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About Kavawuvi

  • Birthday 04/10/1995

Extra Information

  • Gender
  • Contributed
    $100 (US) to Open Carnage

Computer Details

  • Name
    Dark Citadel
  • Central Processor
    AMD Ryzen 5 2600
  • Motherboard
  • Graphics
    MSI GeForce GTX 1070 Gaming 8G
  • Memory
    32 GB [2x 16 GB] G.Skill Ripjaws V Series
  • Storage
    500 GB Samsung 970 EVO
  • Power Supply
    EVGA SuperNOVA 650 G3
  • Case
    Fractal Design Node 804
  • Display
    Acer G257HU smidpx 25" 2560x1440 60 Hz
  • Keyboard
    MAX Keyboard Nighthawk X9
  • Mouse
    Logitech M510 Wireless Mouse
  • Operating System
    Arch Linux

Recent Profile Visitors

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  1. "And The Horse You Rode In On"
  2. If anyone wants to, I have a quick survey to find out what people are using. The only information I ask for is your operating system, CPU, GPU, as well as the amount of RAM you have. Please note that the operating systems listed are for the latest versions of those operating systems (with Ubuntu having two latest versions if you count the LTS). https://docs.google.com/forms/d/1wOue0QIzyHFeRGbbcVhekF1z1Vc36HwPhNqUupJQu-0/ I'm going to be looking at the results in a couple days to make a decision on what I'll be supporting with Dark Circlet.
  3. Glad you like it! Not everything will work, unfortunately. The HUD, for example, has to be on the map that the client is running. This means that, while night vision may be on the server, the client will not see that they are using night vision because the client doesn't have that information on their own map. Hope that helps.
  4. It's my own rendering engine, but it can open Halo Custom Edition cache files. That isn't to say putting it on top of everything would be impossible, though not relying on the original binaries may be more useful in the long run.
  5. Added some (tentative) system requirements if anyone wants any idea on how (or even if) it runs. These are subject to change and very likely will be changed. The requirements are a little exaggerated, but that's because it's a huge guess due to how early development is, and it's far better to overestimate than underestimate. Odds are that a Intel Core 2 Quad Q6600 or an AMD Phenom II X4 955 will be able to handle this, though GPUs older than 9 years probably won't simply due to OpenGL support. However, Dark Circlet will only be 64-bit, and it will not be released for macOS. Sorry.
  6. I've updated the post with some more screenshots. This time it's with transparent shaders. These maps use the original Xbox shader_transparent_generic tags. As for some trivia, did you notice that Hang 'em High was changed when it was ported to the PC?
  7. I've been posting screenshots around the various Halo communities, and I figured I may as well make a topic for this. Here's a mini-FAQ to answer a few of your questions: What is Dark Circlet? Dark Circlet is a program that can render Halo Custom Edition cache files via OpenGL. While I do have far more plans than just simply rendering maps, more information will be made available as Dark Circlet is developed. When was Dark Circlet started? End of December 2018 Who is developing Dark Circlet? Only me (Kavawuvi) Will Dark Circlet be open source (and under what license)? If it is released, then yes. If so, it will be open source under the GNU GPL version 3. What is Dark Circlet written in? C++, GLSL What graphics API does Dark Circlet use? OpenGL 4.3 What system requirements will Dark Circlet have? There is no way to know for certain, as much of the functionality that is planned for it is still not present. Therefore, these are tentative and may be adjusted in the future. This is based on Dark Circlet's current state. Obviously, I do not have any of these parts, so I have no idea exactly how well it will actually perform on these. Instead, I'm using their supported OpenGL versions as well as specifications and benchmarks. CPU: AMD FX 6100 [AMD] | Intel Core i5-3330 [Intel] RAM: 4 GB GPU: ATI Radeon HD 5750 [AMD] | NVIDIA GeForce GTX 460 [Nvidia] As Dark Circlet is developed (and possibly optimized), these may (and probably will) change. However, do not be surprised if an older PC that could run Halo Custom Edition cannot run Dark Circlet. Supporting hardware from a decade ago may be difficult or impossible for me to do by myself. For example, 4000 series ATI/AMD cards, NVIDIA cards before Fermi (300 series and older), and Intel integrated GPUs prior to Haswell (3rd generation Intel and older) do not support OpenGL 4.3 and will not easily run this without modification. That's enough for now. Screenshot time! Simple depth shader Two viewports Textures Environment shaders Lightmaps Wireframe mode Transparent shaders
  8. A symbolic link is a file that links to a file or directory that is somewhere else. https://docs.microsoft.com/en-us/windows/desktop/fileio/symbolic-links If you made a symbolic link, you could have your text files stored somewhere else while still being linked from the SAPP folder.
  9. Yes, but it will be very glitchy and laggy, and many of your players will complain about it. Basically, what will happens is you'll see two rockets come out of the rocket launcher: the real one which is affected by homing and a fake one which does no damage but causes massive warping when its explosion effect plays. Also, the real one will not have a visible explosion effect, because it won't be synced, so if someone survives it, they'll warp all over the place, too, due to the explosion not syncing properly. Also, the real one will warp around as it changes direction.
  10. (Click the bottom one's play button. It works)
  11. I've updated my review to reflect the past one and a half years. microSD cards are a lot cheaper, making 128 GB ($20; $0.16 / GB) and 256 GB ($50; $0.19 / GB) cards the best in terms of value. Pro: The upfront cost of the Nintendo Switch has gone down by $20 if you're getting a 128 GB card Nintendo Switch Online is now a thing Pro: You can now back up your save files through it Con: Not all games can be backed up Con: You still can't back up your save files offline Con: The service also costs money Con: The price of the service negates the $20 reduction in price from microSD cards becoming cheaper.