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A resource for Halo 1 modding and tech, with unique means of rewarding individual content creation and support. Have a wander to see why we're worth the time! EST. 2012

giraffe

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About giraffe

  • Birthday 08/15/1992

Extra Information

  • Gender
    Male
  • Raffle Victor
    One-time

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Computer Details

  • Central Processor
    Intel Core i7-4790K @ 4.00GHz
  • Motherboard
    MSI Z97-G45 GAMING
  • Graphics
    MSI GTX 1080 TI GAMING X 11G
  • Memory
    Patriot Viper 3 (4 x 4GB) DDR3 1600MHz
  • Storage
    Samsung 840 EVO 250GB SSD
  • Power Supply
    EVGA SuperNOVA 750 B2
  • Case
    Cooler Master Storm Trooper
  • Display
    Dell 4K S2817Q 28"
  • Keyboard
    Corsair Raptor K30 Gaming Keyboard
  • Mouse
    Cooler Master Storm Inferno
  • Operating System
    Windows 7 Home Premium 64-bit

Recent Profile Visitors

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  1. Only works if biped's B out function usage is "shield glow source" and biped's shader change color source is C. If that doesn't fix your issue, then maybe tarikja is right.
  2. No problem.
  3. I want some ice cream.
  4. Thanks. Happy birthday @Sceny.
  5. I was hooking into HAC2's chat to fix an issue, and decided to mess around a bit.
  6. I was tired of seeing some blank names on the scoreboard that didn't render because of missing unicode characters (Japanese, Korean, Russian, etc).
  7. An issue with my darken screen overlay. It seems to negatively affect sprites that were created while it is active. Like most Direct3D overlays, I am rendering at EndScene. This issue can be fixed by rendering at BeginScene, however then the menu won't render at all if Open Sauce is installed.
  8. Been messing around with Direct3D a bit. Not sure if it's worth releasing.
  9. Turns cheat_infinite_ammo on, while also disabling infinite grenades. Download: infinite_weapon_ammo.lua
  10. Sorry about that. I wasn't aware that downloading from Pastebin automatically adds the ".lua" extension. So rather than downloading "infinite_weapon_ammo.lua" you downloaded "infinite_weapon_ammo.lua.lua".
  11. infinite_weapon_ammo.lua