Portent
     

     
    "This map is essentially a Firefight map with one catch: the pause menu is used as an interface for purchasing equipment, weapons, and other things. You, the player, will face multitudes of enemies, in set waves of varying difficulties.'' -- Gamma 927
     
    Note: Disable Open Sauce's HUD centering by pressing F7 in-game to avoid a centred visor glitch.
     
    B40 Firefight
     
     

     
    Author: DaLode.

    Nebulaphobia
     

     
    Author: rangerDanger. To launch this map, type map_name nebulaphobia_a into the console.
     
    Requires OpenSauce.
     
    H O N O U R A B L E  M E N T I O N S
     
    The Fall of Mombasa
    Demise
    The Flood: Forgotten Exile
    Firefight Fisurefall
    Firefight Airlock
     
    Suggestions Welcome.
  24. WaeV liked a post in a topic by Zetren in The Halo CE Ultimate Enhancement Guide - Updated 05/09/2019   
    New EAX method has been found by @Vaporeon and Anton. I'd advise everyone to remove the old 'EAX Enabler' and use the new tool found in the Restore EAX Effects header, it provides much higher quality EAX effects.
  25. ishikawa liked a post in a topic by Zetren in The Halo CE Ultimate Enhancement Guide - Updated 05/09/2019   
    A collection of every known tweak, fix, mod and patch designed to get the most out of Halo CE for modern PCs in 2019.
     
     
    Halo PC Manual
     
    Halo CE's latest official version is v1.10 (2014), and has 3 community patches: HAC 2 (2016), OpenSauce v4 (2015), and Chimera (in active development). Open Sauce and HAC 2 are incompatible with each other, therefore it is recommended to switch to HAC 2 when playing multiplayer (adds map downloading), and OpenSauce when playing singleplayer (enhances graphics, and some maps require it). Chimera is compatible with both community patches and should never be disabled.
     
    Servers do not check your CD key! Both multiplayer and singleplayer work perfectly on any CD key.
     
    "But what about Halo PC?" Halo Retail (PC) has been superseded in every capacity by Halo Custom Edition (CE). There is no longer any valid reason to play Halo PC over CE.
     
    After you've completed this guide, check out part 2: The Halo CE Ultimate Content Guide
     
    1. Update Halo CE
     
    No previous patches required.
     
    2. Run Halo CE's Redistributable
     
    In Halo CE's root folder there is a folder called 'redist'. Run 'msxmlenu.msi' inside. This will enable in-game chat.
     
    3. (Optional) Make Halo CE Recognise Your Graphics Card

    If your video card was made post-2006, Halo CE will register it as ''Unknown'' in config.txt located within your Halo PC/CE folder. To fix this:
    1. Double click Halo PC/CE while holding left Ctrl.
    2. A small widow will appear with a code such as ''0x05e2''.
    3. Copy this code and open config.txt in your Halo folder.
    4. Under your graphics card vendor, before Unknown = "Unknown", create a new entry named after your graphics card, e.g 0x05e2 = "GeForce GTX 260".
    5. Add the following:
    UseAnisotropicFilter -- Improves the quality of oblique textures (Alternatively, Chimera build 50 console command: chimera_af 1)
    DisableBuffering -- Reduces input lag (Alternatively, Chimera build 50 console command: chimera_disable_buffering 1).
    break
     
    4. (Optional) Make Halo CE Recognise Your Sound Card
     
    1. Go to Control Panel > Device Manager > Sound Controllers, right click and open the properties of your audio card.
    2. Go to the Details tab and make a note of the 4 characters after VEN_ and DEV_ under Hardware Ids under Properties.
    3. Go to config.txt in your Halo PC/CE folder. If your vendor is matched by an already-present vendor, create a new line underneath in the same fashion as the rest. For example, if DEV_AA01 is my device ID, I create the following line 0xAA01 = "High Definition Audio" beneath that vendor.
    4. If your vendor is not present, create a new vendor line. For example. AudioVendor = 1002 "AMD"
    5. Add the following:
    HeadRelativeSpeech
    EnableStopStart
    break
     
    To test if you've done everything correctly, add OldDriver, save, and launch Halo. You should see a warning message. Hit exit.
     
    5. Install HAC 2
     

     
    Author: Btcc22#3086 (Discord), maintainer: @Devieth.
    Features include improved chat, medals from later games, map downloading and engine budget upgrades. Despite its name, an anticheat component was never implemented. To install, unzip onto into the 'controls' folder in your Halo CE directory.
     
    Optimised HAC 2 setup file: If the following folders are not there, run Halo with HAC 2 once first.
    preferences.ini. Drop into %userprofile%\Documents\My Games\Halo CE\hac
     
     
    Recommended HAC 2 Functions
    The console is accessed by pressing tilde (key left of 1). Chimera (listed below) will unlock Halo's console.
    font_size x -- Adjusts font size of custom chat.
    copy -- Will copy the server's IP and password onto your clipboard. If a friend sends you a server address with this command, copy it, and right click to paste in Halo's console.
    about -- Shows HAC 2 version.
    fov x  -- Sets FOV, where x is your desired fov, 90 is recommended for 16:9 aspect ratios.
    show_hud 0 --  Disables HUD.
    devcam 1 -- hold middle mouse button to move, scroll up/down to adjust speed.
    F6 -- Adjust FOV.
    F4/F5 -- Bookmark servers.
    ALT Enter -- Minimize the game if in fullscreen mode. Enter borderless window if in windowed mode.
     
    Optic is a feature of HAC2 whereby medals and sound effects from later games can be added in. For information on how to use this see here.
     
    6. Install OpenSauce v4
     

     
    Author: kornman00#4155 (Discord) and TheFieryScythe, installer by Yumiris.
    Features include post processing, advanced shading and support for high definition .yelo maps. Many custom maps require Open Sauce to function. HAC 2 and OpenSauce are incompatible with each other. To install them both and avoid incompatibility, remove Open Sauce's dinput8.dll from Halo CE's folder, and HAC 2's controls.dll from the controls folder as required to disable either mod, or create two installations. Open Sauce has two menus to access its settings. Press F7 in-menu to access general settings, and press F7 in-game to access game settings.
     
    Recommended OpenSauce Functions
    If you are getting lag while using OpenSauce, press F7 to access general settings and untick ''GBuffer Enable''.
     
    7. Install Chimera
     

     
    Author: @Kavawuvi
    Features include unlocking 30fps animation cap, widescreen HUD scaling, faster map loading, warp elimination, controller setup automation, disabled mouse acceleration and more. It is recommended to join their discord to remain up-to-date with the latest developments. If you're planning on using a controller, stick with build 49 located in the header-link above. To install, unzip onto into the 'controls' folder in your Halo CE folder.
     
    The latest Halo CE build is -581.zip
     
    Optimised Chimera setup file: If the following folders are not there, run Halo with Chimera once first.
    chimerasave.txt. Requires build -581. Drop into %userprofile%\Documents\My Games\Halo CE\chimera.
     
    Execute chimera to get a full list of commands. See this documentation for a complete list of build -5xx commands.
     
    Recommended Chimera Functions
    Adjust your mouse sensitivity with chimera_mouse_sensitivity x y instead of using in-game settings, with x being your vertical sensitivity and y being your horizontal sensitivity.
    If you're getting lag, execute chimera_disable_buffering 0.
    On certain maps, execute chimera_block_mo 1 to disable glitchy sniper zoom bars.
     
    8. Install The Universal User Interface
     


    Author: Mooseguy.
    Features include update-check removal (no more official updates), menus for community maps (download these from halomaps.org or haloce3.com), and gorgeous graphics. To install, unzip into your Halo CE maps folder.
     
    If you prefer the feel of the original UI, here is an updated version by @Vaporeon with campaign button enabled, disabled update checks, UI button placement fixes, a higher quality halo ring bitmap, and fixed custom maps filter description. To install, unzip into your Halo CE maps folder.
     
    9. Update your Halo CE Multiplayer Map files
     

     
    Part of the Halo CE Refined project, these community-patched maps have been altered to include: fixed multipurpose maps, uncompressed bitmaps, shader fixes, @Jesse's high resolution HUD and an updated font.
     
    10. Enable Discord Rich Presence in Halo CE
     

     
    This tool by @giraffe lets other people on Discord see information about the server on which you are playing.
     
     
    11. Enable EAX Effects using DSOAL
     
    EAX is environmental audio, things like echoing footsteps and reverberating bullets. If you are on XP you don't need to install this. Microsoft rewrote the audio code on Vista+, hence the incompatibility with this XP-era video game. This workaround is superior to Creative ALchemy. To install, download the latest version and extract into Halo CE's root folder. More information here.
     
    12. Recommended Console Commands
     
    The following is an optimised setup file for Halo CE:
    init.txt. Drop into Halo CE's root folder.
     
    rasterizer_fps 1 -- Displays a detailed FPS counter.
    CTRL F12 -- View your FPS.
     
    13. Command Line Parameters

    Right click on Halo's shortcut, and add the following to the ''target'' field as desired. A space is required before each.
     
    -nowinkey -- Disables Windows keys.
    -nojoystick -- Disables joystick detection.
    -novideo -- Disables movies (.bik files).
    -screenshot -- Press ''print screen'' in-game to take a high resolution .tga screenshot saved to your Halo directory.
    -window -- Launches in a window. Press ALT Enter while windowed to enter borderless window mode (HAC 2).
    -timedemo -- Launches in benchmark mode, the results of which are saved as timedemo.txt in your Halo directory.
     
    14. Enable Antialiasing

    Standard MSAA/SSAA does not work on Halo PC/CE and will result in an instant crash or a black screen.
    NVIDIA users force FXAA in your control panel.
    AMD users force MLAA in your control panel.
     
    15. Online Performance

    Set Halo CE's network settings according to your internet upload speed. In multiplayer servers, type ''/info'' into chat ingame to check if the server uses nolead. Nolead, part of SAPP server software, patches Halo CE's notorious netcode problem whereby players must apply ''shot leading'' by shooting his target slightly farther than one would think naturally, this worsens the higher your ping. Nolead fixes this and for new players especially, servers that uses nolead are highly preferable to servers that don't.
     
    Take full advantage of Halo's glitches, especially backpack reloading
     
    16. Join the Community

    For its age, Halo CE has a vibrant community. Players use https://discordapp.com/ to contact others (RIP Xfire). You can contact me on Discord via Zetren#0584.
     
    Various Discords
    Open Carnage
    SPV3
    Rebel Army
    Halo 1 Hub
    SBB - Storm and Blackbird
    Chimera
     
    Check out Halomaps.org for map downloading and their active forum, CE3 for map downloading (faster than Halomaps) and map reviews, and StormUndBlackboard's YouTube for map reviews and fortnightly gamenights.
     
    Take a look at our sister projects: Project Cartographer for Halo 2 PC and Eldewrito for Halo Online.
     
    17. Jump into Halo CE's Content
     
    Halo CE has a whole host of content that you can enjoy for free today. Part 2 of this guide aims to present the finest iterations of creative work ever produced for Halo Custom Edition.