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  1. Past hour
  2. Glad the source is still around, even if the tool itself has been surpassed.
  3. Yesterday
  4. Really, really wet.
  5. Last week
  6. I know that most vehicles can use "vehicle teleports" by assigning "unique" names/identifiers in the "name" box, but is it possible to have "Race" vehicles or "Vehicles " summoned by using some sort of taxi command to be able to use these vehicle teleports? Thanks in advance... nevermind...figured it out through writing a script (script startup racestart (begin (sleep_until (= (unit_get_health syncstart) 1 ) 15 ) (sv_say "Welcome to the Race!, get in a vehicle, quickly... and wait for the race to start") (sleep_until (= (unit_get_health syncstart) 0 ) 15 ) (player_enable_input false) (sleep 30) (object_teleport c1 s1) (object_teleport c2 s2) (object_teleport c3 s3) (object_teleport c4 s4) (object_teleport c5 s5) (object_teleport c6 s6) (object_teleport c7 s7) (object_teleport c8 s8) ) ) (script startup load_settings (begin (if (!= (unit_get_health (unit syncvehicle) ) 1 ) (begin (object_create_anew c1) (object_create_anew c2) (object_create_anew c3) (object_create_anew c4) (object_create_anew c5) (object_create_anew c6) (object_create_anew c7) (object_create_anew c8) ) ) ) )
  7. LMAO needs more Mencho references
  8. FML
  9. Cooler days ahead. Winter is coming!
  10. I'll will report any illegal and non-consensual breaches of map protection to the appropriate legal authorities! :v Prosecution will be swift and just! Punishment will be severe! Can't have tag theft in Halo! Not under my watch! >:v
  11. Hahah, well it wasn't purposeful obfuscation.
  12. I remember an old xfire chat like 14 years ago where Tucker was proud that nobody was going to steal his dynamic fire method because of his tag obfuscation method. I bet he regrets it now. In my opinion this situation falls under the category of abandonware and original creators wishes are no longer valid anyway.
  13. Earlier
  14. A bit of a year-long bump, but I think it is worth noting that, in recent news, 343 Industries are planning on dropping Custom Edition map support. This means that, if you want to run your maps on the latest version of the game, you will have to extract the tags and then fix them up and rebuild the map for Halo: Combat Evolved Anniversary. If any maps you liked were protected, then this will not be possible without fixing the maps. In fact, even today, map protection is still used. As previously stated, those map developers made a conscious decision to corrupt their maps, and in doing so, their content was essentially restricted to only one version of the game forever. All of this was to prevent people from extracting their tags and using them in new maps. However, moving forward, this is ironically the only way you will be able to play these classics on newer versions of the game. Despite this, there is a question raised in this thread: Should we respect their choices and leave their maps in the dust, the way the authors technically intended? Some people may say "Yes" here, and that's fair. Personally, I think we should absolutely not respect this decision. After all, it is unreasonable to expect someone in the 2000's to mid-2010's to know that this would be Halo PC's future. After all, Microsoft had long kept Halo as an Xbox console exclusive despite the player base having asked for a new Halo FPS on PC since Halo 2 Vista, effectively dashing away any hopes of us getting a new Halo PC release. Therefore, as a community, we should preserve Halo PC's history by porting our favorite maps to this newer engine. However, it does mean that a nontrivial amount of effort will be required for some maps, especially as later-generation protectors became a thing which did worse things than just nuke the tag paths. Now it's more important than ever to keep map protection out of Halo as: Map protection does not work with CEA Custom Edition maps will not work with CEA Protected Custom Edition maps are stuck on Halo Custom Edition Therefore, map protection should absolutely not be supported or enabled. Instead, we should support high quality map deprotectors that allow us to preserve these classic gameplay experiences. I, myself, am working on a new map decorruptor in Invader targeting various forms of map corruption, ranging from map protection to issues caused by Eschaton. One longstanding goal has been to port Phoenix 3 and Ice Floe into the CEA map format, but because of artifacts created by Eschaton's map rebuilding process among a few tag-related issues and weird tag paths (e.g. +++++++++++++++), it's not so simple to port it into loose tags.
  15. Congratulations!!
  16. As of last Friday, I am a married man.
  17. lol reminds of the ones with Phasor I done very nice
  18. Well welcome! This is the last one for Halo 1 modding; forums have definitely been going out of style.
  19. Literally googled Halo forums and this might've been the 3rd to 5th page, was wondering what else was out there to compare some others one too.
  20. Finished watching Blacklist some time ago and wasn't disappointed. Just got up to date with Cobra Kai - latest season and catching up on latest season of Stranger Things.
  21. I hadn't been, but it works fine now. It just turns out I was blind to yesterdays emails :x
  22. Bug fix - This will now work on PC (retail)
  23. I will finally be able to host minecraft servers with higher than default view distances. Seriously though, while hosting games for my family and friends is definitely on the docket, I've been developing a networked application and having my own local development environment is very nice. I've been using a raspberry pi b+ for a while now and it's been great but it's starting to bog down sometimes. Getting a cheap workstation was something I had been considering but this fell into my lap so I went for it. I've also been wanting to free up the pi for some other things I've been wanting to do, like play with the GPIO header. For example, my son might get k'nex for christmas and I'm thinking of doing some cool stuff with it with him.
  24. Whatcha going to use it for?
  25. My dad hustles auctions and he came up on a HP Proliant DL380P Gen8 server that he sold to me for 125 bucks Looks like this: The particular model he sold me has 2 Intel Xeon E5-2640s, 16gb of RAM, and no hard drives. I'm going to get 3 2tb drives in it and set it up for RAID 5 and then after that I'll look into upgrading the RAM. It supports 768gb but I doubt I'll get more than 128.
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