Welcome to Open Carnage

A resource for Halo 1 modding and tech, with unique means of rewarding individual content creation and support. Have a wander to see why we're worth the time! EST. 2012

Tucker933

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Everything posted by Tucker933

  1. Share what you've recently purchased! I just ordered a replacement headset from Newegg because I've been stuck using my cam mic for a while, and now that I have my laptop back I could use a second output device. http://www.newegg.com/Product/Product.aspx?Item=N82E16826158082
  2. Submissions are always open, however periods are partitioned by month (EST). Voting topics go up for 5 days at the start of each month. Submission Rules You may only submit one screenshot, and it must be your own. Your screenshot must not be edited after it's taken. Breaking these rules will bar you from OC competitions. Prize 5 tickets for the Monthly Raffle Hall of Fame
  3. Share some of your personal sceenshots and videos from CE!
  4. I no-joke used to run a super active server with such meme mods. As a cringy teen, it made me think I was a big dill in modding, 'till I actually joined a modding forum lol It was called !!Tuckerz Modz!! and ran off a little Compaq Pentium III computer I sort of stole from school. Its case was made of cardboard.
  5. @ShikuTeshi emerges victorious!
  6. Rules The final day to vote is the 5th (‎UTC-5:00). Voters must have at least 10 posts on the forum. Entrants may not vote for themselves. #1 #2 #3 #4
  7. New Entry Period Begins!
  8. I signed up a century ago but still no invite =[
  9. Curious if anyone thinks it possible to build a very basic squad system with SAPP lua. I think for some maps it would be neat for teams to be able to vote on a Team Leader (any ally but themselves), where those that get selected get automatically respawned (to change their armor color to something that stands out), and all allies that die will respawn at existing spawn points closest to their Team Leader. That would make attacks more focused and create a high-value target, which when they die prevents all allies from respawning 'till they themselves do. Could definitely build off of that base concept if it can be implemented, but don't want to get carried away in the details unless that much is possible. Will credit 15 tickets to whoever can make this work!
  10. What are you guys currently playing? Borderlands 2 has completely absorbed me for the past few days, it's been a while since I've really gamed so I'm enjoying it.
  11. @aLTis any update?
  12. Can you jpeg any harder tho?
  13. @tarikja wins!
  14. Rules The final day to vote is the 5th (‎UTC-5:00). Voters must have at least 10 posts on the forum. Entrants may not vote for themselves. #1 #2
  15. I'm enjoying the cold air while it lasts, knowing that summer always shows up way too quickly, and I never miss it. How's it going where you are?
  16. New Entry Period Begins!
  17. Got a really sweet new place closer to work! Pix eventually.
  18. That, is pretty hott.
  19. Just 2 this month?!
  20. https://opencarnage.net/misc/upscale/kinnet.zip
  21. Finish thiiiis!
  22. This played awesome on larger KoTH maps! Other than the voting issues, here's some more suggestions: Periodic revotes for leaders at a customizable interval, and not sure if it already does this, but of course revotes triggered for team leader if the leader leaves team (quits or changes team). Name of team's current squad leader persistent at base of screen like where the sprinting bar is on this script. Should do away with announcing the leader in main chat to avoid clutter if you can implement this. An announcement to all when a leader dies, such as "Red Team's leader is down!", and an extra kill point for being the murderer. Announcement when an entire squad has been wiped out at once (no one on opposite team is alive). Bottomless clip when near squad leader (no unlimited nades though), and maybe asterisks at either side of leader's name at bottom of screen to indicate when you're within such range?
  23. Glorious! Maybe we can test this tomorrow. =]
  24. Glorious! Add it to the shortlist.
  25. Recent additions and changes to rewards for CE content: Script Requests Now earning 6 tickets for fulfilling a request by publishing a brand-new script to releases (within a week of the request). Script fulfillment used to be great back when we originally incentivized it; let's do that shit again. Asset Releases Now earning 4 tickets for any asset you've released on OC that later makes it into someone else's map release. The only way to keep passively earning tickets as time goes on! Outstanding Maps In addition to the 15 tickets, a topic listing all those making the cut and a link referencing it at the top-right of pages on the site, there's now a sweet new badge for those that've released a qualifying map. Raffle Tickets Explained