Welcome to Open Carnage
A resource for Halo Custom Edition and MCC modding, with unique means of rewarding content creation and support. Have a wander to see why we're worth the time! - EST. 2012
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Content count
10,102 -
Joined
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Last visited
About Tucker933
- Birthday 02/13/1991
Extra Information
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Gender
Male
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Location
West Coast, USA
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Occupation
Wireless Engineer
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Interests
Wireless engineering, gameplay design, and adventures
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Contributed
$5,495 (US) to Open Carnage
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Outstanding Mapper
Twice-credited
Contact Methods
- Website
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Steam
Tucker933
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Discord
Tucker933#6178
Computer Details
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Name
#5
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Central Processor
Intel Core i7 6700K @ 4GHz
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Motherboard
Gigabyte GA-Z170X-Gaming 7 LGA1151
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Graphics
ZOTAC GTX 1080 8GB GDDR5
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Memory
2x 8GB Corsair Vengeance LPX DDR4 @ 3GHz 15-17-17-35
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Storage
1TB Crucial MX500 SSD
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Power Supply
EVGA SuperNOVA 850w & 1500va UPS
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Case
Corsair Obsidian 450D
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Display
27in ASUS MX27AQ AH-IPS (2560x1440)
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Keyboard
Nighthawk w/Cherry MX Red
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Mouse
Logitech MX Master 3
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Operating System
Windows 10 Pro 64-Bit
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I don't have any experience with AI, but I can say for sure portalling is the root of your problem there. Maps are often partitioned into what's called portals, which saves resources by limiting processing in unused areas, but is most used to delineate changes in weather or environmental sound. They're triggered by proximity. Can't say I know enough about that to give you a solution, but hopefully that helps put you in the right direction!
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Tucker933 liked a post in a topic: Extraneous v3.0
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Enclusion liked a post in a topic: The basics to have a server
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This should help:
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Tucker933 liked a post in a topic: MC Server I Play Shutting Down
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Tucker933 liked a post in a topic: MC Server I Play Shutting Down
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Enclusion liked a post in a topic: MC Server I Play Shutting Down
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I used to run a disgustingly popular joiner-friendly modded server back in High School 50 years ago called !!Tuckerz_Modz!! ..cliff teleporters and all. Fortunately I got into complete map modding and never looked back. The server was pretty fun for me though; had some regulars that always came by.
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Tucker933 liked a post in a topic: OnDamageApplication() MetaID?
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Tucker933 liked a post in a topic: OnDamageApplication() MetaID?
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tarikja liked a post in a topic: Outstanding Maps
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...another change: The topics for these maps are now flagged as featured, giving them a badge that stands out in the section. The latest 3 are also advertised in a new sideblock on the forum index (site's main page).
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Sunstriker7 liked a post in a topic: Outstanding Maps
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Now that we have so many maps listed here, I've partitioned them into sections with highest ratings first. Check OP!
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Awesome, thanks for sharing this!
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Tucker933 liked a post in a topic: Eluded v3.4
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Definitely doable. @Kavawuvi made a web page with an areal screenshot of a map a while back, where player locations and teams were synced to dots on the image, showing where players were. It also showed in-game chat.
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Hahahah that script sounds excellent. Welcome aboard! Don't pet anything around here just because it looks soft.
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New entry!
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Tried that too, no better.
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We all know someone here is going to win 10 tickets soon.
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Congrats, @aLTis!
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Wonder if weapons could just be hidden when in a vehicle. Not going to look cool when you're on a Mongoose, though!
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This is a rough watch: https://i.imgur.com/GT5Tak4.mp4